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engines/asylum/resources/polygons.h
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69
engines/asylum/resources/polygons.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ASYLUM_RESOURCES_POLYGONS_H
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#define ASYLUM_RESOURCES_POLYGONS_H
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#include "common/array.h"
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#include "common/rect.h"
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#include "common/stream.h"
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#define MAX_POLYGONS 200
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namespace Asylum {
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class Polygon {
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public:
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Common::Array<Common::Point> points;
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Common::Rect boundingRect;
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Polygon() {};
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Polygon(Common::Point point1, Common::Point point2, Common::Point point3, Common::Point point4) {
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points.push_back(point1);
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points.push_back(point2);
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points.push_back(point3);
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points.push_back(point4);
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}
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bool contains(const Common::Point &point);
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uint32 count() { return points.size(); }
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};
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class Polygons {
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public:
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Polygons(Common::SeekableReadStream *stream);
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virtual ~Polygons();
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Polygon get(uint32 index);
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uint32 size() { return _entries.size(); }
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private:
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int32 _size;
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int32 _numEntries;
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Common::Array<Polygon> _entries;
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void load(Common::SeekableReadStream *stream);
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}; // end of class Polygons
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} // end of namespace Asylum
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#endif // ASYLUM_RESOURCES_POLYGONS_H
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