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35
engines/avalanche/module.mk
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35
engines/avalanche/module.mk
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MODULE := engines/avalanche
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MODULE_OBJS = \
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animation.o \
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avalanche.o \
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avalot.o \
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background.o \
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closing.o \
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console.o \
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graphics.o \
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dropdown.o \
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parser.o \
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dialogs.o \
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sequence.o \
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sound.o \
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timer.o \
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metaengine.o \
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nim.o \
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clock.o \
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ghostroom.o \
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help.o \
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shootemup.o \
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mainmenu.o \
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highscore.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_AVALANCHE), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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