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engines/ags/shared/script/cc_script.h
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85
engines/ags/shared/script/cc_script.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_SHARED_SCRIPT_CC_SCRIPT_H
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#define AGS_SHARED_SCRIPT_CC_SCRIPT_H
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#include "common/std/memory.h"
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#include "ags/shared/core/types.h"
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namespace AGS3 {
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namespace AGS {
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namespace Shared {
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class Stream;
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}
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}
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using namespace AGS; // FIXME later
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struct ccScript {
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public:
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char *globaldata;
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int32_t globaldatasize;
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int32_t *code; // executable byte-code, 32-bit per op or arg
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int32_t codesize; // TODO: find out if we can make it size_t
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char *strings;
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int32_t stringssize;
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char *fixuptypes; // global data/string area/ etc
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int32_t *fixups; // code array index to fixup (in ints)
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int numfixups;
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int importsCapacity;
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char **imports;
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int numimports;
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int exportsCapacity;
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char **exports; // names of exports
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int32_t *export_addr; // high byte is type; low 24-bits are offset
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int numexports;
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int instances;
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// 'sections' allow the interpreter to find out which bit
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// of the code came from header files, and which from the main file
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char **sectionNames;
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int32_t *sectionOffsets;
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int numSections;
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int capacitySections;
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static ccScript *CreateFromStream(Shared::Stream *in);
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ccScript();
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ccScript(const ccScript &src);
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virtual ~ccScript(); // there are few derived classes, so dtor should be virtual
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// write the script to disk (after compiling)
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void Write(Shared::Stream *out);
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// read back a script written with Write
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bool Read(Shared::Stream *in);
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const char *GetSectionName(int32_t offset) const;
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protected:
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// free the memory occupied by the script - do NOT attempt to run the
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// script after calling this function
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void Free();
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};
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typedef std::shared_ptr<ccScript> PScript;
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} // namespace AGS3
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#endif
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