Initial commit
This commit is contained in:
189
engines/ags/plugins/ags_sprite_video/ags_sprite_video.cpp
Normal file
189
engines/ags/plugins/ags_sprite_video/ags_sprite_video.cpp
Normal file
@@ -0,0 +1,189 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* of the License, or(at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ags/plugins/ags_sprite_video/ags_sprite_video.h"
|
||||
#include "common/debug.h"
|
||||
|
||||
namespace AGS3 {
|
||||
namespace Plugins {
|
||||
namespace AGSSpriteVideo {
|
||||
|
||||
const char *AGSSpriteVideo::AGS_GetPluginName() {
|
||||
return "AGS SpriteVideo Plugin";
|
||||
}
|
||||
|
||||
int LoopsPerSecond;
|
||||
char video_filename[200];
|
||||
|
||||
struct D3D : public IAGSScriptManagedObject {
|
||||
public:
|
||||
int Dispose(void *address, bool force) override {
|
||||
delete this;
|
||||
return true;
|
||||
}
|
||||
const char *GetType() override {
|
||||
return "D3D";
|
||||
};
|
||||
int Serialize(void *address, char *buffer, int bufsize) override {
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
struct D3DVideo : public IAGSScriptManagedObject {
|
||||
public:
|
||||
int Dispose(void *address, bool force) override {
|
||||
delete this;
|
||||
return true;
|
||||
}
|
||||
const char *GetType() override {
|
||||
return "D3DVideo";
|
||||
};
|
||||
int Serialize(void *address, char *buffer, int bufsize) override {
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
void AGSSpriteVideo::AGS_EngineStartup(IAGSEngine *engine) {
|
||||
PluginBase::AGS_EngineStartup(engine);
|
||||
|
||||
SCRIPT_METHOD(D3D::SetLoopsPerSecond^1, AGSSpriteVideo::SetLoopsPerSecond);
|
||||
SCRIPT_METHOD(D3D::OpenVideo^1, AGSSpriteVideo::OpenVideo);
|
||||
SCRIPT_METHOD(D3D::OpenSprite, AGSSpriteVideo::OpenSprite);
|
||||
SCRIPT_METHOD(D3D::OpenSpriteFile, AGSSpriteVideo::OpenSpriteFile);
|
||||
|
||||
SCRIPT_METHOD(D3D_Video::get_scaling, AGSSpriteVideo::get_scaling);
|
||||
SCRIPT_METHOD(D3D_Video::set_scaling, AGSSpriteVideo::set_scaling);
|
||||
SCRIPT_METHOD(D3D_Video::get_relativeTo, AGSSpriteVideo::get_relativeTo);
|
||||
SCRIPT_METHOD(D3D_Video::set_relativeTo, AGSSpriteVideo::set_relativeTo);
|
||||
SCRIPT_METHOD(D3D_Video::get_isLooping, AGSSpriteVideo::get_isLooping);
|
||||
SCRIPT_METHOD(D3D_Video::set_isLooping, AGSSpriteVideo::set_isLooping);
|
||||
SCRIPT_METHOD(D3D_Video::SetAnchor^2, AGSSpriteVideo::SetAnchor);
|
||||
SCRIPT_METHOD(D3D_Video::Autoplay^0, AGSSpriteVideo::Autoplay);
|
||||
SCRIPT_METHOD(D3D_Video::IsAutoplaying, AGSSpriteVideo::IsAutoplaying);
|
||||
SCRIPT_METHOD(D3D_Video::StopAutoplay, AGSSpriteVideo::StopAutoplay);
|
||||
SCRIPT_METHOD(D3D_Video::get_renderStage, AGSSpriteVideo::get_renderstage);
|
||||
SCRIPT_METHOD(D3D_Video::set_renderStage, AGSSpriteVideo::set_renderstage);
|
||||
SCRIPT_METHOD(D3D_Video::NextFrame^0, AGSSpriteVideo::NextFrame);
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::SetLoopsPerSecond(ScriptMethodParams ¶ms) {
|
||||
PARAMS1(int, loops);
|
||||
|
||||
debug(0, "AGSSpriteVideo: STUB - D3D SetLoopsPerSecond: %d", loops);
|
||||
LoopsPerSecond = loops;
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::OpenVideo(ScriptMethodParams ¶ms) {
|
||||
PARAMS1(char *, filename);
|
||||
|
||||
debug(0, "AGSSpriteVideo: STUB - D3D OpenVideo: %s", filename);
|
||||
D3DVideo *video = new D3DVideo();
|
||||
_engine->RegisterManagedObject(video, video);
|
||||
strncpy(video_filename, filename, sizeof(video_filename) - 1);
|
||||
LoopsPerSecond = 40;
|
||||
|
||||
params._result = video;
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::OpenSprite(ScriptMethodParams ¶ms) {
|
||||
// PARAMS1(int, graphic);
|
||||
|
||||
debug(0, "AGSSpriteVideo: STUB - D3D OpenSprite");
|
||||
params._result = 0;
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::OpenSpriteFile(ScriptMethodParams ¶ms) {
|
||||
// PARAMS2(char *, filename, int, filtering);
|
||||
|
||||
debug(0, "AGSSpriteVideo: STUB - D3D OpenSpriteFile");
|
||||
params._result = 0;
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::get_scaling(ScriptMethodParams ¶ms) {
|
||||
debug(0, "AGSSpriteVideo: STUB - D3DVideo get_scaling");
|
||||
params._result = 1;
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::set_scaling(ScriptMethodParams ¶ms) {
|
||||
// PARAMS1(float, scaling);
|
||||
|
||||
debug(0, "AGSSpriteVideo: STUB - D3DVideo set_scaling");
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::get_relativeTo(ScriptMethodParams ¶ms) {
|
||||
debug(0, "AGSSpriteVideo: STUB - D3DVideo get_relativeTo");
|
||||
params._result = 1;
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::set_relativeTo(ScriptMethodParams ¶ms) {
|
||||
// PARAMS1(int, relative_to);
|
||||
|
||||
debug(0, "AGSSpriteVideo: STUB - D3DVideo set_relativeTo");
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::get_isLooping(ScriptMethodParams ¶ms) {
|
||||
debug(0, "AGSSpriteVideo: STUB - D3DVideo get_isLooping");
|
||||
params._result = false;
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::set_isLooping(ScriptMethodParams ¶ms) {
|
||||
// PARAMS1(bool, looping);
|
||||
|
||||
debug(0, "AGSSpriteVideo: STUB - D3DVideo set_isLooping");
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::SetAnchor(ScriptMethodParams ¶ms) {
|
||||
// PARAMS2(float, x, float, y);
|
||||
|
||||
debug(0, "AGSSpriteVideo: STUB - D3DVideo SetAnchor");
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::Autoplay(ScriptMethodParams ¶ms) {
|
||||
|
||||
debug(0, "AGSSpriteVideo: STUB - D3DVideo Autoplay");
|
||||
warning("Current video: %s", video_filename);
|
||||
warning("Video playback is not yet implemented");
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::IsAutoplaying(ScriptMethodParams ¶ms) {
|
||||
debug(0, "AGSSpriteVideo: STUB - D3D IsAutoPlaying");
|
||||
params._result = false;
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::StopAutoplay(ScriptMethodParams ¶ms) {
|
||||
debug(0, "AGSSpriteVideo: STUB - D3D StopAutoplay");
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::get_renderstage(ScriptMethodParams ¶ms) {
|
||||
debug(0, "AGSSpriteVideo: STUB - D3D get_renderstage");
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::set_renderstage(ScriptMethodParams ¶ms) {
|
||||
debug(0, "AGSSpriteVideo: STUB - D3D set_renderstage");
|
||||
}
|
||||
|
||||
void AGSSpriteVideo::NextFrame(ScriptMethodParams ¶ms) {
|
||||
debug(0, "AGSSpriteVideo: STUB - D3D NextFrame");
|
||||
}
|
||||
|
||||
} // namespace AGSSpriteVideo
|
||||
} // namespace Plugins
|
||||
} // namespace AGS3
|
||||
66
engines/ags/plugins/ags_sprite_video/ags_sprite_video.h
Normal file
66
engines/ags/plugins/ags_sprite_video/ags_sprite_video.h
Normal file
@@ -0,0 +1,66 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* of the License, or(at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef AGS_PLUGINS_AGS_SPRITE_VIDEO_H
|
||||
#define AGS_PLUGINS_AGS_SPRITE_VIDEO_H
|
||||
|
||||
#include "ags/plugins/ags_plugin.h"
|
||||
|
||||
namespace AGS3 {
|
||||
namespace Plugins {
|
||||
namespace AGSSpriteVideo {
|
||||
|
||||
class AGSSpriteVideo : public PluginBase {
|
||||
SCRIPT_HASH(AGSSpriteVideo)
|
||||
protected:
|
||||
void SetLoopsPerSecond(ScriptMethodParams ¶ms);
|
||||
void OpenVideo(ScriptMethodParams ¶ms);
|
||||
void OpenSprite(ScriptMethodParams ¶ms);
|
||||
void OpenSpriteFile(ScriptMethodParams ¶ms);
|
||||
|
||||
void get_scaling(ScriptMethodParams ¶ms);
|
||||
void set_scaling(ScriptMethodParams ¶ms);
|
||||
void get_relativeTo(ScriptMethodParams ¶ms);
|
||||
void set_relativeTo(ScriptMethodParams ¶ms);
|
||||
void get_isLooping(ScriptMethodParams ¶ms);
|
||||
void set_isLooping(ScriptMethodParams ¶ms);
|
||||
void SetAnchor(ScriptMethodParams ¶ms);
|
||||
void Autoplay(ScriptMethodParams ¶ms);
|
||||
void IsAutoplaying(ScriptMethodParams ¶ms);
|
||||
void StopAutoplay(ScriptMethodParams ¶ms);
|
||||
void get_renderstage(ScriptMethodParams ¶ms);
|
||||
void set_renderstage(ScriptMethodParams ¶ms);
|
||||
void NextFrame(ScriptMethodParams ¶ms);
|
||||
|
||||
public:
|
||||
AGSSpriteVideo() : PluginBase() {}
|
||||
virtual ~AGSSpriteVideo() {}
|
||||
|
||||
const char *AGS_GetPluginName() override;
|
||||
void AGS_EngineStartup(IAGSEngine *engine) override;
|
||||
};
|
||||
|
||||
|
||||
} // namespace AGSSpriteVideo
|
||||
} // namespace Plugins
|
||||
} // namespace AGS3
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user