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119
engines/ags/plugins/ags_joy/ags_joy.cpp
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119
engines/ags/plugins/ags_joy/ags_joy.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* of the License, or(at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/plugins/ags_joy/ags_joy.h"
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#include "ags/shared/core/platform.h"
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namespace AGS3 {
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namespace Plugins {
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namespace AGSJoy {
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const char *AGSJoy::AGS_GetPluginName() {
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return "AGSJoy";
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}
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void AGSJoy::AGS_EngineStartup(IAGSEngine *engine) {
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PluginBase::AGS_EngineStartup(engine);
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// Register functions
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SCRIPT_METHOD(JoystickCount, AGSJoy::Count);
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SCRIPT_METHOD(JoystickName, AGSJoy::Name);
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SCRIPT_METHOD(JoystickRescan, AGSJoy::Rescan);
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SCRIPT_METHOD(Joystick::Open, AGSJoy::Open);
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SCRIPT_METHOD(Joystick::IsOpen, AGSJoy::IsOpen);
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SCRIPT_METHOD(Joystick::Click, AGSJoy::Click);
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SCRIPT_METHOD(Joystick::Close, AGSJoy::Close);
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SCRIPT_METHOD(Joystick::Valid, AGSJoy::Valid);
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SCRIPT_METHOD(Joystick::Unplugged, AGSJoy::Unplugged);
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SCRIPT_METHOD(Joystick::GetName, AGSJoy::GetName);
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SCRIPT_METHOD(Joystick::GetAxis, AGSJoy::GetAxis);
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SCRIPT_METHOD(Joystick::IsButtonDown, AGSJoy::IsButtonDown);
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SCRIPT_METHOD(Joystick::IsJoyBtnDown, AGSJoy::IsJoyBtnDown);
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SCRIPT_METHOD(Joystick::Update, AGSJoy::Update);
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SCRIPT_METHOD(Joystick::DisableEvents, AGSJoy::DisableEvents);
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SCRIPT_METHOD(Joystick::EnableEvents, AGSJoy::EnableEvents);
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}
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void AGSJoy::Count(ScriptMethodParams ¶ms) {
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params._result = 0;
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}
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void AGSJoy::Name(ScriptMethodParams ¶ms) {
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params._result = 0;
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}
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void AGSJoy::Rescan(ScriptMethodParams ¶ms) {
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params._result = 0;
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}
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void AGSJoy::Open(ScriptMethodParams ¶ms) {
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params._result = 0;
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}
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void AGSJoy::IsOpen(ScriptMethodParams ¶ms) {
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params._result = 0;
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}
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void AGSJoy::Click(ScriptMethodParams ¶ms) {
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PARAMS1(int, button);
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PluginSimulateMouseClick(button);
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}
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void AGSJoy::Close(ScriptMethodParams ¶ms) {
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}
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void AGSJoy::Valid(ScriptMethodParams ¶ms) {
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params._result = 0;
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}
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void AGSJoy::Unplugged(ScriptMethodParams ¶ms) {
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params._result = 0;
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}
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void AGSJoy::GetName(ScriptMethodParams ¶ms) {
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params._result = NumberPtr();
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}
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void AGSJoy::GetAxis(ScriptMethodParams ¶ms) {
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params._result = 0;
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}
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void AGSJoy::IsButtonDown(ScriptMethodParams ¶ms) {
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params._result = 0;
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}
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void AGSJoy::IsJoyBtnDown(ScriptMethodParams ¶ms) {
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params._result = 0;
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}
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void AGSJoy::Update(ScriptMethodParams ¶ms) {
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}
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void AGSJoy::DisableEvents(ScriptMethodParams ¶ms) {
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}
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void AGSJoy::EnableEvents(ScriptMethodParams ¶ms) {
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}
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} // namespace AGSJoy
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} // namespace Plugins
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} // namespace AGS3
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63
engines/ags/plugins/ags_joy/ags_joy.h
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63
engines/ags/plugins/ags_joy/ags_joy.h
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@@ -0,0 +1,63 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* of the License, or(at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_PLUGINS_AGS_JOY_AGS_JOY_H
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#define AGS_PLUGINS_AGS_JOY_AGS_JOY_H
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#include "ags/plugins/ags_plugin.h"
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namespace AGS3 {
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namespace Plugins {
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namespace AGSJoy {
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class AGSJoy : public PluginBase {
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SCRIPT_HASH(AGSJoy)
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private:
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void Count(ScriptMethodParams ¶ms);
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void Name(ScriptMethodParams ¶ms);
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void Rescan(ScriptMethodParams ¶ms);
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void Open(ScriptMethodParams ¶ms);
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void IsOpen(ScriptMethodParams ¶ms);
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void Click(ScriptMethodParams ¶ms);
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void Close(ScriptMethodParams ¶ms);
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void Valid(ScriptMethodParams ¶ms);
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void Unplugged(ScriptMethodParams ¶ms);
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void GetName(ScriptMethodParams ¶ms);
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void GetAxis(ScriptMethodParams ¶ms);
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void IsButtonDown(ScriptMethodParams ¶ms);
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void IsJoyBtnDown(ScriptMethodParams ¶ms);
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void Update(ScriptMethodParams ¶ms);
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void DisableEvents(ScriptMethodParams ¶ms);
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void EnableEvents(ScriptMethodParams ¶ms);
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public:
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AGSJoy() : PluginBase() {}
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virtual ~AGSJoy() {}
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const char *AGS_GetPluginName() override;
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void AGS_EngineStartup(IAGSEngine *lpEngine) override;
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};
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} // namespace AGSJoy
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} // namespace Plugins
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} // namespace AGS3
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#endif
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