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72
engines/bagel/hodjnpodj/mazedoom/mazegen.h
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72
engines/bagel/hodjnpodj/mazedoom/mazegen.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef HODJNPODJ_MAZEDOOM_MAZEGEN_H
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#define HODJNPODJ_MAZEDOOM_MAZEGEN_H
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#include "common/scummsys.h"
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namespace Bagel {
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namespace HodjNPodj {
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namespace MazeDoom {
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#define MAX_MAZE_SIZE_X 12
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#define MAX_MAZE_SIZE_Y 9
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#define MOVE_LIST_SIZE (MAX_MAZE_SIZE_X * MAX_MAZE_SIZE_Y)
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#define WALL_TOP 0x8000
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#define WALL_RIGHT 0x4000
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#define WALL_BOTTOM 0x2000
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#define WALL_LEFT 0x1000
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#define DOOR_IN_TOP 0x800
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#define DOOR_IN_RIGHT 0x400
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#define DOOR_IN_BOTTOM 0x200
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#define DOOR_IN_LEFT 0x100
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#define DOOR_IN_ANY 0xF00
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#define DOOR_OUT_TOP 0x80
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#define DOOR_OUT_RIGHT 0x40
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#define DOOR_OUT_BOTTOM 0x20
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#define DOOR_OUT_LEFT 0x10
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#define START_SQUARE 0x2
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#define END_SQUARE 0x1
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static unsigned short _maze[MAX_MAZE_SIZE_X][MAX_MAZE_SIZE_Y];
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static struct {
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uint8 x;
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uint8 y;
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uint8 dir;
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} _moveList[MOVE_LIST_SIZE];
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static int _mazeSizeX, _mazeSizeY;
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static int _sqNum, _curSqX, _curSqY;
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static int _startX, _startY, _endX, _endY;
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} // namespace MazeDoom
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} // namespace HodjNPodj
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} // namespace Bagel
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#endif
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