Initial commit
This commit is contained in:
66
engines/bagel/hodjnpodj/barbershop/jay.cpp
Normal file
66
engines/bagel/hodjnpodj/barbershop/jay.cpp
Normal file
@@ -0,0 +1,66 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "bagel/afxwin.h"
|
||||
#include "bagel/hodjnpodj/barbershop/resource.h"
|
||||
#include "bagel/hodjnpodj/barbershop/usercfg.h"
|
||||
|
||||
namespace Bagel {
|
||||
namespace HodjNPodj {
|
||||
namespace Barbershop {
|
||||
|
||||
void MyFocusRect(CDC *pDC, CRect rect, int nDrawMode) {
|
||||
CBrush *pMyBrush = nullptr; // New Brush
|
||||
CBrush *pOldBrush = nullptr; // Pointer to old brush
|
||||
CPen *pMyPen = nullptr; // New Pen
|
||||
CPen *pOldPen = nullptr; // Pointer to old pen
|
||||
CPalette *pPalOld = nullptr; // Pointer to old palette
|
||||
int OldDrawMode; // Holder for old draw mode
|
||||
|
||||
pMyBrush = new CBrush(); // Construct new brush
|
||||
pMyPen = new CPen(); // Construct new pen
|
||||
|
||||
LOGBRUSH lb; // log brush type
|
||||
lb.lbStyle = BS_HOLLOW; // Don't fill in area
|
||||
pMyBrush->CreateBrushIndirect(&lb); // Create a new brush
|
||||
pMyPen->CreatePen(PS_INSIDEFRAME, HILITE_BORDER, RGBCOLOR_DARKRED); // Create a new pen
|
||||
|
||||
pPalOld = (*pDC).SelectPalette(pGamePalette, false); // Select in game palette
|
||||
(*pDC).RealizePalette(); // Use it
|
||||
pOldPen = pDC->SelectObject(pMyPen); // Select the new pen & save old
|
||||
pOldBrush = pDC->SelectObject(pMyBrush); // Select the new brush & save old
|
||||
OldDrawMode = pDC->SetROP2(nDrawMode); // Set pen mode, saving old state
|
||||
pDC->Rectangle(rect); // Draw the Rectangle to the DC
|
||||
pDC->SelectObject(pOldPen); // Select the old pen
|
||||
pDC->SelectObject(pOldBrush); // Select the old brush
|
||||
pDC->SetROP2(OldDrawMode); // Set pen mode back to old state
|
||||
(*pDC).SelectPalette(pPalOld, false); // Select back the old palette
|
||||
|
||||
pMyBrush->DeleteObject();
|
||||
delete pMyBrush;
|
||||
|
||||
pMyPen->DeleteObject();
|
||||
delete pMyPen;
|
||||
}
|
||||
|
||||
} // namespace Barbershop
|
||||
} // namespace HodjNPodj
|
||||
} // namespace Bagel
|
||||
Reference in New Issue
Block a user