Initial commit
This commit is contained in:
118
engines/avalanche/dialogs.h
Normal file
118
engines/avalanche/dialogs.h
Normal file
@@ -0,0 +1,118 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
|
||||
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
|
||||
*/
|
||||
|
||||
/* SCROLLS The scroll driver. */
|
||||
|
||||
#ifndef AVALANCHE_DIALOGS_H
|
||||
#define AVALANCHE_DIALOGS_H
|
||||
|
||||
namespace Avalanche {
|
||||
class AvalancheEngine;
|
||||
|
||||
class Dialogs;
|
||||
|
||||
typedef void (Dialogs::*DialogFunctionType)();
|
||||
|
||||
class Dialogs {
|
||||
public:
|
||||
bool _aboutBox; // Is this the about box? - Used in scrollModeNormal(), not yet fully implemented
|
||||
FontType _fonts[2];
|
||||
|
||||
Dialogs(AvalancheEngine *vm);
|
||||
|
||||
void init();
|
||||
void reset();
|
||||
void setReadyLight(byte state);
|
||||
void displayText(Common::String text);
|
||||
bool displayQuestion(Common::String question);
|
||||
void setTalkPos(int16 x, int16 y);
|
||||
int16 getTalkPosX();
|
||||
void setBubbleStateNatural();
|
||||
void displayMusicalScroll();
|
||||
void displayScrollChain(char block, byte point, bool report = true, bool bubbling = false);
|
||||
void talkTo(byte whom);
|
||||
void sayIt(Common::String str);
|
||||
Common::String personSpeaks();
|
||||
void sayThanks(byte thing);
|
||||
void sayHello();
|
||||
void sayOK();
|
||||
void saySilly();
|
||||
private:
|
||||
AvalancheEngine *_vm;
|
||||
int16 _talkX, _talkY;
|
||||
|
||||
enum FontStyle {
|
||||
kFontStyleRoman,
|
||||
kFontStyleItalic
|
||||
};
|
||||
|
||||
typedef int8 TuneType[31];
|
||||
|
||||
static const TuneType kTune;
|
||||
static const int16 kHalfIconWidth = 19;
|
||||
static const QuasipedType kQuasipeds[16];
|
||||
|
||||
Common::String _scroll[15];
|
||||
Common::Point _dodgeCoord;
|
||||
byte _maxLineNum;
|
||||
bool _scReturn;
|
||||
bool _noError;
|
||||
byte _currentFont;
|
||||
byte _param; // For using arguments code
|
||||
byte _useIcon;
|
||||
byte _scrollBells; // no. of times to ring the bell
|
||||
int16 _underScroll; // Y-coord of just under the scroll text.
|
||||
int16 _shadowBoxX, _shadowBoxY;
|
||||
|
||||
void drawBubble(DialogFunctionType modeFunc);
|
||||
void drawScroll(DialogFunctionType modeFunc);
|
||||
void scrollModeNormal();
|
||||
void scrollModeDialogue();
|
||||
void scrollModeMusic();
|
||||
|
||||
// These 2 are used only in musicalScroll().
|
||||
void store(byte what, TuneType &played);
|
||||
bool theyMatch(TuneType &played);
|
||||
void stripTrailingSpaces(Common::String &str);
|
||||
void solidify(byte n);
|
||||
void dodgem();
|
||||
void unDodgem();
|
||||
|
||||
Common::String displayMoney();
|
||||
void easterEgg();
|
||||
void say(int16 x, int16 y, Common::String text);
|
||||
void resetScrollDriver();
|
||||
void ringBell();
|
||||
void loadFont();
|
||||
|
||||
void unSkrimble(Common::String &text);
|
||||
void doTheBubble(Common::String &text);
|
||||
void speak(byte who, byte subject);
|
||||
};
|
||||
|
||||
} // End of namespace Avalanche
|
||||
|
||||
#endif // AVALANCHE_DIALOGS_H
|
||||
Reference in New Issue
Block a user