Initial commit
This commit is contained in:
221
engines/awe/awe.cpp
Normal file
221
engines/awe/awe.cpp
Normal file
@@ -0,0 +1,221 @@
|
||||
/* ScummVM - Graphic Adventure AweEngine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "audio/mixer.h"
|
||||
#include "common/config-manager.h"
|
||||
#include "common/rendermode.h"
|
||||
#include "common/stream.h"
|
||||
#include "awe/awe.h"
|
||||
#include "awe/engine.h"
|
||||
#include "awe/gfx.h"
|
||||
#include "awe/resource.h"
|
||||
#include "awe/script.h"
|
||||
#include "awe/system_stub.h"
|
||||
#include "awe/video.h"
|
||||
|
||||
namespace Awe {
|
||||
|
||||
AweEngine *g_engine;
|
||||
|
||||
|
||||
/* unused
|
||||
static const struct {
|
||||
const char *name;
|
||||
int type;
|
||||
} GRAPHICS[] = {
|
||||
{ "original", GRAPHICS_ORIGINAL },
|
||||
{ "software", GRAPHICS_SOFTWARE },
|
||||
{ "gl", GRAPHICS_GL },
|
||||
{ nullptr, -1 }
|
||||
};
|
||||
|
||||
static const struct {
|
||||
const char *name;
|
||||
int difficulty;
|
||||
} DIFFICULTIES[] = {
|
||||
{ "easy", DIFFICULTY_EASY },
|
||||
{ "normal", DIFFICULTY_NORMAL },
|
||||
{ "hard", DIFFICULTY_HARD },
|
||||
{ nullptr, -1 }
|
||||
};
|
||||
*/
|
||||
|
||||
bool Gfx::_is1991;
|
||||
Graphics::PixelFormat Gfx::_format;
|
||||
bool Video::_useEGA;
|
||||
Difficulty Script::_difficulty;
|
||||
bool Script::_useRemasteredAudio;
|
||||
|
||||
static Gfx *createGraphics(int type) {
|
||||
switch (type) {
|
||||
case GRAPHICS_ORIGINAL:
|
||||
Gfx::_is1991 = true;
|
||||
// fall-through
|
||||
case GRAPHICS_SOFTWARE:
|
||||
debugC(kDebugInfo, "Using software graphics");
|
||||
return GraphicsSoft_create();
|
||||
case GRAPHICS_GL:
|
||||
debugC(kDebugInfo, "Using GL graphics");
|
||||
#ifdef USE_GL
|
||||
return GraphicsGL_create();
|
||||
#else
|
||||
break;
|
||||
#endif
|
||||
|
||||
default:
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static int getGraphicsType(DataType type) {
|
||||
switch (type) {
|
||||
case DT_15TH_EDITION:
|
||||
case DT_20TH_EDITION:
|
||||
case DT_3DO:
|
||||
return GRAPHICS_GL;
|
||||
default:
|
||||
return GRAPHICS_ORIGINAL;
|
||||
}
|
||||
}
|
||||
|
||||
AweEngine::AweEngine(OSystem *syst, const Awe::AweGameDescription *gameDesc)
|
||||
: Engine(syst), _gameDescription(gameDesc),
|
||||
_random("Awe") {
|
||||
g_engine = this;
|
||||
|
||||
Gfx::_is1991 = false;
|
||||
Gfx::_format = Graphics::PixelFormat::createFormatCLUT8();
|
||||
|
||||
if (ConfMan.hasKey("render_mode") && !ConfMan.get("render_mode").empty())
|
||||
Video::_useEGA = (Common::parseRenderMode(ConfMan.get("render_mode")) == Common::kRenderEGA) ? true : false;
|
||||
else
|
||||
Video::_useEGA = false;
|
||||
|
||||
Script::_difficulty = DIFFICULTY_NORMAL;
|
||||
Script::_useRemasteredAudio = true;
|
||||
}
|
||||
|
||||
AweEngine::~AweEngine() {
|
||||
}
|
||||
|
||||
Common::Error AweEngine::run() {
|
||||
// Setup mixer
|
||||
if (!_mixer->isReady()) {
|
||||
warning("Sound initialization failed.");
|
||||
}
|
||||
|
||||
const int part = 16001;
|
||||
const Language lang = getLanguage();
|
||||
const DataType dataType = getDataType();
|
||||
int graphicsType = GRAPHICS_SOFTWARE;
|
||||
|
||||
DisplayMode dm;
|
||||
dm.mode = DisplayMode::WINDOWED;
|
||||
dm.width = GFX_W;
|
||||
dm.height = GFX_H;
|
||||
dm.opengl = (graphicsType == GRAPHICS_GL);
|
||||
|
||||
const bool defaultGraphics = true;
|
||||
const bool demo3JoyInputs = false;
|
||||
|
||||
Sound snd(_mixer);
|
||||
Awe::Engine *e = new Awe::Engine(&snd, dataType, part);
|
||||
|
||||
if (defaultGraphics) {
|
||||
// if not set, use original software graphics for 199x editions and GL for the anniversary and 3DO versions
|
||||
graphicsType = getGraphicsType(dataType);
|
||||
dm.opengl = (graphicsType == GRAPHICS_GL);
|
||||
}
|
||||
|
||||
if (graphicsType != GRAPHICS_GL && dataType == DT_3DO) {
|
||||
graphicsType = GRAPHICS_SOFTWARE;
|
||||
// TODO: Select the best pixel format at runtime
|
||||
Gfx::_format = Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0);
|
||||
}
|
||||
|
||||
Gfx *graphics = createGraphics(graphicsType);
|
||||
|
||||
if (!graphics)
|
||||
error("The Anniversary versions graphics is not currently supported");
|
||||
|
||||
if (dataType == DT_20TH_EDITION) {
|
||||
switch (Script::_difficulty) {
|
||||
case DIFFICULTY_EASY:
|
||||
debugC(kDebugInfo, "Using easy difficulty");
|
||||
break;
|
||||
case DIFFICULTY_NORMAL:
|
||||
debugC(kDebugInfo, "Using normal difficulty");
|
||||
break;
|
||||
case DIFFICULTY_HARD:
|
||||
debugC(kDebugInfo, "Using hard difficulty");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (dataType == DT_15TH_EDITION || dataType == DT_20TH_EDITION) {
|
||||
if (Script::_useRemasteredAudio) {
|
||||
debugC(kDebugInfo, "Using remastered audio");
|
||||
} else {
|
||||
debugC(kDebugInfo, "Using original audio");
|
||||
}
|
||||
}
|
||||
|
||||
SystemStub *stub = SystemStub_create(
|
||||
dataType == DT_15TH_EDITION ||
|
||||
dataType == DT_20TH_EDITION
|
||||
);
|
||||
stub->init(dm);
|
||||
e->setSystemStub(stub, graphics);
|
||||
|
||||
if (demo3JoyInputs && dataType == DT_DOS) {
|
||||
e->_res.readDemo3Joy();
|
||||
}
|
||||
|
||||
e->_res._copyProtection = ConfMan.getBool("copy_protection");
|
||||
e->setup(lang, graphicsType);
|
||||
|
||||
while (!stub->_pi.quit) {
|
||||
e->run();
|
||||
}
|
||||
|
||||
_mixer->stopAll();
|
||||
|
||||
e->finish();
|
||||
delete e;
|
||||
stub->fini();
|
||||
delete stub;
|
||||
delete graphics;
|
||||
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
||||
DataType AweEngine::getDataType() const {
|
||||
return (DataType)_gameDescription->_gameType;
|
||||
}
|
||||
|
||||
Common::Language AweEngine::getLanguage() const {
|
||||
return _gameDescription->desc.language;
|
||||
}
|
||||
|
||||
} // namespace Awe
|
||||
Reference in New Issue
Block a user