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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/afxwin.h"
#include "bagel/hodjnpodj/hnplibs/gamedll.h"
#include "bagel/hodjnpodj/riddles/riddles.h"
namespace Bagel {
namespace HodjNPodj {
namespace Riddles {
HINSTANCE hDLLInst;
HINSTANCE hExeInst;
extern LPGAMESTRUCT pGameParams;
// global the pointer to the your game's main window
HWND ghParentWnd;
HWND RunRiddles(HWND hParentWnd, LPGAMESTRUCT lpGameInfo) {
CRiddlesWindow *pMain;
pGameParams = lpGameInfo;
// invoke your game here by creating a pGame for your main window
// look at the InitInstance for your game for this
ghParentWnd = hParentWnd;
if ((pMain = new CRiddlesWindow) != nullptr) {
pMain->ShowWindow(SW_SHOWNORMAL);
pMain->UpdateWindow();
pMain->SetActiveWindow();
if (pGameParams->bPlayingMetagame)
pMain->PlayGame();
}
// these must be set in this function
hDLLInst = (HINSTANCE)GetWindowWord(pMain->m_hWnd, GWW_HINSTANCE);
hExeInst = (HINSTANCE)GetWindowWord(hParentWnd, GWW_HINSTANCE);
return pMain->m_hWnd; // return the m_hWnd of your main game window
}
} // namespace Riddles
} // namespace HodjNPodj
} // namespace Bagel

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HODJNPODJ_RIDDLES_USERCFG_H
#define HODJNPODJ_RIDDLES_USERCFG_H
#include "bagel/afxwin.h"
#include "bagel/hodjnpodj/hnplibs/gamedll.h"
namespace Bagel {
namespace HodjNPodj {
namespace Riddles {
extern HWND RunRiddles(HWND hParentWnd, LPGAMESTRUCT lpGameInfo);
} // namespace Riddles
} // namespace HodjNPodj
} // namespace Bagel
#endif

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HODJNPODJ_RIDDLES_RESOURCE_H
#define HODJNPODJ_RIDDLES_RESOURCE_H
namespace Bagel {
namespace HodjNPodj {
namespace Riddles {
} // namespace Riddles
} // namespace HodjNPodj
} // namespace Bagel

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HODJNPODJ_RIDDLES_H
#define HODJNPODJ_RIDDLES_H
#include "bagel/afxwin.h"
#include "bagel/hodjnpodj/hnplibs/stdinc.h"
#include "bagel/boflib/error.h"
#include "bagel/boflib/sound.h"
#include "bagel/hodjnpodj/hnplibs/sprite.h"
#include "bagel/hodjnpodj/hnplibs/text.h"
#include "bagel/hodjnpodj/hnplibs/button.h"
namespace Bagel {
namespace HodjNPodj {
namespace Riddles {
// Easter egg parameters
#define FISH_X 13
#define FISH_Y 40
#define NUM_FISH_CELS 25
#define SKIER_X 6
#define SKIER_Y 98
#define NUM_SKIER_CELS 14
#define NESSIE_X 17
#define NESSIE_Y 24
#define NUM_NESSIE_CELS 27
#define ANIM_X 5
#define ANIM_Y 24
#define ANIM_DX 211
#define ANIM_DY 173
#define ANIM_SLEEP 100 // In milliseconds
#define COLUMN_1_X 213
#define COLUMN_1_Y 25
#define COLUMN_1_DX 38
#define COLUMN_1_DY 195
#define COLUMN_2_X 332
#define COLUMN_2_Y 25
#define COLUMN_2_DX 50
#define COLUMN_2_DY 187
#define COLUMN_3_X 397
#define COLUMN_3_Y 25
#define COLUMN_3_DX 40
#define COLUMN_3_DY 197
#define COLUMN_4_X 451
#define COLUMN_4_Y 25
#define COLUMN_4_DX 63
#define COLUMN_4_DY 227
#define COLUMN_5_X 544
#define COLUMN_5_Y 25
#define COLUMN_5_DX 53
#define COLUMN_5_DY 38
#define COLUMN_6_X 560
#define COLUMN_6_Y 63
#define COLUMN_6_DX 63
#define COLUMN_6_DY 59
#define COLUMN_7_X 584
#define COLUMN_7_Y 122
#define COLUMN_7_DX 40
#define COLUMN_7_DY 88
#define COLUMN_WAV ".\\SOUND\\COLUMN.WAV"
#define MAX_RIDDLE_LENGTH 159
#define MIN_RIDDLE_LENGTH 20
#define MAX_ANSWERS 13
#define MAX_ANSWER_LENGTH 23
#define FISH_ANIM ".\\art\\ridfish.bmp"
#define FISH_WAV ".\\sound\\lakefish.wav"
#define NESS_ANIM ".\\art\\nessie.bmp"
#define NESS_WAV ".\\sound\\serpent.wav"
#define SKIER_ANIM ".\\art\\skier.bmp"
#define SKIER_WAV ".\\sound\\jetski.wav"
#include "common/pack-start.h" // START STRUCT PACKING
struct RIDDLE {
uint16 nSoundId;
char text[MAX_RIDDLE_LENGTH + 1];
char answers[MAX_ANSWERS][MAX_ANSWER_LENGTH + 1];
} PACKED_STRUCT;
#include "common/pack-end.h" // END STRUCT PACKING
class CMyEdit: public CEdit {
protected:
void OnChar(unsigned int, unsigned int, unsigned int);
void OnSysChar(unsigned int, unsigned int, unsigned int);
void OnKeyDown(unsigned int, unsigned int, unsigned int);
void OnSysKeyDown(unsigned int, unsigned int, unsigned int);
DECLARE_MESSAGE_MAP()
};
class CRiddlesWindow : public CFrameWnd {
private:
CBrush cBrush;
public:
CRiddlesWindow();
void PlayGame();
void PaintScreen();
void LoadIniSettings();
void ParseAnswer(const char *);
void GamePause();
void GameResume();
private:
void OnSoundNotify(CSound *pSound);
protected:
void FlushInputEvents();
bool CheckUserGuess(const char *);
ERROR_CODE RepaintSpriteList();
ERROR_CODE LoadRiddle();
ERROR_CODE BuildSpriteList();
ERROR_CODE DisplayLine(const char *, int, int, int);
int CharToIndex(char);
ERROR_CODE ValidateRiddle(RIDDLE *);
ERROR_CODE LoadMasterSprites();
void GameReset();
virtual bool OnCommand(WPARAM wParam, LPARAM lParam) override;
void HandleError(ERROR_CODE);
void DeleteSprite(CSprite *);
void OnPaint();
void OnMouseMove(unsigned int, CPoint);
void OnLButtonDown(unsigned int, CPoint);
void OnClose();
void OnSetFocus(CWnd *);
void OnTimer(uintptr);
LRESULT OnMCINotify(WPARAM, LPARAM);
LRESULT OnMMIONotify(WPARAM, LPARAM);
HBRUSH OnCtlColor(CDC *, CWnd *, unsigned int);
DECLARE_MESSAGE_MAP()
CRect m_rNewGameButton;
CMyEdit *m_pEditText = nullptr;
CPalette *m_pGamePalette = nullptr;
CBmpButton *m_pScrollButton = nullptr;
RIDDLE *m_pRiddle = nullptr;
CSprite *m_pSunDial = nullptr;
CSound *m_pSoundTrack = nullptr;
int m_nTimeLimit = 0;
int m_nInitTimeLimit = 0;
int m_nTimer = 0;
int m_nDifficultyLevel = 0;
unsigned int m_nRiddleNumber = 0;
bool m_bGameActive = false;
bool m_bPause = false;
bool m_bIgnoreScrollClick = false;
};
} // namespace Riddles
} // namespace HodjNPodj
} // namespace Bagel
#endif

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/afxwin.h"
#include "bagel/hodjnpodj/globals.h"
#include "bagel/hodjnpodj/hnplibs/text.h"
#include "bagel/hodjnpodj/hnplibs/cbofdlg.h"
#include "bagel/hodjnpodj/hnplibs/menures.h"
#include "bagel/hodjnpodj/hnplibs/stdinc.h"
#include "bagel/hodjnpodj/riddles/usercfg.h"
#include "bagel/hodjnpodj/riddles/riddles.h"
namespace Bagel {
namespace HodjNPodj {
namespace Riddles {
#define ID_RESET 104
#define ID_LIMIT 105
#define ID_LEVEL 106
#define PAGE_SIZE 2
#define SCROLL_MIN 0
#define SCROLL_DEF 4
#define SCROLL_MAX MAX_TIME_LIMITS - 1
extern const char *INI_SECTION;
#define MAX_TIME_LIMITS 15
#define MAX_LEVELS 4
static const char *pszLevels[MAX_LEVELS] = {
"Easy",
"Medium",
"Hard",
"Random"
};
static const char *pTimeLimit[MAX_TIME_LIMITS] = {
"10 seconds",
"15 seconds",
"20 seconds",
"25 seconds",
"30 seconds",
"40 seconds",
"50 seconds",
"60 seconds",
"75 seconds",
"90 seconds",
"2 minutes",
"3 minutes",
"4 minutes",
"5 minutes",
"None"
};
static const int nTimeLimit[MAX_TIME_LIMITS] = {
10, 15, 20, 25, 30, 40, 50, 60, 75, 90, 120, 180, 240, 300, 301
};
static CColorButton *pOKButton = nullptr; // OKAY button on scroll
static CColorButton *pCancelButton = nullptr; // Cancel button on scroll
static CColorButton *pDefaultsButton = nullptr; // Defaults button on scroll
CUserCfgDlg::CUserCfgDlg(CWnd *pParent, CPalette *pPalette, unsigned int nID)
: CBmpDialog(pParent, pPalette, nID, ".\\ART\\SSCROLL.BMP") {
DoModal();
}
void CUserCfgDlg::DoDataExchange(CDataExchange *pDX) {
CDialog::DoDataExchange(pDX);
}
void CUserCfgDlg::PutDlgData() {
m_pScrollBar->SetScrollPos(GetIndex(m_nTimeLimit));
m_pLevelScroll->SetScrollPos(m_nDifficultyLevel);
}
int CUserCfgDlg::GetIndex(int nVal) {
int i, nIndex;
nIndex = SCROLL_DEF;
for (i = 0; i < MAX_TIME_LIMITS; i++) {
if (nVal == nTimeLimit[i]) {
nIndex = i;
break;
}
}
return (nIndex);
}
void CUserCfgDlg::GetDlgData() {
m_nTimeLimit = nTimeLimit[m_pScrollBar->GetScrollPos()];
m_nDifficultyLevel = m_pLevelScroll->GetScrollPos();
}
bool CUserCfgDlg::OnCommand(WPARAM wParam, LPARAM lParam) {
/*
* respond to user
*/
if (HIWORD(lParam) == BN_CLICKED) {
switch (wParam) {
case IDOK:
m_bSave = true;
PostMessage(WM_CLOSE, 0, 0);
return false;
case IDCANCEL:
PostMessage(WM_CLOSE, 0, 0);
return false;
/*
* reset params to default
*/
case ID_RESET:
m_nTimeLimit = LIMIT_DEF;
m_nDifficultyLevel = LEVEL_DEF;
PutDlgData();
DispLimit();
DispLevel();
break;
default:
break;
}
}
return CDialog::OnCommand(wParam, lParam);
}
void CUserCfgDlg::OnHScroll(unsigned int nSBCode, unsigned int nPos, CScrollBar *pScroll) {
unsigned int nCurPos;
// can't access a null pointer
assert(pScroll != nullptr);
nCurPos = pScroll->GetScrollPos();
if (pScroll == m_pLevelScroll) {
switch (nSBCode) {
case SB_LEFT:
nCurPos = LEVEL_MIN;
break;
case SB_PAGELEFT:
case SB_LINELEFT:
if (nCurPos > LEVEL_MIN)
nCurPos--;
break;
case SB_RIGHT:
nCurPos = LEVEL_MAX;
break;
case SB_PAGERIGHT:
case SB_LINERIGHT:
if (nCurPos < LEVEL_MAX)
nCurPos++;
break;
case SB_THUMBPOSITION:
case SB_THUMBTRACK:
nCurPos = nPos;
break;
default:
break;
}
if (nCurPos <= LEVEL_MIN)
nCurPos = LEVEL_MIN;
if (nCurPos > LEVEL_MAX)
nCurPos = LEVEL_MAX;
pScroll->SetScrollPos(nCurPos);
m_nDifficultyLevel = nCurPos;
DispLevel();
} else {
switch (nSBCode) {
case SB_LEFT:
nCurPos = SCROLL_MIN;
break;
case SB_PAGELEFT:
nCurPos -= PAGE_SIZE;
break;
case SB_LINELEFT:
if (nCurPos > SCROLL_MIN)
nCurPos--;
break;
case SB_RIGHT:
nCurPos = SCROLL_MAX;
break;
case SB_PAGERIGHT:
nCurPos += PAGE_SIZE;
break;
case SB_LINERIGHT:
if (nCurPos < SCROLL_MAX)
nCurPos++;
break;
case SB_THUMBPOSITION:
case SB_THUMBTRACK:
nCurPos = nPos;
break;
default:
break;
}
if (nCurPos <= SCROLL_MIN)
nCurPos = SCROLL_MIN;
if (nCurPos > SCROLL_MAX)
nCurPos = SCROLL_MAX;
pScroll->SetScrollPos(nCurPos);
m_nTimeLimit = nTimeLimit[nCurPos];
DispLimit();
}
}
bool CUserCfgDlg::OnInitDialog() {
CRect tmpRect;
CDC *pDC;
CBmpDialog::OnInitDialog();
// Inits
tmpRect.SetRect(22, 135, 122, 155);
m_pScrollBar = new CScrollBar;
m_pScrollBar->Create(WS_VISIBLE | WS_CHILD | SBS_HORZ | SBS_BOTTOMALIGN, tmpRect, this, ID_LIMIT);
m_pScrollBar->SetScrollRange(SCROLL_MIN, SCROLL_MAX, true);
tmpRect.SetRect(22, 56, 90, 76);
m_pLevelScroll = new CScrollBar;
m_pLevelScroll->Create(WS_VISIBLE | WS_CHILD | SBS_HORZ | SBS_BOTTOMALIGN, tmpRect, this, ID_LEVEL);
m_pLevelScroll->SetScrollRange(LEVEL_MIN, LEVEL_MAX, true);
pDC = GetDC();
tmpRect.SetRect(23, 116, 88, 136);
if ((m_pTxtLimit = new CText) != nullptr) {
m_pTxtLimit->SetupText(pDC, m_pPalette, &tmpRect, JUSTIFY_LEFT);
}
tmpRect.SetRect(88, 116, 153, 136);
if ((m_pTxtTimeLimit = new CText) != nullptr) {
m_pTxtTimeLimit->SetupText(pDC, m_pPalette, &tmpRect, JUSTIFY_LEFT);
}
tmpRect.SetRect(23, 40, 150, 55);
if ((m_pTxtLevel = new CText) != nullptr) {
m_pTxtLevel->SetupText(pDC, m_pPalette, &tmpRect, JUSTIFY_LEFT);
}
ReleaseDC(pDC);
if ((pOKButton = new CColorButton) != nullptr) { // build a color QUIT button to let us exit
(*pOKButton).SetPalette(m_pPalette); // set the palette to use
(*pOKButton).SetControl(IDOK, this); // tie to the dialog control
}
if ((pCancelButton = new CColorButton) != nullptr) { // build a color QUIT button to let us exit
(*pCancelButton).SetPalette(m_pPalette); // set the palette to use
(*pCancelButton).SetControl(IDCANCEL, this); // tie to the dialog control
}
if ((pDefaultsButton = new CColorButton) != nullptr) { // build a color QUIT button to let us exit
(*pDefaultsButton).SetPalette(m_pPalette); // set the palette to use
(*pDefaultsButton).SetControl(ID_RESET, this); // tie to the dialog control
}
m_bSave = false;
m_nTimeLimit = GetPrivateProfileInt(INI_SECTION, "TimeLimit", LIMIT_DEF, INI_FILENAME);
if (m_nTimeLimit == 0)
m_nTimeLimit = LIMIT_MAX;
else if ((m_nTimeLimit < LIMIT_MIN) || (m_nTimeLimit > LIMIT_MAX))
m_nTimeLimit = LIMIT_DEF;
m_nDifficultyLevel = GetPrivateProfileInt(INI_SECTION, "DifficultyLevel", LEVEL_DEF, INI_FILENAME);
if ((m_nDifficultyLevel < LEVEL_MIN) || (m_nDifficultyLevel > LEVEL_MAX))
m_nDifficultyLevel = LEVEL_DEF;
PutDlgData();
return true;
}
void CUserCfgDlg::OnPaint() {
CDC *pDC;
CBmpDialog::OnPaint();
if ((pDC = GetDC()) != nullptr) {
m_pTxtLimit->DisplayString(pDC, "Time Limit:", 14, FW_BOLD, RGB(0, 0, 0));
ReleaseDC(pDC);
}
DispLimit();
DispLevel();
}
void CUserCfgDlg::OnLButtonDown(unsigned int nFlags, CPoint point) {
CBmpDialog::OnLButtonDown(nFlags, point);
}
void CUserCfgDlg::OnClose() {
Common::String tmpBuf;
CDC *pDC;
if (m_bSave) {
GetDlgData();
tmpBuf = "0";
if (m_nTimeLimit != LIMIT_MAX)
tmpBuf = Common::String::format("%d", m_nTimeLimit);
WritePrivateProfileString(INI_SECTION, "TimeLimit", tmpBuf.c_str(), INI_FILENAME);
tmpBuf = Common::String::format("%d", m_nDifficultyLevel);
WritePrivateProfileString(INI_SECTION, "DifficultyLevel", tmpBuf.c_str(), INI_FILENAME);
}
pDC = GetDC();
if (pOKButton != nullptr) { // release the button
delete pOKButton;
pOKButton = nullptr;
}
if (pCancelButton != nullptr) { // release the button
delete pCancelButton;
pCancelButton = nullptr;
}
if (pDefaultsButton != nullptr) { // release the button
delete pDefaultsButton;
pDefaultsButton = nullptr;
}
assert(m_pTxtLevel != nullptr);
if (m_pTxtLevel != nullptr) {
m_pTxtLevel->RestoreBackground(pDC);
delete m_pTxtLevel;
m_pTxtLevel = nullptr;
}
assert(m_pTxtTimeLimit != nullptr);
if (m_pTxtTimeLimit != nullptr) {
m_pTxtTimeLimit->RestoreBackground(pDC);
delete m_pTxtTimeLimit;
m_pTxtTimeLimit = nullptr;
}
assert(m_pTxtLimit != nullptr);
if (m_pTxtLimit != nullptr) {
m_pTxtLimit->RestoreBackground(pDC);
delete m_pTxtLimit;
m_pTxtLimit = nullptr;
}
ReleaseDC(pDC);
//
// de-allocate the scrol bars
//
assert(m_pScrollBar != nullptr);
if (m_pScrollBar != nullptr) {
delete m_pScrollBar;
m_pScrollBar = nullptr;
}
assert(m_pLevelScroll != nullptr);
if (m_pLevelScroll != nullptr) {
delete m_pLevelScroll;
m_pLevelScroll = nullptr;
}
ClearDialogImage();
EndDialog(0);
}
void CUserCfgDlg::ClearDialogImage() {
if (pOKButton != nullptr) { // release the button
delete pOKButton;
pOKButton = nullptr;
}
if (pCancelButton != nullptr) { // release the button
delete pCancelButton;
pCancelButton = nullptr;
}
if (pDefaultsButton != nullptr) { // release the button
delete pDefaultsButton;
pDefaultsButton = nullptr;
}
ValidateRect(nullptr);
}
void CUserCfgDlg::DispLimit() {
CDC *pDC;
if ((pDC = GetDC()) != nullptr) {
m_pTxtTimeLimit->DisplayString(pDC, pTimeLimit[GetIndex(m_nTimeLimit)], 14, FW_BOLD, RGB(0, 0, 0));
ReleaseDC(pDC);
}
}
void CUserCfgDlg::DispLevel() {
Common::String szBuf;
CDC *pDC;
if ((pDC = GetDC()) != nullptr) {
szBuf = Common::String::format("Difficulty: %s",
pszLevels[m_nDifficultyLevel]);
m_pTxtLevel->DisplayString(pDC, szBuf.c_str(), 14, FW_BOLD, RGB(0, 0, 0));
ReleaseDC(pDC);
}
}
BEGIN_MESSAGE_MAP(CUserCfgDlg, CBmpDialog)
ON_WM_CLOSE()
ON_WM_HSCROLL()
ON_WM_PAINT()
ON_WM_LBUTTONDOWN()
END_MESSAGE_MAP()
} // namespace Riddles
} // namespace HodjNPodj
} // namespace Bagel

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HODJNPODJ_RIDDLES_USERCFG_H
#define HODJNPODJ_RIDDLES_USERCFG_H
#include "bagel/afxwin.h"
#include "bagel/hodjnpodj/hnplibs/cbofdlg.h"
#include "bagel/hodjnpodj/hnplibs/stdinc.h"
namespace Bagel {
namespace HodjNPodj {
namespace Riddles {
#define IDD_USERCFG 100
#define LIMIT_MIN 10
#define LIMIT_MAX 301
#define LIMIT_DEF 30
#define LEVEL_MIN 0
#define LEVEL_MAX 3
#define LEVEL_DEF 1
class CUserCfgDlg : public CBmpDialog {
public:
CUserCfgDlg(CWnd *pParent = nullptr, CPalette *pPalette = nullptr, unsigned int = IDD_USERCFG);
void ClearDialogImage();
protected:
virtual void DoDataExchange(CDataExchange *) override;
virtual bool OnCommand(WPARAM, LPARAM) override;
virtual bool OnInitDialog() override;
void PutDlgData();
void GetDlgData();
void DispLimit();
void DispLevel();
int GetIndex(int);
void OnHScroll(unsigned int, unsigned int, CScrollBar *);
void OnClose();
void OnPaint();
void OnLButtonDown(unsigned int, CPoint);
DECLARE_MESSAGE_MAP()
CText *m_pTxtTimeLimit = nullptr;
CText *m_pTxtLimit = nullptr;
CText *m_pTxtLevel = nullptr;
CScrollBar *m_pScrollBar = nullptr;
CScrollBar *m_pLevelScroll = nullptr;
unsigned int m_nTimeLimit = 0;
int m_nDifficultyLevel = 0;
bool m_bSave = false; // True if should save theses values
};
} // namespace Riddles
} // namespace HodjNPodj
} // namespace Bagel
#endif