Initial commit
This commit is contained in:
181
engines/avalanche/dropdown.h
Normal file
181
engines/avalanche/dropdown.h
Normal file
@@ -0,0 +1,181 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
|
||||
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
|
||||
*/
|
||||
|
||||
/* Original name: DROPDOWN A customized version of Oopmenu (qv). */
|
||||
|
||||
#ifndef AVALANCHE_DROPDOWN_H
|
||||
#define AVALANCHE_DROPDOWN_H
|
||||
|
||||
#include "common/str.h"
|
||||
|
||||
namespace Avalanche {
|
||||
class AvalancheEngine;
|
||||
|
||||
class DropDownMenu;
|
||||
|
||||
typedef void (DropDownMenu::*MenuFunc)();
|
||||
static const Color kMenuBackgroundColor = kColorLightgray;
|
||||
static const Color kMenuBorderColor = kColorBlack;
|
||||
|
||||
class HeadType {
|
||||
public:
|
||||
Common::String _title;
|
||||
char _trigger, _altTrigger;
|
||||
byte _position;
|
||||
int16 _xpos, _xright;
|
||||
MenuFunc _setupFunc, _chooseFunc;
|
||||
|
||||
void init(char trig, char alTtrig, Common::String title, byte pos, MenuFunc setupFunc, MenuFunc chooseFunc, DropDownMenu *menu);
|
||||
void draw();
|
||||
void highlight();
|
||||
bool parseAltTrigger(char key);
|
||||
|
||||
private:
|
||||
DropDownMenu *_dropdown;
|
||||
};
|
||||
|
||||
struct OptionType {
|
||||
Common::String _title;
|
||||
byte _trigger;
|
||||
Common::String _shortcut;
|
||||
bool _valid;
|
||||
};
|
||||
|
||||
class MenuItem {
|
||||
public:
|
||||
OptionType _options[12];
|
||||
uint16 _width, _left;
|
||||
bool _firstlix;
|
||||
int16 _flx1, _flx2, _fly;
|
||||
bool _activeNow; // Is there an active option now?
|
||||
byte _activeNum; // And if so, which is it?
|
||||
byte _choiceNum; // Your choice?
|
||||
|
||||
void init(DropDownMenu *menu);
|
||||
void reset();
|
||||
void setupOption(Common::String title, char trigger, Common::String shortcut, bool valid);
|
||||
void display();
|
||||
void wipe();
|
||||
void lightUp(Common::Point cursorPos);
|
||||
void select(byte which);
|
||||
|
||||
private:
|
||||
byte _oldY; // used by lightUp
|
||||
byte _optionNum;
|
||||
byte _highlightNum;
|
||||
|
||||
DropDownMenu *_dropdown;
|
||||
|
||||
void displayOption(byte y, bool highlit);
|
||||
void moveHighlight(int8 inc);
|
||||
|
||||
// CHECKME: Useless function?
|
||||
void parseKey(char c);
|
||||
};
|
||||
|
||||
class MenuBar {
|
||||
public:
|
||||
HeadType _menuItems[8];
|
||||
byte _menuNum;
|
||||
|
||||
MenuBar();
|
||||
void init(DropDownMenu *menu);
|
||||
void createMenuItem(char trig, Common::String title, char altTrig, MenuFunc setupFunc, MenuFunc chooseFunc);
|
||||
void draw();
|
||||
void chooseMenuItem(int16 x);
|
||||
|
||||
private:
|
||||
DropDownMenu *_dropdown;
|
||||
|
||||
void setupMenuItem(byte which);
|
||||
// CHECKME: Useless function
|
||||
void parseAltTrigger(char c);
|
||||
};
|
||||
|
||||
class DropDownMenu {
|
||||
public:
|
||||
friend class HeadType;
|
||||
friend class MenuItem;
|
||||
friend class MenuBar;
|
||||
|
||||
MenuItem _activeMenuItem;
|
||||
MenuBar _menuBar;
|
||||
|
||||
DropDownMenu(AvalancheEngine *vm);
|
||||
|
||||
void update();
|
||||
void setup(); // Standard menu bar.
|
||||
bool isActive();
|
||||
void init();
|
||||
void resetVariables();
|
||||
|
||||
private:
|
||||
static const byte kIndent = 5;
|
||||
static const byte kSpacing = 10;
|
||||
|
||||
// Checkme: Useless constants?
|
||||
// static const Color kMenuFontColor = kColorBlack;
|
||||
// static const Color kHighlightBackgroundColor = kColorBlack;
|
||||
// static const Color kHighlightFontColor = kColorWhite;
|
||||
// static const Color kDisabledColor = kColorDarkgray;
|
||||
|
||||
Common::String people;
|
||||
Common::String _verbStr; // what you can do with your object. :-)
|
||||
bool _menuActive; // Kludge so we don't have to keep referring to the menu.
|
||||
People _lastPerson; // Last person to have been selected using the People menu.
|
||||
|
||||
AvalancheEngine *_vm;
|
||||
|
||||
Common::String selectGender(byte x); // Returns "im" for boys, and "er" for girls.
|
||||
void findWhatYouCanDoWithIt();
|
||||
void drawMenuText(int16 x, int16 y, char trigger, Common::String text, bool valid, bool highlighted);
|
||||
void bleep();
|
||||
|
||||
char getThingChar(byte which);
|
||||
byte getNameChar(People whose);
|
||||
Common::String getThing(byte which);
|
||||
|
||||
void setupMenuGame();
|
||||
void setupMenuFile();
|
||||
void setupMenuAction();
|
||||
void setupMenuPeople();
|
||||
void setupMenuObjects();
|
||||
void setupMenuWith();
|
||||
|
||||
void runMenuGame();
|
||||
void runMenuFile();
|
||||
void runMenuAction();
|
||||
void runMenuObjects();
|
||||
void runMenuPeople();
|
||||
void runMenuWith();
|
||||
|
||||
// CHECKME: Useless function?
|
||||
void parseKey(char r, char re);
|
||||
};
|
||||
|
||||
} // End of namespace Avalanche.
|
||||
|
||||
#endif // AVALANCHE_DROPDOWN_H
|
||||
Reference in New Issue
Block a user