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engines/alcachofa/common.cpp
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203
engines/alcachofa/common.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "alcachofa/common.h"
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#include "alcachofa/detection.h"
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using namespace Common;
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using namespace Math;
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namespace Alcachofa {
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bool isPowerOfTwo(int16 x) {
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return (x & (x - 1)) == 0;
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}
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float ease(float t, EasingType type) {
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switch (type) {
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case EasingType::Linear:
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return t;
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case EasingType::InOut:
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return (1 - cosf(t * M_PI)) * 0.5f;
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case EasingType::In:
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return 1 - cosf(t * M_PI * 0.5f);
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case EasingType::Out:
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return sinf(t * M_PI * 0.5f);
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default:
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return 0.0f;
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}
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}
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String reencode(const String &string, CodePage from, CodePage to) {
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// Some spanish releases contain special characters in paths but Path does not support U32String
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// Instead we convert to UTF8 and let the filesystem backend choose the native target encoding
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auto it = Common::find_if(string.begin(), string.end(), [] (const char v) { return v < 0; });
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if (it == string.end())
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return string; // no need to reencode
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return string.decode(from).encode(to);
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}
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FakeSemaphore::FakeSemaphore(const char *name, uint initialCount)
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: _name(name)
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, _counter(initialCount) {}
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FakeSemaphore::~FakeSemaphore() {
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assert(_counter == 0);
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}
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void FakeSemaphore::sync(Serializer &s, FakeSemaphore &semaphore) {
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// if we are still holding locks during loading these locks will
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// try to decrease the counter which will fail, let's find this out already here
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assert(s.isSaving() || semaphore.isReleased());
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(void)s;
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(void)semaphore;
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// We should not actually serialize the counter, just make sure it is empty
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// When the locks are loaded, they will increase the counter themselves
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}
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FakeLock::FakeLock() {}
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FakeLock::FakeLock(const char *name, FakeSemaphore &semaphore)
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: _name(name)
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, _semaphore(&semaphore) {
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_semaphore->_counter++;
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debug("ctor");
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}
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FakeLock::FakeLock(const FakeLock &other)
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: _name(other._name)
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, _semaphore(other._semaphore) {
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assert(_semaphore != nullptr);
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_semaphore->_counter++;
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debug("copy");
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}
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FakeLock::FakeLock(FakeLock &&other)
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: _name(other._name)
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, _semaphore(other._semaphore) {
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other._name = "<moved>";
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other._semaphore = nullptr;
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if (_semaphore != nullptr)
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debug("move-ctor");
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}
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FakeLock::~FakeLock() {
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release();
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}
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void FakeLock::operator= (FakeLock &&other) {
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release();
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_name = other._name;
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_semaphore = other._semaphore;
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other._name = "<moved>";
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other._semaphore = nullptr;
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debug("move-assign");
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}
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FakeLock &FakeLock::operator= (const FakeLock &other) {
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release();
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_name = other._name;
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_semaphore = other._semaphore;
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if (_semaphore != nullptr)
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_semaphore->_counter++;
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debug("copy-assign");
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return *this;
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}
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void FakeLock::release() {
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if (_semaphore == nullptr)
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return;
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assert(_semaphore->_counter > 0);
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_semaphore->_counter--;
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debug("release");
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_semaphore = nullptr;
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}
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void FakeLock::debug(const char *action) {
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const char *myName = _name == nullptr ? "<null>" : _name;
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if (_semaphore == nullptr)
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debugC(kDebugSemaphores, "Lock %s %s nullptr", myName, action);
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else
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debugC(kDebugSemaphores, "Lock %s %s %s at %u", myName, action, _semaphore->_name, _semaphore->_counter);
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}
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Vector3d as3D(const Vector2d &v) {
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return Vector3d(v.getX(), v.getY(), 0.0f);
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}
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Vector3d as3D(Common::Point p) {
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return Vector3d((float)p.x, (float)p.y, 0.0f);
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}
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Vector2d as2D(const Vector3d &v) {
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return Vector2d(v.x(), v.y());
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}
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Vector2d as2D(Point p) {
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return Vector2d((float)p.x, (float)p.y);
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}
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bool readBool(ReadStream &stream) {
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return stream.readByte() != 0;
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}
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Point readPoint(ReadStream &stream) {
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return { (int16)stream.readSint32LE(), (int16)stream.readSint32LE() };
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}
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static uint32 readVarInt(ReadStream &stream) {
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uint32 length = stream.readByte();
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if (length != 0xFF)
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return length;
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length = stream.readUint16LE();
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if (length != 0xFFFF)
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return length;
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return stream.readUint32LE();
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}
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String readVarString(ReadStream &stream) {
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uint32 length = readVarInt(stream);
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if (length == 0)
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return Common::String();
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char *buffer = new char[length];
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if (buffer == nullptr) //-V668
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error("Out of memory in readVarString");
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if (stream.read(buffer, length) != length)
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error("Could not read all %u bytes in readVarString", length);
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String result(buffer, buffer + length);
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delete[] buffer;
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return result;
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}
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void skipVarString(SeekableReadStream &stream) {
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stream.skip(readVarInt(stream));
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}
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void syncPoint(Serializer &serializer, Point &point) {
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serializer.syncAsSint32LE(point.x);
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serializer.syncAsSint32LE(point.y);
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}
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}
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