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122
engines/ags/plugins/core/room.cpp
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122
engines/ags/plugins/core/room.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/plugins/core/room.h"
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#include "ags/engine/ac/room.h"
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namespace AGS3 {
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namespace Plugins {
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namespace Core {
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void Room::AGS_EngineStartup(IAGSEngine *engine) {
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ScriptContainer::AGS_EngineStartup(engine);
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SCRIPT_METHOD(Room::GetDrawingSurfaceForBackground^1, Room::GetDrawingSurfaceForBackground);
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SCRIPT_METHOD(Room::GetProperty^1, Room::GetProperty);
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SCRIPT_METHOD(Room::GetTextProperty^1, Room::GetTextProperty);
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SCRIPT_METHOD(Room::SetProperty^2, Room::SetProperty);
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SCRIPT_METHOD(Room::SetTextProperty^2, Room::SetTextProperty);
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SCRIPT_METHOD(Room::get_BottomEdge, Room::GetBottomEdge);
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SCRIPT_METHOD(Room::get_ColorDepth, Room::GetColorDepth);
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SCRIPT_METHOD(Room::get_Height, Room::GetHeight);
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SCRIPT_METHOD(Room::get_LeftEdge, Room::GetLeftEdge);
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SCRIPT_METHOD(Room::geti_Messages, Room::GetMessages);
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SCRIPT_METHOD(Room::get_MusicOnLoad, Room::GetMusicOnLoad);
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SCRIPT_METHOD(Room::get_ObjectCount, Room::GetObjectCount);
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SCRIPT_METHOD(Room::get_RightEdge, Room::GetRightEdge);
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SCRIPT_METHOD(Room::get_TopEdge, Room::GetTopEdge);
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SCRIPT_METHOD(Room::get_Width, Room::GetWidth);
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}
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void Room::GetDrawingSurfaceForBackground(ScriptMethodParams ¶ms) {
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PARAMS1(int, backgroundNumber);
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params._result = AGS3::Room_GetDrawingSurfaceForBackground(backgroundNumber);
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}
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void Room::GetProperty(ScriptMethodParams ¶ms) {
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PARAMS1(const char *, property);
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params._result = AGS3::Room_GetProperty(property);
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}
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void Room::GetTextProperty(ScriptMethodParams ¶ms) {
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PARAMS1(const char *, property);
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params._result = AGS3::Room_GetTextProperty(property);
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}
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void Room::SetProperty(ScriptMethodParams ¶ms) {
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PARAMS2(const char *, property, int, value);
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params._result = AGS3::Room_SetProperty(property, value);
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}
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void Room::SetTextProperty(ScriptMethodParams ¶ms) {
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PARAMS2(const char *, property, const char *, value);
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params._result = AGS3::Room_SetTextProperty(property, value);
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}
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void Room::GetBottomEdge(ScriptMethodParams ¶ms) {
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params._result = AGS3::Room_GetBottomEdge();
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}
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void Room::GetColorDepth(ScriptMethodParams ¶ms) {
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params._result = AGS3::Room_GetColorDepth();
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}
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void Room::GetHeight(ScriptMethodParams ¶ms) {
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params._result = AGS3::Room_GetHeight();
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}
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void Room::GetLeftEdge(ScriptMethodParams ¶ms) {
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params._result = AGS3::Room_GetLeftEdge();
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}
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void Room::GetMessages(ScriptMethodParams ¶ms) {
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PARAMS1(int, index);
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params._result = AGS3::Room_GetMessages(index);
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}
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void Room::GetMusicOnLoad(ScriptMethodParams ¶ms) {
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params._result = AGS3::Room_GetMusicOnLoad();
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}
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void Room::GetObjectCount(ScriptMethodParams ¶ms) {
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params._result = AGS3::Room_GetObjectCount();
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}
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void Room::GetRightEdge(ScriptMethodParams ¶ms) {
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params._result = AGS3::Room_GetRightEdge();
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}
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void Room::GetTopEdge(ScriptMethodParams ¶ms) {
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params._result = AGS3::Room_GetTopEdge();
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}
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void Room::GetWidth(ScriptMethodParams ¶ms) {
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params._result = AGS3::Room_GetWidth();
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}
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void Room::RoomExists(ScriptMethodParams ¶ms) {
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PARAMS1(int, room);
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params._result = AGS3::Room_Exists(room);
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}
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} // namespace Core
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} // namespace Plugins
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} // namespace AGS3
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