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engines/bagel/boflib/cache.cpp
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177
engines/bagel/boflib/cache.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "bagel/boflib/cache.h"
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#include "bagel/boflib/log.h"
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#include "bagel/spacebar/boflib/debug.h"
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#include "bagel/boflib/misc.h"
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namespace Bagel {
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// Static members
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CCache *CCache::_pCacheList;
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uint32 CCache::_lOldest;
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uint32 CCache::_lYoungest;
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uint16 CCache::_nEntries;
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void CCache::initialize() {
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_pCacheList = nullptr;
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_lOldest = 0xFFFFFFFF;
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_lYoungest = 0xFFFFFFFF;
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_nEntries = 0;
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}
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CCache::CCache() {
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_bValid = true;
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// Inits
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_lAge = _lYoungest;
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_bCached = false;
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_nLockCount = 0;
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if (_pCacheList == nullptr) {
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// There can't be any other entries
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assert(_nEntries == 0);
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// This object is the start of the cache list
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_pCacheList = this;
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} else {
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assert(_nEntries != 0);
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_pCacheList->Insert(this);
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}
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// One more cached entry
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_nEntries++;
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}
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CCache::~CCache() {
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// Make sure this object is not deleted twice
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assert(_bValid);
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// There can be only one cache list per EXE/DLL
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assert(this->getHead() == _pCacheList);
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// Object must be released by the derived class destructor
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assert(_bCached == false);
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_nEntries--;
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// Remove this object from the linked list
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if (this == _pCacheList) {
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_pCacheList = (CCache *)this->getNext();
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}
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this->Delete();
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if (_nEntries == 0) {
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_pCacheList = nullptr;
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}
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_bValid = false;
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}
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bool CCache::flush() {
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bool bReleased = false;
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CCache *pCache = _pCacheList;
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while (pCache != nullptr) {
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if (pCache->release())
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bReleased = true;
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pCache = (CCache *)(pCache->getNext());
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}
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return bReleased;
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}
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bool CCache::optimize(uint32 lRequestedFreeSpace) {
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logInfo(buildString("CCache::optimize(%u)", lRequestedFreeSpace));
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bool bSuccess = true;
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while (getFreePhysMem() < lRequestedFreeSpace) {
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uint32 lAvgAge = ((_lOldest - _lYoungest) / 2) + _lYoungest;
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_lOldest = lAvgAge;
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// Parse Linked list of cached objects and remove any that are too old
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CCache *pCache = _pCacheList;
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int nObjects = 0;
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while (pCache != nullptr) {
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if (pCache->_bCached && (pCache->_nLockCount <= 0)) {
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nObjects++;
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if (pCache->_lAge >= lAvgAge) {
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logInfo(buildString("Freeing Object: %p from the Cache list", pCache));
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pCache->release();
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}
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}
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// Next object in list
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pCache = (CCache *)pCache->getNext();
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}
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// If there are no objects loaded then we really might be out of memory
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if (nObjects == 0) {
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bSuccess = false;
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break;
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}
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}
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return bSuccess;
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}
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void CCache::load() {
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// Make sure this object is not used after it is destructed
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assert(_bValid);
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// Timestamp this object
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_lAge = --_lYoungest;
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// If this object is not already cached
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if (!_bCached) {
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// We must tell the Cache library that this object is in the cache to avoid recursion
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_bCached = true;
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// Call the routine that will allocate the memory for this object
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// alloc() is pure-virtual and must be defined in the derived class.
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_bCached = alloc();
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}
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}
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bool CCache::release() {
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// Make sure this object is not used after it is destructed
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assert(_bValid);
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// If this object is in the cache
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bool bReleased = false;
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if (_bCached) {
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bReleased = true;
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// Call the routine that will free the memory used by this object.
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// free() is pure-virtual and must be defined in the derived class.
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free();
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_bCached = false;
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}
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return bReleased;
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}
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} // namespace Bagel
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