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engines/bagel/mfc/gfx/cursor.h
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108
engines/bagel/mfc/gfx/cursor.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BAGEL_MFC_GFX_CURSOR_H
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#define BAGEL_MFC_GFX_CURSOR_H
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#include "common/hash-str.h"
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#include "common/path.h"
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#include "common/formats/winexe_ne.h"
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#include "graphics/managed_surface.h"
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#include "graphics/wincursor.h"
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#include "bagel/mfc/minwindef.h"
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#include "bagel/mfc/libs/resources.h"
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namespace Bagel {
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namespace MFC {
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namespace Gfx {
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constexpr int CURSOR_W = 12;
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constexpr int CURSOR_H = 20;
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struct ResourceString_Hash {
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uint operator()(const intptr s) const {
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return s <= 0xffff ? s : Common::hashit((const char *)s);
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}
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};
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struct ResourceString_EqualTo {
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bool operator()(const intptr x, const intptr y) const {
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bool xNum = x <= 0xffff;
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bool yNum = y <= 0xffff;
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return (xNum == yNum) && (
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(xNum && x == y) ||
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(!xNum && !strcmp((const char *)x, (const char *)y))
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);
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}
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};
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class Cursor {
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private:
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Graphics::ManagedSurface _surface;
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Graphics::WinCursorGroup *_cursorGroup = nullptr;
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bool _isBuiltIn = false;
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public:
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static void hide();
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public:
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/**
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* Constructor for predefined cursors
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*/
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Cursor(const byte *pixels);
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/**
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* Constructor for cursor resources
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*/
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Cursor(intptr cursorId);
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~Cursor();
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/**
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* Set the cursor to be active
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*/
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void showCursor();
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};
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class Cursors {
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private:
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//Libs::Resources &_resources;
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typedef Common::HashMap<intptr, Cursor *,
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ResourceString_Hash, ResourceString_EqualTo> CursorHash;
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CursorHash _cursors;
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public:
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HCURSOR _arrowCursor;
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HCURSOR _waitCursor;
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public:
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Cursors(Libs::Resources &res);
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~Cursors();
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HCURSOR loadCursor(intptr cursorId);
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};
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} // namespace Gfx
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} // namespace MFC
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} // namespace Bagel
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#endif
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