Initial commit
This commit is contained in:
1293
engines/bagel/hodjnpodj/dfa/dfa.cpp
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1293
engines/bagel/hodjnpodj/dfa/dfa.cpp
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Load Diff
200
engines/bagel/hodjnpodj/dfa/dfa.h
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200
engines/bagel/hodjnpodj/dfa/dfa.h
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@@ -0,0 +1,200 @@
|
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/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef HODJNPODJ_DFA_DFA_H
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#define HODJNPODJ_DFA_DFA_H
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#include "bagel/boflib/sound.h"
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#include "bagel/hodjnpodj/hnplibs/dibdoc.h"
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#include "bagel/hodjnpodj/hnplibs/gamedll.h"
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#include "bagel/hodjnpodj/dfa/globals.h"
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#include "bagel/hodjnpodj/dfa/resource.h"
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#include "bagel/hodjnpodj/hnplibs/cbofdlg.h" // header for the options library
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#include "bagel/hodjnpodj/hnplibs/mainmenu.h"
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#include "bagel/hodjnpodj/hnplibs/button.h"
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#include "bagel/hodjnpodj/hnplibs/rules.h"
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#include "bagel/hodjnpodj/hnplibs/text.h"
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#include "bagel/hodjnpodj/hnplibs/bitmaps.h"
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#include "bagel/hodjnpodj/hnplibs/sprite.h"
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namespace Bagel {
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namespace HodjNPodj {
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namespace DFA {
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// Button Identifier codes (BIDs)
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#define IDC_OPTION 100
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#define IDC_LETTERBUTTON 200 // to 480
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#define IDC_JUNK 999
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// Border width & height
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#define SIDE_BORDER 16
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#define TOP_BORDER 20
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// Rules File Identifiers
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#define RULESFILE "DFA.TXT"
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#define RULES_WAV ".\\SOUND\\DAMFUR.WAV"
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// Sound files:
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#define GAME_THEME ".\\SOUND\\DAMFUR.MID"
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#define HIT_1_WAV ".\\SOUND\\OW1.WAV"
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#define HIT_2_WAV ".\\SOUND\\OW2.WAV"
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#define HIT_3_WAV ".\\SOUND\\OW3.WAV"
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#define HIT_4_WAV ".\\SOUND\\OW4.WAV"
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#define HIT_5_WAV ".\\SOUND\\OW5.WAV"
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#define HIT_6_WAV ".\\SOUND\\OW6.WAV"
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#define HIT_7_WAV ".\\SOUND\\OW7.WAV"
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#define HIT_8_WAV ".\\SOUND\\OW8.WAV"
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#define HIT_9_WAV ".\\SOUND\\OW9.WAV"
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#define HIT_10_WAV ".\\SOUND\\OW10.WAV"
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#define HIT_11_WAV ".\\SOUND\\OW11.WAV"
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#define MISS_1_WAV ".\\SOUND\\HAHA.WAV"
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#define MISS_2_WAV ".\\SOUND\\MISSED.WAV"
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#define MISS_3_WAV ".\\SOUND\\MISSEDME.WAV"
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#define TICK_WAV ".\\SOUND\\TICK.WAV"
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#define TIME_WAV ".\\SOUND\\BUZZER.WAV"
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#define LAKE_WAV ".\\SOUND\\LAKE.WAV"
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#define MOUNT_WAV ".\\SOUND\\YODEL.WAV"
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#define BEE_WAV ".\\SOUND\\BEE.WAV"
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#define WATCH_WAV ".\\SOUND\\CUCKOO.WAV"
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#define NUM_HIT_SOUNDS 11 // Number of sounds available for a hit
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#define NUM_MISS_SOUNDS 3 // Number of sounds available for a missed hit
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#define NUM_BEAVERS 7 // Number of beavers to hit
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// Audio EasterEgg area constants
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#define LAKE_X 178
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#define LAKE_Y 152
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#define LAKE_DX 283
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#define LAKE_DY 38
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#define MOUNT_X 40
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#define MOUNT_Y 40
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#define MOUNT_DX 510
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#define MOUNT_DY 80
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#define FLOWERS_X 540
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#define FLOWERS_Y 325
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#define FLOWERS_DX 82
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#define FLOWERS_DY 136
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#define WATCH_X 437 // 436
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#define WATCH_Y 401 // 401
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#define WATCH_DX 70
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#define WATCH_DY 60
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// Bitmap Identifiers
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#define OPTSCROLL "ART\\SSCROLL.BMP"
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#define BEAVER1 "ART\\BEAVER1.BMP"
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#define BEAVER2 "ART\\BEAVER2.BMP"
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#define BEAVER3 "ART\\BEAVER3.BMP"
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#define BEAVER4 "ART\\BEAVER4.BMP"
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#define BEAVER5 "ART\\BEAVER5.BMP"
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#define BEAVER6 "ART\\BEAVER6.BMP"
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#define BEAVER7 "ART\\BEAVER7.BMP"
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// Button positioning constants
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#define OPTION_WIDTH 146
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#define OPTION_HEIGHT 23
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#define OPTION_LEFT 246
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#define OPTION_TOP 0
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#define NUMBEROFCOLS 20
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#define NUMBEROFROWS 14
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/////////////////////////////////////////////////////////////////////////////
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// CMainPackRatWindow:
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// See game.cpp for the code to the member functions and the message map.
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//
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class CMainDFAWindow : public CFrameWnd {
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public:
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unsigned int m_nTimeForGame = 0;
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int m_nBeaverDuration = 0;
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private:
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bool m_bPlaySounds = false; // bool for am I playing a certain # of rounds
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HWND m_hCallAppWnd = nullptr;
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LPGAMESTRUCT m_lpGameStruct = nullptr;
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bool m_bMouseCaptured = false;
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long m_lScore = 0;
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CRect MainRect; // screen area spanned by the game window
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CRect ArtRect; // screen area inside the border trim
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CRect OptionRect; // screen area spanned by the option button
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CRect rNewGame; // screen area spanned by the name plate
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CRect arBeaver[NUM_BEAVERS];
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CString aHitFile[NUM_HIT_SOUNDS];
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CString aMissFile[NUM_MISS_SOUNDS];
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public:
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CMainDFAWindow(HWND, LPGAMESTRUCT);
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void SplashScreen();
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static void ReleaseResources();
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static void FlushInputEvents();
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void MainLoop();
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void ResetGame();
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void ClearGrid();
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void LoadNewGrid(int = 1);
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void CreateNewGrid();
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private:
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void OnSoundNotify(CSound *pSound);
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protected:
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virtual bool OnCommand(WPARAM wParam, LPARAM lParam) override;
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bool LoadBeaverSounds();
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void ReleaseBeaverSounds();
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//
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// Sound as resource dudes:
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//
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char *m_pHitSound[NUM_HIT_SOUNDS] = {};
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HANDLE m_hHitRes[NUM_HIT_SOUNDS] = {};
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char *m_pMissSound[NUM_MISS_SOUNDS] = {};
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HANDLE m_hMissRes[NUM_MISS_SOUNDS] = {};
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//{{AFX_MSG( CMainPackRatWindow )
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afx_msg void OnPaint();
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afx_msg void OnClose();
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afx_msg void OnDestroy();
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afx_msg void OnTimer(uintptr);
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afx_msg void OnRButtonDown(unsigned int, CPoint);
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afx_msg void OnLButtonDown(unsigned int, CPoint);
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afx_msg void OnLButtonUp(unsigned int, CPoint);
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afx_msg void OnMouseMove(unsigned int, CPoint);
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afx_msg void OnSysKeyDown(unsigned int, unsigned int, unsigned int);
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afx_msg void OnKeyDown(unsigned int, unsigned int, unsigned int);
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afx_msg bool OnEraseBkgnd(CDC *);
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afx_msg void OnActivate(unsigned int nState, CWnd *pWndOther, bool bMinimized) override;
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||||
afx_msg LRESULT OnMCINotify(WPARAM, LPARAM);
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||||
afx_msg LRESULT OnMMIONotify(WPARAM, LPARAM);
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||||
//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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} // namespace DFA
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||||
} // namespace HodjNPodj
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||||
} // namespace Bagel
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||||
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#endif
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||||
90
engines/bagel/hodjnpodj/dfa/dialogs.h
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90
engines/bagel/hodjnpodj/dfa/dialogs.h
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@@ -0,0 +1,90 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef HODJNPODJ_DFA_DIALOGS_H
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#define HODJNPODJ_DFA_DIALOGS_H
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||||
#include "bagel/hodjnpodj/hnplibs/cbofdlg.h"
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||||
#include "bagel/hodjnpodj/dfa/dfa.h"
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||||
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||||
namespace Bagel {
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||||
namespace HodjNPodj {
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||||
namespace DFA {
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||||
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||||
//////////////////////////////////////////////////////////////////////////////
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||||
//////// Options Specific to Word Search
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||||
//////////////////////////////////////////////////////////////////////////////
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class CDFAOptDlg : public CBmpDialog {
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private:
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int m_nGameTime = 0;
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int m_nBeaverTime = 0;
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CRect rDisplayGTime;
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CRect rDisplayBTime;
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||||
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public:
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||||
CDFAOptDlg(CWnd* pParent = nullptr, CPalette *pPalette = nullptr, unsigned int = IDD_MINIOPTIONS_DIALOG);
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||||
void SetInitialOptions(int = 8, int = 1); // Sets the private members
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||||
void ClearDialogImage();
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||||
bool OnInitDialog() override;
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||||
|
||||
protected:
|
||||
//{{AFX_MSG(COptions)
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||||
virtual void OnCancel() override;
|
||||
virtual void OnOK() override;
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||||
virtual bool OnCommand(WPARAM, LPARAM) override;
|
||||
afx_msg bool OnEraseBkgnd(CDC *pDC);
|
||||
afx_msg void OnHScroll(unsigned int nSBCode, unsigned int nPos, CScrollBar* pScrollBar);
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afx_msg void OnPaint();
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||||
afx_msg void OnDestroy();
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||||
//}}AFX_MSG
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||||
DECLARE_MESSAGE_MAP()
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||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//////// Pack Rat Message Box
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
class CMsgDlg : public CBmpDialog {
|
||||
private:
|
||||
int m_nWhichMsg;
|
||||
long m_lScore;
|
||||
|
||||
public:
|
||||
CMsgDlg(CWnd* pParent = nullptr, CPalette *pPalette = nullptr, unsigned int = IDD_MESSAGEBOX);
|
||||
void SetInitialOptions(int, long); // Sets the private members
|
||||
void ClearDialogImage();
|
||||
bool OnInitDialog() override;
|
||||
|
||||
protected:
|
||||
//{{AFX_MSG(COptions)
|
||||
virtual void OnCancel() override;
|
||||
virtual void OnOK() override;
|
||||
virtual bool OnCommand(WPARAM, LPARAM) override;
|
||||
afx_msg void OnPaint();
|
||||
afx_msg void OnDestroy();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
} // namespace DFA
|
||||
} // namespace HodjNPodj
|
||||
} // namespace Bagel
|
||||
|
||||
#endif
|
||||
57
engines/bagel/hodjnpodj/dfa/errors.h
Normal file
57
engines/bagel/hodjnpodj/dfa/errors.h
Normal file
@@ -0,0 +1,57 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef HODJNPODJ_DFA_ERRORS_H
|
||||
#define HODJNPODJ_DFA_ERRORS_H
|
||||
|
||||
namespace Bagel {
|
||||
namespace HodjNPodj {
|
||||
namespace DFA {
|
||||
|
||||
//
|
||||
// error reporting codes
|
||||
//
|
||||
typedef unsigned char ERROR_CODE;
|
||||
#define ERR_NONE 0 // no error
|
||||
#define ERR_MEMORY 1 // not enough memory
|
||||
#define ERR_FOPEN 2 // error opening a file
|
||||
#define ERR_FCLOSE 3 // error closing a file
|
||||
#define ERR_FREAD 4 // error reading a file
|
||||
#define ERR_FWRITE 5 // error writing a file
|
||||
#define ERR_FSEEK 6 // error seeking a file
|
||||
#define ERR_FDEL 7 // error deleting a file
|
||||
#define ERR_FFIND 8 // could not find file
|
||||
#define ERR_FTYPE 9 // invalid file type
|
||||
#define ERR_PATH 10 // invalid path or filename
|
||||
#define ERR_DISK 11 // unrecoverable disk error
|
||||
#define ERR_UNKNOWN 12 // unknown error
|
||||
|
||||
#define ERR_FUTURE1 13 // future use
|
||||
#define ERR_FUTURE2 14 //
|
||||
#define ERR_FUTURE3 15 //
|
||||
#define ERR_FUTURE4 16 //
|
||||
#define ERR_FUTURE5 17 // future use
|
||||
|
||||
} // namespace DFA
|
||||
} // namespace HodjNPodj
|
||||
} // namespace Bagel
|
||||
|
||||
#endif
|
||||
42
engines/bagel/hodjnpodj/dfa/globals.h
Normal file
42
engines/bagel/hodjnpodj/dfa/globals.h
Normal file
@@ -0,0 +1,42 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef HODJNPODJ_DFA_GLOBALS_H
|
||||
#define HODJNPODJ_DFA_GLOBALS_H
|
||||
|
||||
namespace Bagel {
|
||||
namespace HodjNPodj {
|
||||
namespace DFA {
|
||||
|
||||
// Main Window positioning constants
|
||||
#define GAME_WIDTH 640
|
||||
#define GAME_HEIGHT 480
|
||||
|
||||
#define VK_H 72
|
||||
#define VK_J 74
|
||||
#define VK_K 75
|
||||
#define VK_L 76
|
||||
|
||||
} // namespace DFA
|
||||
} // namespace HodjNPodj
|
||||
} // namespace Bagel
|
||||
|
||||
#endif
|
||||
89
engines/bagel/hodjnpodj/dfa/init.cpp
Normal file
89
engines/bagel/hodjnpodj/dfa/init.cpp
Normal file
@@ -0,0 +1,89 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "bagel/afxwin.h"
|
||||
#include "bagel/hodjnpodj/dfa/resource.h"
|
||||
#include "bagel/hodjnpodj/dfa/dfa.h"
|
||||
|
||||
namespace Bagel {
|
||||
namespace HodjNPodj {
|
||||
namespace DFA {
|
||||
|
||||
HINSTANCE hDLLInst;
|
||||
HINSTANCE hExeInst;
|
||||
|
||||
CMainDFAWindow *pMainGameWnd = nullptr; // pointer to the poker's main window
|
||||
CPalette *pTestPalette = nullptr;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Public C interface
|
||||
|
||||
/*****************************************************************
|
||||
*
|
||||
* RunDFA
|
||||
*
|
||||
* FUNCTIONAL DESCRIPTION:
|
||||
*
|
||||
* This is the API function for the DLL. It is what the calling app
|
||||
* calls to invoke
|
||||
*
|
||||
* FORMAL PARAMETERS:
|
||||
*
|
||||
* hParentWnd, lpGameInfo
|
||||
*
|
||||
* IMPLICIT INPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* IMPLICIT OUTPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* RETURN VALUE:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
****************************************************************/
|
||||
HWND FAR PASCAL RunDFA(HWND hParentWnd, LPGAMESTRUCT lpGameInfo) {
|
||||
|
||||
// if the pointer has garbage in it, the clean it out
|
||||
if (pMainGameWnd != nullptr) {
|
||||
pMainGameWnd = nullptr;
|
||||
}
|
||||
|
||||
// create a my poker window and show it
|
||||
pMainGameWnd = new CMainDFAWindow(hParentWnd, lpGameInfo);
|
||||
pMainGameWnd->ShowWindow(SW_SHOWNORMAL);
|
||||
pMainGameWnd->UpdateWindow();
|
||||
pMainGameWnd->SetActiveWindow();
|
||||
|
||||
// return the handle to this window
|
||||
hDLLInst = (HINSTANCE)GetWindowWord(pMainGameWnd->m_hWnd, GWW_HINSTANCE);
|
||||
hExeInst = (HINSTANCE)GetWindowWord(hParentWnd, GWW_HINSTANCE);
|
||||
if (!lpGameInfo->bPlayingMetagame)
|
||||
MFC::PostMessage(pMainGameWnd->m_hWnd, WM_COMMAND, IDC_OPTION, BN_CLICKED);
|
||||
|
||||
return pMainGameWnd->m_hWnd;
|
||||
}
|
||||
|
||||
} // namespace DFA
|
||||
} // namespace HodjNPodj
|
||||
} // namespace Bagel
|
||||
37
engines/bagel/hodjnpodj/dfa/init.h
Normal file
37
engines/bagel/hodjnpodj/dfa/init.h
Normal file
@@ -0,0 +1,37 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef HODJNPODJ_DFA_DLLINIT_H
|
||||
#define HODJNPODJ_DFA_DLLINIT_H
|
||||
|
||||
#include "bagel/hodjnpodj/hnplibs/gamedll.h"
|
||||
|
||||
namespace Bagel {
|
||||
namespace HodjNPodj {
|
||||
namespace DFA {
|
||||
|
||||
HWND FAR PASCAL RunDFA(HWND, LPGAMESTRUCT);
|
||||
|
||||
} // namespace DFA
|
||||
} // namespace HodjNPodj
|
||||
} // namespace Bagel
|
||||
|
||||
#endif
|
||||
262
engines/bagel/hodjnpodj/dfa/msgdlg.cpp
Normal file
262
engines/bagel/hodjnpodj/dfa/msgdlg.cpp
Normal file
@@ -0,0 +1,262 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "bagel/hodjnpodj/hnplibs/stdafx.h"
|
||||
#include "bagel/hodjnpodj/hnplibs/text.h"
|
||||
#include "bagel/hodjnpodj/dfa/resource.h"
|
||||
#include "bagel/hodjnpodj/dfa/dialogs.h"
|
||||
|
||||
namespace Bagel {
|
||||
namespace HodjNPodj {
|
||||
namespace DFA {
|
||||
|
||||
static CPalette *pPackRatOptPalette;
|
||||
|
||||
CColorButton *pMsgOKButton = nullptr;
|
||||
|
||||
/*****************************************************************
|
||||
*
|
||||
* CMsgDlg
|
||||
*
|
||||
* FUNCTIONAL DESCRIPTION:
|
||||
*
|
||||
* Constructor sends the input to the CBmpDialog constructor and
|
||||
* the intializes the private members
|
||||
*
|
||||
* FORMAL PARAMETERS:
|
||||
*
|
||||
* Those needed to contruct a CBmpDialog dialog: pParent,pPalette, nID
|
||||
*
|
||||
* IMPLICIT INPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* IMPLICIT OUTPUT PARAMETERS:
|
||||
*
|
||||
* private member m_nCurrenLEVEL
|
||||
* globals rectDisplayAmount and pSeLEVELPalette
|
||||
*
|
||||
* RETURN VALUE:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
****************************************************************/
|
||||
CMsgDlg::CMsgDlg(CWnd *pParent, CPalette *pPalette, unsigned int nID)
|
||||
: CBmpDialog(pParent, pPalette, nID, ".\\ART\\SSCROLL.BMP") {
|
||||
pPackRatOptPalette = pPalette;
|
||||
m_nWhichMsg = 1;
|
||||
m_lScore = 0L;
|
||||
}
|
||||
|
||||
/*****************************************************************
|
||||
*
|
||||
* OnCommand
|
||||
*
|
||||
* FUNCTIONAL DESCRIPTION:
|
||||
*
|
||||
* Process the "Set" and "Cancel" buttons
|
||||
*
|
||||
* This function is called when a WM_COMMAND message is issued,
|
||||
* typically in order to process control related activities.
|
||||
*
|
||||
* FORMAL PARAMETERS:
|
||||
*
|
||||
* wParam identifier for the button to be processed
|
||||
* lParam type of message to be processed
|
||||
*
|
||||
* IMPLICIT INPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* IMPLICIT OUTPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* RETURN VALUE:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
****************************************************************/
|
||||
bool CMsgDlg::OnCommand(WPARAM wParam, LPARAM lParam) {
|
||||
// What ever button is clicked, end the dialog and send the ID of the button
|
||||
// clicked as the return from the dialog
|
||||
if (HIWORD(lParam) == BN_CLICKED) {
|
||||
switch (wParam) {
|
||||
case IDOK:
|
||||
ClearDialogImage();
|
||||
EndDialog(0);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
return CDialog::OnCommand(wParam, lParam);
|
||||
}
|
||||
|
||||
void CMsgDlg::OnCancel() {
|
||||
ClearDialogImage();
|
||||
EndDialog(0);
|
||||
return;
|
||||
}
|
||||
|
||||
void CMsgDlg::OnOK() {
|
||||
ClearDialogImage();
|
||||
EndDialog(0);
|
||||
return;
|
||||
}
|
||||
|
||||
void CMsgDlg::ClearDialogImage() {
|
||||
|
||||
if (pMsgOKButton != nullptr) {
|
||||
delete pMsgOKButton;
|
||||
pMsgOKButton = nullptr;
|
||||
}
|
||||
|
||||
ValidateRect(nullptr);
|
||||
|
||||
return;
|
||||
}
|
||||
/*****************************************************************
|
||||
*
|
||||
* SetInitialOptions
|
||||
*
|
||||
* FUNCTIONAL DESCRIPTION:
|
||||
*
|
||||
* This sets the privates to the inputted values
|
||||
*
|
||||
* FORMAL PARAMETERS:
|
||||
*
|
||||
* lCurrenLEVEL = the current amount the user has
|
||||
*
|
||||
* IMPLICIT INPUT PARAMETERS:
|
||||
*
|
||||
* m_nCurrenLEVEL = (int)min( AMOUNTMAX, lCurrenLEVEL)
|
||||
*
|
||||
* IMPLICIT OUTPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* RETURN VALUE:
|
||||
*
|
||||
*
|
||||
****************************************************************/
|
||||
void CMsgDlg::SetInitialOptions(int nWhichMsg, long lScore) {
|
||||
m_nWhichMsg = nWhichMsg;
|
||||
m_lScore = lScore;
|
||||
return;
|
||||
}
|
||||
|
||||
bool CMsgDlg::OnInitDialog() {
|
||||
bool bSuccess;
|
||||
|
||||
CBmpDialog::OnInitDialog();
|
||||
|
||||
pMsgOKButton = new CColorButton();
|
||||
ASSERT(pMsgOKButton != nullptr);
|
||||
pMsgOKButton->SetPalette(pPackRatOptPalette);
|
||||
bSuccess = pMsgOKButton->SetControl(IDOK, this);
|
||||
ASSERT(bSuccess);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*****************************************************************
|
||||
*
|
||||
* OnPaint
|
||||
*
|
||||
* FUNCTIONAL DESCRIPTION:
|
||||
*
|
||||
* Repaint the screen whenever needed; e.g. when uncovered by an
|
||||
* overlapping window, when maximized from an icon, and when it the
|
||||
* window is initially created.
|
||||
*
|
||||
* This uses the CBmpDialog Paint as its base, and displays the current
|
||||
* amount chosen from the scrollbar
|
||||
*
|
||||
* This routine is called whenever Windows sends a WM_PAINT message.
|
||||
* Note that creating a CPaintDC automatically does a BeginPaint and
|
||||
* an EndPaint call is done when it is destroyed at the end of this
|
||||
* function. CPaintDC's constructor needs the window (this).
|
||||
*
|
||||
* FORMAL PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* IMPLICIT INPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* IMPLICIT OUTPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* RETURN VALUE:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
****************************************************************/
|
||||
void CMsgDlg::OnPaint() {
|
||||
// call CBmpDialog onpaint, to paint the background
|
||||
CBmpDialog::OnPaint();
|
||||
|
||||
CDC *pDC = GetDC();
|
||||
// CText(CDC *pDC, CPalette *pPalette, CRect *pRect, int nJustify = JUSTIFY_CENTER);
|
||||
// bool DisplayString(CDC *pDC, const char* pszText, const int nSize, const int nWeight, const COLORREF crColor = CTEXT_COLOR);
|
||||
|
||||
CRect rRect1(16, 40, 200, 50);
|
||||
CRect rRect2(16, 60, 200, 80);
|
||||
CRect rRect3(16, 84, 200, 104);
|
||||
CText txtLine1(pDC, pPackRatOptPalette, &rRect1);
|
||||
CText txtLine2(pDC, pPackRatOptPalette, &rRect2);
|
||||
CText txtLine3(pDC, pPackRatOptPalette, &rRect3);
|
||||
char cDisplay[30];
|
||||
|
||||
switch (m_nWhichMsg) {
|
||||
case 1:
|
||||
Common::sprintf_s(cDisplay, "Score: %li", m_lScore);
|
||||
// txtLine1.DisplayString( pDC, "", 21, FW_BOLD );
|
||||
txtLine2.DisplayString(pDC, "Game over.", 21, FW_BOLD);
|
||||
txtLine3.DisplayString(pDC, cDisplay, 21, FW_BOLD);
|
||||
break;
|
||||
}
|
||||
ReleaseDC(pDC);
|
||||
return;
|
||||
}
|
||||
|
||||
void CMsgDlg::OnDestroy() {
|
||||
// send a message to the calling app to tell it the user has quit the game
|
||||
if (pMsgOKButton != nullptr) {
|
||||
delete pMsgOKButton;
|
||||
pMsgOKButton = nullptr;
|
||||
}
|
||||
|
||||
CBmpDialog::OnDestroy();
|
||||
}
|
||||
|
||||
// Message Map
|
||||
BEGIN_MESSAGE_MAP(CMsgDlg, CBmpDialog)
|
||||
//{{AFX_MSG_MAP( CMainPokerWindow )
|
||||
ON_WM_PAINT()
|
||||
ON_WM_DESTROY()
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
} // namespace DFA
|
||||
} // namespace HodjNPodj
|
||||
} // namespace Bagel
|
||||
487
engines/bagel/hodjnpodj/dfa/optdlg.cpp
Normal file
487
engines/bagel/hodjnpodj/dfa/optdlg.cpp
Normal file
@@ -0,0 +1,487 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "bagel/hodjnpodj/hnplibs/stdafx.h"
|
||||
#include "bagel/hodjnpodj/dfa/resource.h"
|
||||
#include "bagel/hodjnpodj/dfa/dialogs.h"
|
||||
|
||||
namespace Bagel {
|
||||
namespace HodjNPodj {
|
||||
namespace DFA {
|
||||
|
||||
constexpr int GAMETIMEMAX = 5;
|
||||
constexpr int GAMETIMEMIN = 1;
|
||||
constexpr int GAMESTEP = 1;
|
||||
|
||||
constexpr int BEAVERTIMEMAX = 4;
|
||||
constexpr int BEAVERTIMEMIN = 1;
|
||||
constexpr int BEAVERSTEP = 1;
|
||||
|
||||
static CPalette *pPackRatOptPalette;
|
||||
CText *ptxtGTime;
|
||||
CText *ptxtBTime;
|
||||
|
||||
CColorButton *pDFAOKButton = nullptr;
|
||||
CColorButton *pDFACancelButton = nullptr;
|
||||
|
||||
/*****************************************************************
|
||||
*
|
||||
* CDFAOptDlg
|
||||
*
|
||||
* FUNCTIONAL DESCRIPTION:
|
||||
*
|
||||
* Constructor sends the input to the CBmpDialog constructor and
|
||||
* the intializes the private members
|
||||
*
|
||||
* FORMAL PARAMETERS:
|
||||
*
|
||||
* Those needed to contruct a CBmpDialog dialog: pParent,pPalette, nID
|
||||
*
|
||||
* IMPLICIT INPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* IMPLICIT OUTPUT PARAMETERS:
|
||||
*
|
||||
* private member m_nCurrenLEVEL
|
||||
* globals rectDisplayAmount and pSeLEVELPalette
|
||||
*
|
||||
* RETURN VALUE:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
****************************************************************/
|
||||
CDFAOptDlg::CDFAOptDlg(CWnd *pParent, CPalette *pPalette, unsigned int nID)
|
||||
: CBmpDialog(pParent, pPalette, nID, ".\\ART\\SSCROLL.BMP"),
|
||||
rDisplayGTime(43, 85, 174, 98),
|
||||
rDisplayBTime(43, 35, 174, 48) {
|
||||
CDC *pDC = GetDC();
|
||||
|
||||
pPackRatOptPalette = pPalette;
|
||||
|
||||
ptxtGTime = new CText(pDC, pPackRatOptPalette, &rDisplayGTime, JUSTIFY_CENTER);
|
||||
ptxtBTime = new CText(pDC, pPackRatOptPalette, &rDisplayBTime, JUSTIFY_CENTER);
|
||||
|
||||
ReleaseDC(pDC);
|
||||
}
|
||||
|
||||
/*****************************************************************
|
||||
*
|
||||
* OnCommand
|
||||
*
|
||||
* FUNCTIONAL DESCRIPTION:
|
||||
*
|
||||
* Process the "Set" and "Cancel" buttons
|
||||
*
|
||||
* This function is called when a WM_COMMAND message is issued,
|
||||
* typically in order to process control related activities.
|
||||
*
|
||||
* FORMAL PARAMETERS:
|
||||
*
|
||||
* wParam identifier for the button to be processed
|
||||
* lParam type of message to be processed
|
||||
*
|
||||
* IMPLICIT INPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* IMPLICIT OUTPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* RETURN VALUE:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
****************************************************************/
|
||||
bool CDFAOptDlg::OnCommand(WPARAM wParam, LPARAM lParam) {
|
||||
// What ever button is clicked, end the dialog and send the ID of the button
|
||||
// clicked as the return from the dialog
|
||||
if (HIWORD(lParam) == BN_CLICKED) {
|
||||
switch (wParam) {
|
||||
case IDC_MINI_OK:
|
||||
// calculate current level from
|
||||
ClearDialogImage();
|
||||
EndDialog(m_nGameTime + (m_nBeaverTime * 1000));
|
||||
return 1;
|
||||
case IDC_MINI_CANCEL:
|
||||
ClearDialogImage();
|
||||
EndDialog(-1);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return CDialog::OnCommand(wParam, lParam);
|
||||
}
|
||||
|
||||
void CDFAOptDlg::OnCancel() {
|
||||
ClearDialogImage();
|
||||
EndDialog(-1);
|
||||
return;
|
||||
}
|
||||
|
||||
void CDFAOptDlg::OnOK() {
|
||||
if (pDFAOKButton->GetState() & 0x0008)
|
||||
SendMessage(WM_COMMAND, IDC_MINI_OK, BN_CLICKED);
|
||||
else
|
||||
SendMessage(WM_COMMAND, IDC_MINI_CANCEL, BN_CLICKED);
|
||||
return;
|
||||
}
|
||||
|
||||
void CDFAOptDlg::ClearDialogImage() {
|
||||
|
||||
if (pDFAOKButton != nullptr) {
|
||||
delete pDFAOKButton;
|
||||
pDFAOKButton = nullptr;
|
||||
}
|
||||
if (pDFACancelButton != nullptr) {
|
||||
delete pDFACancelButton;
|
||||
pDFACancelButton = nullptr;
|
||||
}
|
||||
|
||||
ValidateRect(nullptr);
|
||||
|
||||
return;
|
||||
}
|
||||
/*****************************************************************
|
||||
*
|
||||
* SetInitialOptions
|
||||
*
|
||||
* FUNCTIONAL DESCRIPTION:
|
||||
*
|
||||
* This sets the privates to the inputted values
|
||||
*
|
||||
* FORMAL PARAMETERS:
|
||||
*
|
||||
* lCurrenLEVEL = the current amount the user has
|
||||
*
|
||||
* IMPLICIT INPUT PARAMETERS:
|
||||
*
|
||||
* m_nCurrenLEVEL = (int)min( AMOUNTMAX, lCurrenLEVEL)
|
||||
*
|
||||
* IMPLICIT OUTPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* RETURN VALUE:
|
||||
*
|
||||
*
|
||||
****************************************************************/
|
||||
void CDFAOptDlg::SetInitialOptions(int nGTime, int nBTime) {
|
||||
m_nGameTime = nGTime / 15; // get a value of 0 to 4
|
||||
m_nBeaverTime = nBTime;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
bool CDFAOptDlg::OnInitDialog() {
|
||||
bool bSuccess;
|
||||
|
||||
CBmpDialog::OnInitDialog();
|
||||
|
||||
pDFAOKButton = new CColorButton();
|
||||
ASSERT(pDFAOKButton != nullptr);
|
||||
pDFAOKButton->SetPalette(pPackRatOptPalette);
|
||||
bSuccess = pDFAOKButton->SetControl(IDC_MINI_OK, this);
|
||||
ASSERT(bSuccess);
|
||||
|
||||
pDFACancelButton = new CColorButton();
|
||||
ASSERT(pDFACancelButton != nullptr);
|
||||
pDFACancelButton->SetPalette(pPackRatOptPalette);
|
||||
bSuccess = pDFACancelButton->SetControl(IDC_MINI_CANCEL, this);
|
||||
ASSERT(bSuccess);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*****************************************************************
|
||||
*
|
||||
* OnPaint
|
||||
*
|
||||
* FUNCTIONAL DESCRIPTION:
|
||||
*
|
||||
* Repaint the screen whenever needed; e.g. when uncovered by an
|
||||
* overlapping window, when maximized from an icon, and when it the
|
||||
* window is initially created.
|
||||
*
|
||||
* This uses the CBmpDialog Paint as its base, and displays the current
|
||||
* amount chosen from the scrollbar
|
||||
*
|
||||
* This routine is called whenever Windows sends a WM_PAINT message.
|
||||
* Note that creating a CPaintDC automatically does a BeginPaint and
|
||||
* an EndPaint call is done when it is destroyed at the end of this
|
||||
* function. CPaintDC's constructor needs the window (this).
|
||||
*
|
||||
* FORMAL PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* IMPLICIT INPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* IMPLICIT OUTPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* RETURN VALUE:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
****************************************************************/
|
||||
void CDFAOptDlg::OnPaint() {
|
||||
CDC *pDC;
|
||||
CString strBTime = "Beaver Time (Secs) :";
|
||||
CString strGTime = "Game Time (Secs) :";
|
||||
int nOldBkMode;
|
||||
|
||||
CScrollBar *pBTime = nullptr;
|
||||
CScrollBar *pGTime = nullptr;
|
||||
|
||||
char cGDisplay[12];
|
||||
char cBDisplay[12];
|
||||
|
||||
// call CBmpDialog onpaint, to paint the background
|
||||
CBmpDialog::OnPaint();
|
||||
|
||||
pDC = GetDC();
|
||||
|
||||
// now paint in my text with a transparent background
|
||||
nOldBkMode = pDC->SetBkMode(TRANSPARENT);
|
||||
pDC->TextOut(43, 24, strBTime);
|
||||
pDC->TextOut(43, 69, strGTime);
|
||||
pDC->SetBkMode(nOldBkMode);
|
||||
|
||||
switch (m_nGameTime) {
|
||||
case 1:
|
||||
Common::sprintf_s(cGDisplay, "15");
|
||||
break;
|
||||
case 2:
|
||||
Common::sprintf_s(cGDisplay, "30");
|
||||
break;
|
||||
case 3:
|
||||
Common::sprintf_s(cGDisplay, "45");
|
||||
break;
|
||||
case 4:
|
||||
Common::sprintf_s(cGDisplay, "60");
|
||||
break;
|
||||
default:
|
||||
Common::sprintf_s(cGDisplay, "Unlimited");
|
||||
break;
|
||||
}
|
||||
ptxtGTime->DisplayString(pDC, cGDisplay, 14, FW_BOLD, RGB(0, 0, 0));
|
||||
|
||||
pGTime = (CScrollBar *)GetDlgItem(IDC_GAMETIME);
|
||||
pGTime->SetScrollRange(GAMETIMEMIN, GAMETIMEMAX, true);
|
||||
if (m_nGameTime == 0)
|
||||
pGTime->SetScrollPos(GAMETIMEMAX, true);
|
||||
else
|
||||
pGTime->SetScrollPos(m_nGameTime, true);
|
||||
|
||||
|
||||
switch (m_nBeaverTime) {
|
||||
case 1:
|
||||
Common::sprintf_s(cBDisplay, ".5");
|
||||
break;
|
||||
case 2:
|
||||
Common::sprintf_s(cBDisplay, "1");
|
||||
break;
|
||||
case 3:
|
||||
Common::sprintf_s(cBDisplay, "1.5");
|
||||
break;
|
||||
default:
|
||||
Common::sprintf_s(cBDisplay, "2");
|
||||
break;
|
||||
}
|
||||
ptxtBTime->DisplayString(pDC, cBDisplay, 14, FW_BOLD, RGB(0, 0, 0));
|
||||
|
||||
pBTime = (CScrollBar *)GetDlgItem(IDC_BEAVERDUR);
|
||||
pBTime->SetScrollRange(BEAVERTIMEMIN, BEAVERTIMEMAX, true);
|
||||
pBTime->SetScrollPos(m_nBeaverTime, true);
|
||||
|
||||
pGTime = nullptr;
|
||||
pBTime = nullptr;
|
||||
ReleaseDC(pDC);
|
||||
}
|
||||
|
||||
/*****************************************************************
|
||||
*
|
||||
* OnHScroll
|
||||
*
|
||||
* FUNCTIONAL DESCRIPTION:
|
||||
*
|
||||
* This is the functionality of the scroll bar
|
||||
*
|
||||
* FORMAL PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* IMPLICIT INPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* IMPLICIT OUTPUT PARAMETERS:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
* RETURN VALUE:
|
||||
*
|
||||
* n/a
|
||||
*
|
||||
****************************************************************/
|
||||
void CDFAOptDlg::OnHScroll(unsigned int nSBCode, unsigned int nPos, CScrollBar* pScrollBar) {
|
||||
int oldAmnt = 0;
|
||||
int newAmnt = 0;
|
||||
CDC *pDC;
|
||||
char cGDisplay[12];
|
||||
char cBDisplay[12];
|
||||
|
||||
// first set the range of the scoll bar
|
||||
if (pScrollBar->GetDlgCtrlID() == IDC_GAMETIME)
|
||||
pScrollBar->SetScrollRange(GAMETIMEMIN, GAMETIMEMAX, true);
|
||||
|
||||
if (pScrollBar->GetDlgCtrlID() == IDC_BEAVERDUR)
|
||||
pScrollBar->SetScrollRange(BEAVERTIMEMIN, BEAVERTIMEMAX, true);
|
||||
|
||||
// get the scroll bar's current position, i.e. the current amount set
|
||||
oldAmnt = pScrollBar->GetScrollPos();
|
||||
newAmnt = oldAmnt;
|
||||
|
||||
// switching off of what the scroll bar wants to do, act accordingly.
|
||||
switch (nSBCode) {
|
||||
case SB_LINELEFT:
|
||||
case SB_PAGELEFT:
|
||||
case SB_LEFT:
|
||||
newAmnt --;
|
||||
if (pScrollBar->GetDlgCtrlID() == IDC_BEAVERDUR) {
|
||||
if (newAmnt < BEAVERTIMEMIN)
|
||||
newAmnt = BEAVERTIMEMIN;
|
||||
} else {
|
||||
newAmnt = MAX<int>(newAmnt, GAMETIMEMIN);
|
||||
}
|
||||
break;
|
||||
case SB_LINERIGHT:
|
||||
case SB_PAGERIGHT:
|
||||
case SB_RIGHT:
|
||||
newAmnt ++;
|
||||
if (pScrollBar->GetDlgCtrlID() == IDC_BEAVERDUR) {
|
||||
if (newAmnt > BEAVERTIMEMAX)
|
||||
newAmnt = BEAVERTIMEMAX;
|
||||
} else {
|
||||
if (newAmnt > GAMETIMEMAX)
|
||||
newAmnt = GAMETIMEMAX;
|
||||
}
|
||||
break;
|
||||
case SB_THUMBPOSITION:
|
||||
case SB_THUMBTRACK:
|
||||
newAmnt = nPos;
|
||||
break;
|
||||
}
|
||||
|
||||
// set the scroll bar to the new position
|
||||
if (pScrollBar->GetDlgCtrlID() == IDC_GAMETIME)
|
||||
m_nGameTime = newAmnt;
|
||||
|
||||
if (pScrollBar->GetDlgCtrlID() == IDC_BEAVERDUR)
|
||||
m_nBeaverTime = newAmnt;
|
||||
|
||||
pScrollBar->SetScrollPos(newAmnt, true);
|
||||
|
||||
// set the current amount to the new amount just set
|
||||
// and paint this new amount onto the screen
|
||||
|
||||
pDC = GetDC();
|
||||
|
||||
if (pScrollBar->GetDlgCtrlID() == IDC_GAMETIME) {
|
||||
switch (m_nGameTime) {
|
||||
case 1:
|
||||
Common::sprintf_s(cGDisplay, "15");
|
||||
break;
|
||||
case 2:
|
||||
Common::sprintf_s(cGDisplay, "30");
|
||||
break;
|
||||
case 3:
|
||||
Common::sprintf_s(cGDisplay, "45");
|
||||
break;
|
||||
case 4:
|
||||
Common::sprintf_s(cGDisplay, "60");
|
||||
break;
|
||||
default:
|
||||
Common::sprintf_s(cGDisplay, "Unlimited");
|
||||
break;
|
||||
}
|
||||
ptxtGTime->DisplayString(pDC, cGDisplay, 14, FW_BOLD, RGB(0, 0, 0));
|
||||
}
|
||||
|
||||
if (pScrollBar->GetDlgCtrlID() == IDC_BEAVERDUR) {
|
||||
switch (m_nBeaverTime) {
|
||||
case 1:
|
||||
Common::sprintf_s(cBDisplay, ".5");
|
||||
break;
|
||||
case 2:
|
||||
Common::sprintf_s(cBDisplay, "1");
|
||||
break;
|
||||
case 3:
|
||||
Common::sprintf_s(cBDisplay, "1.5");
|
||||
break;
|
||||
default:
|
||||
Common::sprintf_s(cBDisplay, "2");
|
||||
break;
|
||||
}
|
||||
ptxtBTime->DisplayString(pDC, cBDisplay, 14, FW_BOLD, RGB(0, 0, 0));
|
||||
}
|
||||
ReleaseDC(pDC);
|
||||
CDialog::OnHScroll(nSBCode, nPos, pScrollBar);
|
||||
}
|
||||
|
||||
bool CDFAOptDlg::OnEraseBkgnd(CDC *pDC) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void CDFAOptDlg::OnDestroy() {
|
||||
// send a message to the calling app to tell it the user has quit the game
|
||||
if (pDFAOKButton != nullptr) {
|
||||
delete pDFAOKButton;
|
||||
pDFAOKButton = nullptr;
|
||||
}
|
||||
if (pDFACancelButton != nullptr) {
|
||||
delete pDFACancelButton;
|
||||
pDFACancelButton = nullptr;
|
||||
}
|
||||
|
||||
delete ptxtBTime;
|
||||
delete ptxtGTime;
|
||||
CBmpDialog::OnDestroy();
|
||||
}
|
||||
|
||||
// Message Map
|
||||
BEGIN_MESSAGE_MAP(CDFAOptDlg, CBmpDialog)
|
||||
//{{AFX_MSG_MAP( CMainPokerWindow )
|
||||
ON_WM_PAINT()
|
||||
ON_WM_HSCROLL()
|
||||
ON_WM_DESTROY()
|
||||
ON_WM_ERASEBKGND()
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
} // namespace DFA
|
||||
} // namespace HodjNPodj
|
||||
} // namespace Bagel
|
||||
48
engines/bagel/hodjnpodj/dfa/resource.h
Normal file
48
engines/bagel/hodjnpodj/dfa/resource.h
Normal file
@@ -0,0 +1,48 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef HODJNPODJ_DFA_RESOURCE_H
|
||||
#define HODJNPODJ_DFA_RESOURCE_H
|
||||
|
||||
namespace Bagel {
|
||||
namespace HodjNPodj {
|
||||
namespace DFA {
|
||||
|
||||
#define IDI_DFA 2
|
||||
#define IDC_OPTIONS 202
|
||||
#define IDC_RULES 230
|
||||
#define IDC_CANCEL 250
|
||||
#define IDC_QUIT 251
|
||||
|
||||
#define IDB_PODJRIGHT 330
|
||||
#define IDD_MESSAGEBOX 333
|
||||
|
||||
#define IDD_MINIOPTIONS_DIALOG 500
|
||||
#define IDC_MINI_CANCEL 501
|
||||
#define IDC_MINI_OK 502
|
||||
#define IDC_GAMETIME 504
|
||||
#define IDC_BEAVERDUR 505
|
||||
|
||||
} // namespace DFA
|
||||
} // namespace HodjNPodj
|
||||
} // namespace Bagel
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user