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engines/ags/shared/util/version.h
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104
engines/ags/shared/util/version.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//=============================================================================
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//
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// Class, depicting version of the AGS engine
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//
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//=============================================================================
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#ifndef AGS_SHARED_UTIL_VERSION_H
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#define AGS_SHARED_UTIL_VERSION_H
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#include "ags/shared/util/string.h"
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namespace AGS3 {
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namespace AGS {
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namespace Shared {
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using Shared::String;
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struct Version {
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int32_t Major;
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int32_t Minor;
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int32_t Release;
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int32_t Revision;
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String Special;
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String BuildInfo;
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String LongString;
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String ShortString;
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String BackwardCompatibleString;
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Version();
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Version(int32_t major, int32_t minor, int32_t release);
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Version(int32_t major, int32_t minor, int32_t release, int32_t revision);
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Version(int32_t major, int32_t minor, int32_t release, int32_t revision, const String &special);
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Version(int32_t major, int32_t minor, int32_t release, int32_t revision, const String &special, const String &build_info);
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Version(const String &version_string);
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inline int32_t AsNumber() const {
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return Major * 10000 + Minor * 100 + Release;
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}
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inline int64_t AsLongNumber() const {
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return (int64_t)Major * 100000000L + (int64_t)Minor * 1000000L + (int64_t)Release * 10000L + Revision;
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}
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inline int32_t AsSmallNumber() const {
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return Major * 100 + Minor;
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}
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void SetFromString(const String &version_string);
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inline bool operator < (const Version &other) const {
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return AsLongNumber() < other.AsLongNumber();
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}
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inline bool operator <= (const Version &other) const {
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return AsLongNumber() <= other.AsLongNumber();
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}
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inline bool operator > (const Version &other) const {
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return AsLongNumber() > other.AsLongNumber();
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}
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inline bool operator >= (const Version &other) const {
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return AsLongNumber() >= other.AsLongNumber();
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}
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inline bool operator == (const Version &other) const {
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return AsLongNumber() == other.AsLongNumber();
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}
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inline bool operator != (const Version &other) const {
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return AsLongNumber() != other.AsLongNumber();
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}
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private:
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void MakeString();
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};
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} // namespace Shared
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} // namespace AGS
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} // namespace AGS3
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#endif
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