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engines/ags/tests/test_math.cpp
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70
engines/ags/tests/test_math.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/shared/core/platform.h"
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//#include "ags/shared/debugging/assert.h"
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// File not present??
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#include "common/scummsys.h"
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#include "ags/shared/util/scaling.h"
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namespace AGS3 {
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using namespace AGS::Shared;
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//using namespace AGS::Engine;
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void Test_Scaling(int src, int dst) {
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int x;
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AxisScaling sc;
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sc.Init(src, dst);
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x = sc.ScalePt(0);
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assert(x == 0);
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x = sc.ScalePt(src);
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assert(x == dst);
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x = sc.UnScalePt(dst);
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assert(x == src);
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}
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void Test_Math() {
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Test_Scaling(100, 100);
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Test_Scaling(100, 1000);
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Test_Scaling(320, 1280);
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Test_Scaling(200, 400);
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Test_Scaling(1000, 100);
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Test_Scaling(1280, 320);
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Test_Scaling(400, 200);
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Test_Scaling(300, 900);
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Test_Scaling(100, 700);
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Test_Scaling(200, 2200);
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Test_Scaling(900, 300);
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Test_Scaling(700, 100);
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Test_Scaling(2200, 200);
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for (int i = 250; i < 2000; i += 25) {
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Test_Scaling(200, i);
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Test_Scaling(i, 200);
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}
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}
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} // namespace AGS3
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