Initial commit
This commit is contained in:
172
engines/ags/shared/gui/gui_object.h
Normal file
172
engines/ags/shared/gui/gui_object.h
Normal file
@@ -0,0 +1,172 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef AGS_SHARED_GUI_GUI_OBJECT_H
|
||||
#define AGS_SHARED_GUI_GUI_OBJECT_H
|
||||
|
||||
#include "ags/shared/core/types.h"
|
||||
#include "ags/shared/gfx/bitmap.h"
|
||||
#include "ags/shared/gui/gui_defines.h"
|
||||
#include "ags/shared/util/string.h"
|
||||
#include "ags/globals.h"
|
||||
|
||||
namespace AGS3 {
|
||||
|
||||
struct KeyInput;
|
||||
|
||||
namespace AGS {
|
||||
namespace Shared {
|
||||
|
||||
enum LegacyGUIAlignment {
|
||||
kLegacyGUIAlign_Left = 0,
|
||||
kLegacyGUIAlign_Right = 1,
|
||||
kLegacyGUIAlign_Center = 2
|
||||
};
|
||||
|
||||
class GUIObject {
|
||||
public:
|
||||
GUIObject();
|
||||
virtual ~GUIObject() {}
|
||||
|
||||
String GetScriptName() const;
|
||||
|
||||
String GetEventArgs(int event) const;
|
||||
int GetEventCount() const;
|
||||
String GetEventName(int event) const;
|
||||
bool IsClickable() const { return (Flags & kGUICtrl_Clickable) != 0; }
|
||||
bool IsDeleted() const { return (Flags & kGUICtrl_Deleted) != 0; }
|
||||
bool IsEnabled() const { return (Flags & kGUICtrl_Enabled) != 0; }
|
||||
bool IsTranslated() const { return (Flags & kGUICtrl_Translated) != 0; }
|
||||
bool IsVisible() const { return (Flags & kGUICtrl_Visible) != 0; }
|
||||
// overridable routine to determine whether the mouse is over the control
|
||||
virtual bool IsOverControl(int x, int y, int leeway) const;
|
||||
Size GetSize() const { return Size(_width, _height); }
|
||||
int GetWidth() const { return _width; }
|
||||
int GetHeight() const { return _height; }
|
||||
int GetTransparency() const { return _transparency; }
|
||||
// Compatibility: should the control's graphic be clipped to its x,y,w,h
|
||||
virtual bool IsContentClipped() const { return true; }
|
||||
// Tells if the object image supports alpha channel
|
||||
virtual bool HasAlphaChannel() const { return false; }
|
||||
|
||||
// Operations
|
||||
// Returns the (untransformed!) visual rectangle of this control,
|
||||
// in *relative* coordinates, optionally clipped by the logical size
|
||||
virtual Rect CalcGraphicRect(bool /*clipped*/) {
|
||||
return RectWH(0, 0, _width, _height);
|
||||
}
|
||||
virtual void Draw(Bitmap *ds, int x = 0, int y = 0) {
|
||||
(void)ds; (void)x; (void)y;
|
||||
}
|
||||
void SetClickable(bool on);
|
||||
void SetEnabled(bool on);
|
||||
void SetSize(int width, int height);
|
||||
inline void SetWidth(int width) { SetSize(width, _height); }
|
||||
inline void SetHeight(int height) { SetSize(_width, height); }
|
||||
void SetTranslated(bool on);
|
||||
void SetVisible(bool on);
|
||||
void SetTransparency(int trans);
|
||||
|
||||
// Events
|
||||
// Key pressed for control
|
||||
virtual void OnKeyPress(const KeyInput &) {}
|
||||
// Mouse button down - return 'True' to lock focus
|
||||
virtual bool OnMouseDown() {
|
||||
return false;
|
||||
}
|
||||
// Mouse moves onto control
|
||||
virtual void OnMouseEnter() {
|
||||
}
|
||||
// Mouse moves off control
|
||||
virtual void OnMouseLeave() {
|
||||
}
|
||||
// Mouse moves over control - x,y relative to gui
|
||||
virtual void OnMouseMove(int /*x*/, int /*y*/) {
|
||||
}
|
||||
// Mouse button up
|
||||
virtual void OnMouseUp() {
|
||||
}
|
||||
// Control was resized
|
||||
virtual void OnResized() { MarkPositionChanged(true); }
|
||||
|
||||
// Serialization
|
||||
virtual void ReadFromFile(Shared::Stream *in, GuiVersion gui_version);
|
||||
virtual void WriteToFile(Shared::Stream *out) const;
|
||||
virtual void ReadFromSavegame(Shared::Stream *in, GuiSvgVersion svg_ver);
|
||||
virtual void WriteToSavegame(Shared::Stream *out) const;
|
||||
|
||||
// TODO: these members are currently public; hide them later
|
||||
public:
|
||||
// Manually marks GUIObject as graphically changed
|
||||
// NOTE: this only matters if control's own graphic changes, but not its
|
||||
// logical (visible, clickable, etc) or visual (e.g. transparency) state.
|
||||
void MarkChanged();
|
||||
// Notifies parent GUI that this control has changed its visual state
|
||||
void MarkParentChanged();
|
||||
// Notifies parent GUI that this control has changed its location (pos, size)
|
||||
void MarkPositionChanged(bool self_changed);
|
||||
// Notifies parent GUI that this control's interactive state has changed
|
||||
void MarkStateChanged(bool self_changed, bool parent_changed);
|
||||
bool HasChanged() const { return _hasChanged; };
|
||||
void ClearChanged();
|
||||
|
||||
int32_t Id; // GUI object's identifier
|
||||
int32_t ParentId; // id of parent GUI
|
||||
String Name; // script name
|
||||
|
||||
int32_t X;
|
||||
int32_t Y;
|
||||
int32_t ZOrder;
|
||||
bool IsActivated; // signals user interaction
|
||||
|
||||
String EventHandlers[MAX_GUIOBJ_EVENTS]; // script function names
|
||||
|
||||
protected:
|
||||
uint32_t Flags; // generic style and behavior flags
|
||||
int32_t _width;
|
||||
int32_t _height;
|
||||
int32_t _transparency; // "incorrect" alpha (in legacy 255-range units)
|
||||
bool _hasChanged;
|
||||
|
||||
// TODO: explicit event names & handlers for every event
|
||||
// FIXME: these must be static!! per type
|
||||
int32_t _scEventCount; // number of supported script events
|
||||
String _scEventNames[MAX_GUIOBJ_EVENTS]; // script event names
|
||||
String _scEventArgs[MAX_GUIOBJ_EVENTS]; // script handler params
|
||||
};
|
||||
|
||||
// Converts legacy alignment type used in GUI Label/ListBox data (only left/right/center)
|
||||
HorAlignment ConvertLegacyGUIAlignment(LegacyGUIAlignment align);
|
||||
LegacyGUIAlignment GetLegacyGUIAlignment(HorAlignment align);
|
||||
|
||||
} // namespace Shared
|
||||
} // namespace AGS
|
||||
|
||||
// Tells if all controls are disabled
|
||||
|
||||
// Tells if the given control is considered enabled, taking global flag into account
|
||||
inline bool IsGUIEnabled(AGS::Shared::GUIObject *g) {
|
||||
return (_G(all_buttons_disabled) < 0) && g->IsEnabled();
|
||||
}
|
||||
|
||||
} // namespace AGS3
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user