Initial commit
This commit is contained in:
80
engines/ags/shared/ac/mouse_cursor.cpp
Normal file
80
engines/ags/shared/ac/mouse_cursor.cpp
Normal file
@@ -0,0 +1,80 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ags/shared/ac/mouse_cursor.h"
|
||||
#include "ags/shared/util/stream.h"
|
||||
#include "ags/shared/util/string_utils.h"
|
||||
#include "common/util.h"
|
||||
|
||||
namespace AGS3 {
|
||||
|
||||
using namespace AGS::Shared;
|
||||
|
||||
void MouseCursor::clear() {
|
||||
pic = 0;
|
||||
hotx = hoty = 0;
|
||||
view = -1;
|
||||
name.Empty();
|
||||
flags = 0;
|
||||
}
|
||||
|
||||
void MouseCursor::ReadFromFile(Stream *in) {
|
||||
pic = in->ReadInt32();
|
||||
hotx = in->ReadInt16();
|
||||
hoty = in->ReadInt16();
|
||||
view = in->ReadInt16();
|
||||
StrUtil::ReadCStrCount(legacy_name, in, LEGACY_MAX_CURSOR_NAME_LENGTH);
|
||||
flags = in->ReadInt8();
|
||||
in->Seek(3); // alignment padding to int32
|
||||
|
||||
name = legacy_name;
|
||||
}
|
||||
|
||||
void MouseCursor::WriteToFile(Stream *out) {
|
||||
out->WriteInt32(pic);
|
||||
out->WriteInt16(hotx);
|
||||
out->WriteInt16(hoty);
|
||||
out->WriteInt16(view);
|
||||
out->Write(legacy_name, LEGACY_MAX_CURSOR_NAME_LENGTH);
|
||||
out->WriteInt8(flags);
|
||||
out->WriteByteCount(0, 3); // alignment padding to int32
|
||||
}
|
||||
|
||||
void MouseCursor::ReadFromSavegame(Stream *in, int cmp_ver) {
|
||||
pic = in->ReadInt32();
|
||||
hotx = static_cast<int16_t>(in->ReadInt32());
|
||||
hoty = static_cast<int16_t>(in->ReadInt32());
|
||||
view = static_cast<int16_t>(in->ReadInt32());
|
||||
flags = static_cast<int8_t>(in->ReadInt32());
|
||||
if (cmp_ver >= kCursorSvgVersion_36016)
|
||||
animdelay = in->ReadInt32();
|
||||
}
|
||||
|
||||
void MouseCursor::WriteToSavegame(Stream *out) const {
|
||||
out->WriteInt32(pic);
|
||||
out->WriteInt32(hotx);
|
||||
out->WriteInt32(hoty);
|
||||
out->WriteInt32(view);
|
||||
out->WriteInt32(flags);
|
||||
out->WriteInt32(animdelay);
|
||||
}
|
||||
|
||||
} // namespace AGS3
|
||||
Reference in New Issue
Block a user