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engines/ags/shared/font/wfn_font.h
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108
engines/ags/shared/font/wfn_font.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//=============================================================================
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//
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// WFNFont - an immutable AGS font object.
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//
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//-----------------------------------------------------------------------------
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//
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// WFN format:
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// - signature ( 15 )
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// - offsets table offset ( 2 )
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// - characters table (for unknown number of char items):
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// - width ( 2 )
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// - height ( 2 )
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// - pixel bits ( (width / 8 + 1) * height )
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// - any unknown data
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// - offsets table (for X chars):
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// - character offset ( 2 )
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//
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// NOTE: unfortunately, at the moment the format does not provide means to
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// know the number of supported characters for certain, and the size of the
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// data (file) is used to determine that.
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//
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//=============================================================================
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#ifndef AGS_SHARED_FONT_WFN_FONT_H
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#define AGS_SHARED_FONT_WFN_FONT_H
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#include "common/std/vector.h"
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#include "ags/shared/core/types.h"
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namespace AGS3 {
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namespace AGS {
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namespace Shared {
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class Stream;
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} // namespace Shared
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} // namespace AGS
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enum WFNError {
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kWFNErr_NoError,
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kWFNErr_BadSignature,
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kWFNErr_BadTableAddress,
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kWFNErr_HasBadCharacters
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};
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struct WFNChar {
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uint16_t Width;
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uint16_t Height;
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const uint8_t *Data;
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WFNChar();
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inline size_t GetRowByteCount() const {
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return (Width + 7) / 8;
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}
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inline size_t GetRequiredPixelSize() const {
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return GetRowByteCount() * Height;
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}
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// Ensure character's width & height fit in given number of pixel bytes
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void RestrictToBytes(size_t bytes);
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};
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class WFNFont {
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public:
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inline uint16_t GetCharCount() const {
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return static_cast<uint16_t>(_refs.size());
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}
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// Get WFN character for the given code; if the character is missing, returns empty character
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const WFNChar &GetChar(uint16_t code) const;
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void Clear();
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// Reads WFNFont object, using data_size bytes from stream; if data_size = 0,
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// the available stream's length is used instead. Returns error code.
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WFNError ReadFromFile(AGS::Shared::Stream *in, const soff_t data_size = 0);
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protected:
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std::vector<const WFNChar *> _refs; // reference array, contains pointers to elements of _items
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std::vector<WFNChar> _items; // actual character items
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std::vector<uint8_t> _pixelData; // pixel data array
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};
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} // namespace AGS3
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#endif
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