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engines/bagel/boflib/queue.h
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78
engines/bagel/boflib/queue.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BAGEL_BOFLIB_QUEUE_H
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#define BAGEL_BOFLIB_QUEUE_H
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#include "bagel/boflib/object.h"
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#include "bagel/boflib/llist.h"
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namespace Bagel {
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class CQueue : public CBofObject {
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protected:
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CLList *_pQueueList = nullptr;
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public:
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/**
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* Default constructor
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*/
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CQueue();
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/**
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* Destructor
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*/
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virtual ~CQueue();
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/**
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* Pushes object onto stack
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* @param pObject Pointer to object to be pushed
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*/
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void addItem(void *pObject);
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/**
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* Removes 1 object off stack
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* @return Pointer to top object on stack
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*/
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void *removeItem();
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/**
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* Retrieves the 1st item (FIFO order) without removing it.
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* @return 1st item in Queue (or nullptr is Queue is empty)
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*/
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void *getQItem();
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/**
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* Deletes specified item from the QUEUE (Illegally)
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* @param pObject Object to remove
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*/
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void deleteItem(void *pObject);
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/**
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* Removes all items from the queue
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*/
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void flush();
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};
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} // namespace Bagel
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#endif
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