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engines/bagel/spacebar/baglib/character_object.h
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130
engines/bagel/spacebar/baglib/character_object.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BAGEL_BAGLIB_BAG_CHARACTER_OBJECT_H
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#define BAGEL_BAGLIB_BAG_CHARACTER_OBJECT_H
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#include "video/smk_decoder.h"
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#include "bagel/spacebar/baglib/object.h"
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namespace Bagel {
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namespace SpaceBar {
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class CBagCharacterObject : public CBagObject {
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protected:
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Video::SmackerDecoder *_smacker = nullptr;
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CBofBitmap *_bmpBuf = nullptr;
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int _charTransColor = 0;
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char *_binBuf = nullptr;
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int32 _binBufLen = 0;
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int _playbackSpeed = 0;
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int _numOfLoops = 0;
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int _startFrame = 0;
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int _endFrame = 0;
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bool _exitAtEnd : 1;
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bool _firstFrame : 1;
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bool _saveState : 1; // Flag to save the state/frame of the character
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bool _pAnim : 1; // If affected by Panimations On/Off setting
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int _prevFrame = 0;
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void setFrame(int n);
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// Keep track of the PDA wand and the number of frames it has
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static CBagCharacterObject *_pdaWand;
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static bool _pdaAnimating;
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public:
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CBagCharacterObject();
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virtual ~CBagCharacterObject();
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static void initialize();
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// Return ERR_NONE if the Object had members that are properly initialized/de-initialized
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ErrorCode attach() override;
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ErrorCode detach() override;
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CBofRect getRect() override;
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ErrorCode update(CBofBitmap *bmp, CBofPoint pt, CBofRect *srcRect = nullptr, int maskColor = -1) override;
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bool doAdvance();
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void updatePosition();
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bool refreshCurrentFrame();
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bool runObject() override;
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bool isInside(const CBofPoint &point) override;
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void arrangeFrames();
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int getNumberOfLoops() const {
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return _numOfLoops;
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}
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int getPlaybackSpeed() const {
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return _playbackSpeed;
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}
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int getStartFrame() const {
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return _startFrame;
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}
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int getEndFrame() const {
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return _endFrame;
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}
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int getCurrentFrame() const {
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return (_smacker != nullptr) ? _smacker->getCurFrame() : -1;
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}
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bool isModalDone() override {
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return !_numOfLoops;
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}
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bool isPanim() const {
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return _pAnim;
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}
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void setNumOfLoops(int n);
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void setPlaybackSpeed(int n);
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void setStartFrame(int n);
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void setEndFrame(int n);
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void setCurrentFrame(int n);
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ParseCodes setInfo(CBagIfstream &istr) override;
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void setProperty(const CBofString &prop, int val) override;
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int getProperty(const CBofString &prop) override;
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// Remember the pda wand, we'll need to know about it and
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// it's total number of frames.
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static void setPdaWand(CBagCharacterObject *pdaWand);
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static bool pdaWandAnimating();
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bool isStationary() const {
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return _binBuf != nullptr;
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}
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};
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} // namespace SpaceBar
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} // namespace Bagel
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#endif
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