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engines/alg/video.h
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78
engines/alg/video.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ALG_VIDEO_H
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#define ALG_VIDEO_H
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "common/file.h"
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namespace Alg {
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class AlgVideoDecoder {
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public:
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AlgVideoDecoder();
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~AlgVideoDecoder();
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void getNextFrame();
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void loadVideoFromStream(uint32 offset);
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void skipNumberOfFrames(uint32 num);
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void setInputFile(Common::File *input) { _input = input; }
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bool isFinished() const { return _bytesLeft == 0; }
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Graphics::Surface *getVideoFrame() const { return _frame; }
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void setPalette(uint8 *palette) { _palette = palette; }
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bool isPaletteDirty() const { return _paletteDirty; }
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void pauseAudio(bool pause) const { g_system->getMixer()->pauseHandle(_audioHandle, pause); }
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uint16 getWidth() const { return _width; }
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uint16 getHeight() const { return _height; }
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uint32 getCurrentFrame() const { return _currentFrame; }
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private:
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Common::File *_input;
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Graphics::Surface *_frame;
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Audio::PacketizedAudioStream *_audioStream;
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Audio::SoundHandle _audioHandle;
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uint8 *_palette;
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bool _paletteDirty;
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bool _gotVideoFrame;
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uint32 _currentFrame;
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uint32 _size;
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uint32 _bytesLeft;
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uint16 _currentChunk;
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uint16 _numChunks = 0;
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uint16 _frameRate = 0;
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uint16 _videoMode = 0;
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uint16 _width = 0;
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uint16 _height = 0;
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uint16 _audioType = 0;
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void readNextChunk();
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void decodeIntraFrame(uint32 size, uint8 hh, uint8 hv);
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void decodeInterFrame(uint32 size, uint8 hh, uint8 hv);
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void updatePalette(uint32 size, bool partial);
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void readAudioData(uint32 size, uint16 rate);
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};
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} // End of namespace Alg
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#endif
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