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122
engines/bagel/hodjnpodj/hodjnpodj.cpp
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122
engines/bagel/hodjnpodj/hodjnpodj.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/scummsys.h"
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#include "common/config-manager.h"
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#include "common/debug-channels.h"
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#include "common/events.h"
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#include "common/system.h"
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#include "engines/util.h"
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#include "graphics/paletteman.h"
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#include "bagel/hodjnpodj/hodjnpodj.h"
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#include "bagel/hodjnpodj/console.h"
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#include "bagel/hodjnpodj/globals.h"
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#include "bagel/hodjnpodj/metagame/demo/app.h"
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#include "bagel/hodjnpodj/metagame/frame/app.h"
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#include "bagel/hodjnpodj/metagame/frame/hodjpodj.h"
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#include "bagel/hodjnpodj/metagame/gtl/init.h"
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#include "bagel/hodjnpodj/metagame/saves/savegame.h"
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#include "bagel/hodjnpodj/metagame/bgen/bfc.h"
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#include "bagel/metaengine.h"
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namespace Bagel {
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namespace HodjNPodj {
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HodjNPodjEngine *g_engine;
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HodjNPodjEngine::HodjNPodjEngine(OSystem *syst, const ADGameDescription *gameDesc) :
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BagelEngine(syst, gameDesc) {
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g_engine = this;
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}
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HodjNPodjEngine::~HodjNPodjEngine() {
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_boardgameThumbnail.free();
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}
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Common::Error HodjNPodjEngine::run() {
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initGraphics(GAME_WIDTH, GAME_HEIGHT);
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// Set the engine's debugger console
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setDebugger(new Console());
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_midi = new MusicPlayer();
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// Run the game
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BagelMetaEngine::setKeybindingMode(KBMODE_NORMAL);
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if (getGameId() == "hodjnpodj" && isDemo()) {
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Metagame::Demo::CTheApp app;
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app.InitApplication();
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app.InitInstance();
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app.setKeybinder(KeybindToKeycode);
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app.Run();
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} else {
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Metagame::Frame::CTheApp app;
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if (getGameId() == "mazeodoom") {
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app.setStartupMinigame("mazedoom_demo");
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} else if (getGameId() == "artparts") {
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app.setStartupMinigame("artparts_demo");
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} else if (ConfMan.getBool("metagame")) {
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Metagame::Frame::InitBFCInfo(&_bfcMgr);
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Metagame::Gtl::RunMeta(nullptr, &_bfcMgr, false);
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return Common::kNoError;
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} else {
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Common::String minigame = ConfMan.get("minigame");
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if (!minigame.empty())
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app.setStartupMinigame(minigame);
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}
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app.InitApplication();
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app.InitInstance();
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app.setKeybinder(KeybindToKeycode);
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app.Run();
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}
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return Common::kNoError;
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}
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Graphics::Screen *HodjNPodjEngine::getScreen() const {
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return AfxGetApp()->getScreen();
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}
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Common::Error HodjNPodjEngine::syncGame(Common::Serializer &s) {
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Metagame::Saves::SAVEGAME_INFO savegameInfo;
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if (s.isSaving())
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Metagame::Saves::ConvertToSGI(&_bfcMgr, &savegameInfo);
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savegameInfo.sync(s);
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if (s.isLoading()) {
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if (!ValidateSGInfo(&savegameInfo))
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return Common::kReadingFailed;
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if (ConvertFromSGI(&_bfcMgr, &savegameInfo) != ERR_NONE)
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return Common::kReadingFailed;
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}
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return Common::kNoError;
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}
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} // namespace HodjNPodj
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} // namespace Bagel
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