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129
engines/ags/shared/game/custom_properties.cpp
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129
engines/ags/shared/game/custom_properties.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/shared/game/custom_properties.h"
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#include "ags/shared/util/stream.h"
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#include "ags/shared/util/string_utils.h"
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namespace AGS3 {
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namespace AGS {
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namespace Shared {
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PropertyDesc::PropertyDesc() {
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Type = kPropertyBoolean;
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}
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PropertyDesc::PropertyDesc(const String &name, PropertyType type, const String &desc, const String &def_value) {
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Name = name;
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Type = type;
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Description = desc;
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DefaultValue = def_value;
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}
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namespace Properties {
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PropertyError ReadSchema(PropertySchema &schema, Stream *in) {
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PropertyVersion version = (PropertyVersion)in->ReadInt32();
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if (version < kPropertyVersion_Initial ||
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version > kPropertyVersion_Current) {
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return kPropertyErr_UnsupportedFormat;
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}
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PropertyDesc prop;
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int count = in->ReadInt32();
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if (version == kPropertyVersion_Initial) {
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for (int i = 0; i < count; ++i) {
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prop.Name.Read(in, LEGACY_MAX_CUSTOM_PROP_SCHEMA_NAME_LENGTH);
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prop.Description.Read(in, LEGACY_MAX_CUSTOM_PROP_DESC_LENGTH);
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prop.DefaultValue.Read(in, LEGACY_MAX_CUSTOM_PROP_VALUE_LENGTH);
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prop.Type = (PropertyType)in->ReadInt32();
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schema[prop.Name] = prop;
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}
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} else {
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for (int i = 0; i < count; ++i) {
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prop.Name = StrUtil::ReadString(in);
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prop.Type = (PropertyType)in->ReadInt32();
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prop.Description = StrUtil::ReadString(in);
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prop.DefaultValue = StrUtil::ReadString(in);
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schema[prop.Name] = prop;
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}
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}
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return kPropertyErr_NoError;
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}
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void WriteSchema(const PropertySchema &schema, Stream *out) {
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out->WriteInt32(kPropertyVersion_Current);
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out->WriteInt32(schema.size());
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for (PropertySchema::const_iterator it = schema.begin();
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it != schema.end(); ++it) {
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const PropertyDesc &prop = it->_value;
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StrUtil::WriteString(prop.Name, out);
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out->WriteInt32(prop.Type);
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StrUtil::WriteString(prop.Description, out);
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StrUtil::WriteString(prop.DefaultValue, out);
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}
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}
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PropertyError ReadValues(StringIMap &map, Stream *in, bool aligned) {
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PropertyVersion version = (PropertyVersion)in->ReadInt32();
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if (version < kPropertyVersion_Initial ||
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version > kPropertyVersion_Current) {
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return kPropertyErr_UnsupportedFormat;
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}
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int count = in->ReadInt32();
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if (version == kPropertyVersion_Initial) {
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for (int i = 0; i < count; ++i) {
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String name = String::FromStream(in, LEGACY_MAX_CUSTOM_PROP_NAME_LENGTH);
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map[name] = String::FromStream(in, LEGACY_MAX_CUSTOM_PROP_VALUE_LENGTH);
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}
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} else {
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if (aligned) {
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for (int i = 0; i < count; ++i) {
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String name = StrUtil::ReadStringAligned(in);
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map[name] = StrUtil::ReadStringAligned(in);
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}
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} else {
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for (int i = 0; i < count; ++i) {
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String name = StrUtil::ReadString(in);
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map[name] = StrUtil::ReadString(in);
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}
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}
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}
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return kPropertyErr_NoError;
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}
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void WriteValues(const StringIMap &map, Stream *out) {
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out->WriteInt32(kPropertyVersion_Current);
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out->WriteInt32(map.size());
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for (StringIMap::const_iterator it = map.begin();
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it != map.end(); ++it) {
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StrUtil::WriteString(it->_key, out);
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StrUtil::WriteString(it->_value, out);
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}
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}
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} // namespace Properties
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} // namespace Shared
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} // namespace AGS
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} // namespace AGS3
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