Initial commit
This commit is contained in:
251
engines/ags/plugins/ags_galaxy_steam/ags_galaxy_steam.cpp
Normal file
251
engines/ags/plugins/ags_galaxy_steam/ags_galaxy_steam.cpp
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@@ -0,0 +1,251 @@
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/* ScummVM - Graphic Adventure Engine
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||||
*
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||||
* ScummVM is the legal property of its developers, whose names
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||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/metaengine.h"
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#include "ags/ags.h"
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#include "ags/plugins/ags_galaxy_steam/ags_galaxy_steam.h"
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#include "common/config-manager.h"
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namespace AGS3 {
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namespace Plugins {
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namespace AGSGalaxySteam {
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struct SteamData : public IAGSScriptManagedObject {
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public:
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Common::String steamLanguage = "english";
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int Dispose(void *address, bool force) override {
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delete this;
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return true;
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}
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const char *GetType() override {
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return "SteamData";
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};
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int Serialize(void *address, char *buffer, int bufsize) override {
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return 0;
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}
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};
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void AGS2Client::AGS_EngineStartup(IAGSEngine *engine) {
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PluginBase::AGS_EngineStartup(engine);
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SCRIPT_METHOD(AGS2Client::IsAchievementAchieved^1, AGS2Client::IsAchievementAchieved);
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SCRIPT_METHOD(AGS2Client::SetAchievementAchieved^1, AGS2Client::SetAchievementAchieved);
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SCRIPT_METHOD(AGS2Client::ResetAchievement^1, AGS2Client::ResetAchievement);
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SCRIPT_METHOD(AGS2Client::GetIntStat^1, AGS2Client::GetIntStat);
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SCRIPT_METHOD(AGS2Client::GetFloatStat^1, AGS2Client::GetFloatStat);
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SCRIPT_METHOD(AGS2Client::GetAverageRateStat^1, AGS2Client::GetAverageRateStat);
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SCRIPT_METHOD(AGS2Client::SetIntStat^2, AGS2Client::SetIntStat);
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SCRIPT_METHOD(AGS2Client::SetFloatStat^2, AGS2Client::SetFloatStat);
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SCRIPT_METHOD(AGS2Client::UpdateAverageRateStat^3, AGS2Client::UpdateAverageRateStat);
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SCRIPT_METHOD(AGS2Client::ResetStatsAndAchievements^0, AGS2Client::ResetStatsAndAchievements);
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SCRIPT_METHOD(AGS2Client::get_Initialized, AGS2Client::get_Initialized);
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SCRIPT_METHOD(AGS2Client::get_CurrentLeaderboardName, AGS2Client::get_CurrentLeaderboardName);
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SCRIPT_METHOD(AGS2Client::RequestLeaderboard^3, AGS2Client::RequestLeaderboard);
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SCRIPT_METHOD(AGS2Client::UploadScore^1, AGS2Client::UploadScore);
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SCRIPT_METHOD(AGS2Client::geti_LeaderboardNames, AGS2Client::geti_LeaderboardNames);
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SCRIPT_METHOD(AGS2Client::geti_LeaderboardScores, AGS2Client::geti_LeaderboardScores);
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SCRIPT_METHOD(AGS2Client::get_LeaderboardCount, AGS2Client::get_LeaderboardCount);
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SCRIPT_METHOD(AGS2Client::GetUserName^0, AGS2Client::GetUserName);
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SCRIPT_METHOD(AGS2Client::GetCurrentGameLanguage^0, AGS2Client::GetCurrentGameLanguage);
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SCRIPT_METHOD(AGS2Client::FindLeaderboard^1, AGS2Client::FindLeaderboard);
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SCRIPT_METHOD(AGS2Client::Initialize^2, AGS2Client::Initialize);
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Common::String gameTarget = ConfMan.getActiveDomainName();
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const MetaEngine *meta = ::AGS::g_vm->getMetaEngine();
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AchMan.setActiveDomain(meta->getAchievementsInfo(gameTarget));
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}
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void AGS2Client::IsAchievementAchieved(ScriptMethodParams ¶ms) {
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PARAMS1(char *, id);
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params._result = AchMan.isAchieved(id);
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}
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void AGS2Client::SetAchievementAchieved(ScriptMethodParams ¶ms) {
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PARAMS1(char *, id);
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params._result = AchMan.setAchievement(id);
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}
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void AGS2Client::ResetAchievement(ScriptMethodParams ¶ms) {
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PARAMS1(char *, id);
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params._result = AchMan.clearAchievement(id);
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}
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void AGS2Client::GetIntStat(ScriptMethodParams ¶ms) {
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PARAMS1(char *, id);
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params._result = AchMan.getStatInt(id);
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}
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void AGS2Client::GetFloatStat(ScriptMethodParams ¶ms) {
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PARAMS1(char *, id);
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params._result = PARAM_FROM_FLOAT(AchMan.getStatFloat(id));
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}
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void AGS2Client::GetAverageRateStat(ScriptMethodParams ¶ms) {
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PARAMS1(char *, id);
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params._result = PARAM_FROM_FLOAT(AchMan.getAverageRateStatFloat(id));
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}
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void AGS2Client::SetIntStat(ScriptMethodParams ¶ms) {
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PARAMS2(char *, id, int, value);
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params._result = AchMan.setStatInt(id, value);
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}
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void AGS2Client::SetFloatStat(ScriptMethodParams ¶ms) {
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PARAMS2(char *, id, int32, value);
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params._result = AchMan.setStatFloat(id, PARAM_TO_FLOAT(value));
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}
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void AGS2Client::UpdateAverageRateStat(ScriptMethodParams ¶ms) {
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PARAMS3(char *, id, int32, count, int32, times);
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params._result = AchMan.updateAverageRateStatFloat(id, PARAM_TO_FLOAT(count), PARAM_TO_FLOAT(times));
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}
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void AGS2Client::ResetStatsAndAchievements(ScriptMethodParams ¶ms) {
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AchMan.resetAllAchievements();
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AchMan.resetAllStats();
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}
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void AGS2Client::get_Initialized(ScriptMethodParams ¶ms) {
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params._result = AchMan.isReady();
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}
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void AGS2Client::get_CurrentLeaderboardName(ScriptMethodParams ¶ms) {
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warning("AGS2Client::get_CurrentLeaderboardName() is not implemented");
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params._result = 0;
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}
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void AGS2Client::RequestLeaderboard(ScriptMethodParams ¶ms) {
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warning("AGS2Client::RequestLeaderboard() is not implemented");
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params._result = 0;
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}
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void AGS2Client::UploadScore(ScriptMethodParams ¶ms) {
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warning("AGS2Client::UploadScore() is not implemented");
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params._result = 0;
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}
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void AGS2Client::geti_LeaderboardNames(ScriptMethodParams ¶ms) {
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warning("AGS2Client::geti_LeaderboardNames() is not implemented");
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params._result = 0;
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}
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void AGS2Client::geti_LeaderboardScores(ScriptMethodParams ¶ms) {
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warning("AGS2Client::geti_LeaderboardScores() is not implemented");
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params._result = 0;
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}
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void AGS2Client::get_LeaderboardCount(ScriptMethodParams ¶ms) {
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warning("AGS2Client::get_LeaderboardCount() is not implemented");
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params._result = 0;
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}
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void AGS2Client::GetUserName(ScriptMethodParams ¶ms) {
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warning("AGS2Client::GetUserName() is not implemented - Returning \'Player\'");
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params._result = _engine->CreateScriptString("Player");
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}
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void AGS2Client::GetCurrentGameLanguage(ScriptMethodParams ¶ms) {
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SteamData *steam_data = new SteamData();
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_engine->RegisterManagedObject(steam_data, steam_data);
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warning("AGS2Client::GetCurrentGameLanguage() is not implemented - Returning \'%s\'", steam_data->steamLanguage.c_str());
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params._result = steam_data->steamLanguage.c_str();
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}
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void AGS2Client::FindLeaderboard(ScriptMethodParams ¶ms) {
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warning("AGS2Client::FindLeaderboard() is not implemented");
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params._result = 0;
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}
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void AGS2Client::Initialize(ScriptMethodParams ¶ms) {
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PARAMS2(char *, clientId, char *, clientSecret);
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AchMan.setSpecialString("clientId", clientId);
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AchMan.setSpecialString("clientSecret", clientSecret);
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params._result = 0;
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}
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/*------------------------------------------------------------------*/
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const char *AGSGalaxy::AGS_GetPluginName() {
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return "AGSGalaxy";
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}
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void AGSGalaxy::AGS_EngineStartup(IAGSEngine *engine) {
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AGS2Client::AGS_EngineStartup(engine);
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SCRIPT_METHOD(AGSGalaxy::IsAchievementAchieved^1, AGSGalaxy::IsAchievementAchieved);
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SCRIPT_METHOD(AGSGalaxy::SetAchievementAchieved^1, AGSGalaxy::SetAchievementAchieved);
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SCRIPT_METHOD(AGSGalaxy::ResetAchievement^1, AGSGalaxy::ResetAchievement);
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SCRIPT_METHOD(AGSGalaxy::GetIntStat^1, AGSGalaxy::GetIntStat);
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SCRIPT_METHOD(AGSGalaxy::GetFloatStat^1, AGSGalaxy::GetFloatStat);
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SCRIPT_METHOD(AGSGalaxy::GetAverageRateStat^1, AGSGalaxy::GetAverageRateStat);
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SCRIPT_METHOD(AGSGalaxy::SetIntStat^2, AGSGalaxy::SetIntStat);
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SCRIPT_METHOD(AGSGalaxy::SetFloatStat^2, AGSGalaxy::SetFloatStat);
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SCRIPT_METHOD(AGSGalaxy::UpdateAverageRateStat^3, AGSGalaxy::UpdateAverageRateStat);
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SCRIPT_METHOD(AGSGalaxy::ResetStatsAndAchievements^0, AGSGalaxy::ResetStatsAndAchievements);
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SCRIPT_METHOD(AGSGalaxy::get_Initialized, AGSGalaxy::get_Initialized);
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SCRIPT_METHOD(AGSGalaxy::get_CurrentLeaderboardName, AGSGalaxy::get_CurrentLeaderboardName);
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SCRIPT_METHOD(AGSGalaxy::RequestLeaderboard^3, AGSGalaxy::RequestLeaderboard);
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SCRIPT_METHOD(AGSGalaxy::UploadScore^1, AGSGalaxy::UploadScore);
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SCRIPT_METHOD(AGSGalaxy::geti_LeaderboardNames, AGSGalaxy::geti_LeaderboardNames);
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SCRIPT_METHOD(AGSGalaxy::geti_LeaderboardScores, AGSGalaxy::geti_LeaderboardScores);
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SCRIPT_METHOD(AGSGalaxy::get_LeaderboardCount, AGSGalaxy::get_LeaderboardCount);
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SCRIPT_METHOD(AGSGalaxy::GetUserName^0, AGSGalaxy::GetUserName);
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SCRIPT_METHOD(AGSGalaxy::GetCurrentGameLanguage^0, AGSGalaxy::GetCurrentGameLanguage);
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SCRIPT_METHOD(AGSGalaxy::Initialize^2, AGSGalaxy::Initialize);
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}
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/*------------------------------------------------------------------*/
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const char *AGSSteam::AGS_GetPluginName() {
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return "AGSSteam";
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}
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void AGSSteam::AGS_EngineStartup(IAGSEngine *engine) {
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AGS2Client::AGS_EngineStartup(engine);
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SCRIPT_METHOD(AGSteam::IsAchievementAchieved^1, AGSSteam::IsAchievementAchieved);
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SCRIPT_METHOD(AGSteam::SetAchievementAchieved^1, AGSSteam::SetAchievementAchieved);
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SCRIPT_METHOD(AGSteam::ResetAchievement^1, AGSSteam::ResetAchievement);
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SCRIPT_METHOD(AGSteam::GetIntStat^1, AGSSteam::GetIntStat);
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SCRIPT_METHOD(AGSteam::GetFloatStat^1, AGSSteam::GetFloatStat);
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SCRIPT_METHOD(AGSteam::GetAverageRateStat^1, AGSSteam::GetAverageRateStat);
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SCRIPT_METHOD(AGSteam::SetIntStat^2, AGSSteam::SetIntStat);
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SCRIPT_METHOD(AGSteam::SetFloatStat^2, AGSSteam::SetFloatStat);
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SCRIPT_METHOD(AGSteam::UpdateAverageRateStat^3, AGSSteam::UpdateAverageRateStat);
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SCRIPT_METHOD(AGSteam::ResetStatsAndAchievements^0, AGSSteam::ResetStatsAndAchievements);
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SCRIPT_METHOD(AGSteam::get_Initialized, AGSSteam::get_Initialized);
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SCRIPT_METHOD(AGSteam::get_CurrentLeaderboardName, AGSSteam::get_CurrentLeaderboardName);
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SCRIPT_METHOD(AGSteam::RequestLeaderboard^3, AGSSteam::RequestLeaderboard);
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SCRIPT_METHOD(AGSteam::UploadScore^1, AGSSteam::UploadScore);
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SCRIPT_METHOD(AGSteam::geti_LeaderboardNames, AGSSteam::geti_LeaderboardNames);
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SCRIPT_METHOD(AGSteam::geti_LeaderboardScores, AGSSteam::geti_LeaderboardScores);
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SCRIPT_METHOD(AGSteam::get_LeaderboardCount, AGSSteam::get_LeaderboardCount);
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SCRIPT_METHOD(AGSteam::GetUserName^0, AGSSteam::GetUserName);
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SCRIPT_METHOD(AGSteam::GetCurrentGameLanguage^0, AGSSteam::GetCurrentGameLanguage);
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SCRIPT_METHOD(AGSteam::FindLeaderboard^1, AGSSteam::FindLeaderboard);
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}
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} // namespace AGSGalaxySteam
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} // namespace Plugins
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} // namespace AGS3
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91
engines/ags/plugins/ags_galaxy_steam/ags_galaxy_steam.h
Normal file
91
engines/ags/plugins/ags_galaxy_steam/ags_galaxy_steam.h
Normal file
@@ -0,0 +1,91 @@
|
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/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* of the License, or(at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef AGS_PLUGINS_AGS_GALAXY_STEAM_AGS_GALAXY_STEAM_H
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#define AGS_PLUGINS_AGS_GALAXY_STEAM_AGS_GALAXY_STEAM_H
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|
||||
#include "ags/plugins/ags_plugin.h"
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||||
#include "common/array.h"
|
||||
#include "common/rect.h"
|
||||
#include "common/str.h"
|
||||
#include "engines/achievements.h"
|
||||
|
||||
namespace AGS3 {
|
||||
namespace Plugins {
|
||||
namespace AGSGalaxySteam {
|
||||
|
||||
class AGS2Client : public PluginBase {
|
||||
SCRIPT_HASH(AGS2Client)
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||||
protected:
|
||||
void IsAchievementAchieved(ScriptMethodParams ¶ms);
|
||||
void SetAchievementAchieved(ScriptMethodParams ¶ms);
|
||||
void ResetAchievement(ScriptMethodParams ¶ms);
|
||||
void GetIntStat(ScriptMethodParams ¶ms);
|
||||
void GetFloatStat(ScriptMethodParams ¶ms);
|
||||
void GetAverageRateStat(ScriptMethodParams ¶ms);
|
||||
void SetIntStat(ScriptMethodParams ¶ms);
|
||||
void SetFloatStat(ScriptMethodParams ¶ms);
|
||||
void UpdateAverageRateStat(ScriptMethodParams ¶ms);
|
||||
void ResetStatsAndAchievements(ScriptMethodParams ¶ms);
|
||||
void get_Initialized(ScriptMethodParams ¶ms);
|
||||
void get_CurrentLeaderboardName(ScriptMethodParams ¶ms);
|
||||
void RequestLeaderboard(ScriptMethodParams ¶ms);
|
||||
void UploadScore(ScriptMethodParams ¶ms);
|
||||
void geti_LeaderboardNames(ScriptMethodParams ¶ms);
|
||||
void geti_LeaderboardScores(ScriptMethodParams ¶ms);
|
||||
void get_LeaderboardCount(ScriptMethodParams ¶ms);
|
||||
void GetUserName(ScriptMethodParams ¶ms);
|
||||
void GetCurrentGameLanguage(ScriptMethodParams ¶ms);
|
||||
void FindLeaderboard(ScriptMethodParams ¶ms);
|
||||
void Initialize(ScriptMethodParams ¶ms);
|
||||
|
||||
public:
|
||||
AGS2Client() : PluginBase() {}
|
||||
virtual ~AGS2Client() {}
|
||||
|
||||
void AGS_EngineStartup(IAGSEngine *engine) override;
|
||||
};
|
||||
|
||||
class AGSGalaxy : public AGS2Client {
|
||||
SCRIPT_HASH_SUB(AGSGalaxy, AGS2Client)
|
||||
public:
|
||||
AGSGalaxy() : AGS2Client() {}
|
||||
virtual ~AGSGalaxy() {}
|
||||
|
||||
const char *AGS_GetPluginName() override;
|
||||
void AGS_EngineStartup(IAGSEngine *engine) override;
|
||||
};
|
||||
|
||||
class AGSSteam : public AGS2Client {
|
||||
SCRIPT_HASH_SUB(AGSSteam, AGS2Client)
|
||||
public:
|
||||
AGSSteam() : AGS2Client() {}
|
||||
virtual ~AGSSteam() {}
|
||||
|
||||
const char *AGS_GetPluginName() override;
|
||||
void AGS_EngineStartup(IAGSEngine *engine) override;
|
||||
};
|
||||
|
||||
} // namespace AGSGalaxySteam
|
||||
} // namespace Plugins
|
||||
} // namespace AGS3
|
||||
|
||||
#endif
|
||||
68
engines/ags/plugins/ags_galaxy_steam/ags_wadjeteye_steam.cpp
Normal file
68
engines/ags/plugins/ags_galaxy_steam/ags_wadjeteye_steam.cpp
Normal file
@@ -0,0 +1,68 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ags/plugins/ags_galaxy_steam/ags_wadjeteye_steam.h"
|
||||
|
||||
namespace AGS3 {
|
||||
namespace Plugins {
|
||||
namespace AGSGalaxySteam {
|
||||
|
||||
void AGSWadjetEyeSteam::AddAchievement(ScriptMethodParams ¶ms) {
|
||||
warning("AGSWadjetEyeSteam::AddAchievement() is not implemented");
|
||||
params._result = 0;
|
||||
}
|
||||
|
||||
void AGSWadjetEyeSteam::AddStat(ScriptMethodParams ¶ms) {
|
||||
warning("AGSWadjetEyeSteam::AddStat() is not implemented");
|
||||
params._result = 0;
|
||||
}
|
||||
|
||||
void AGSWadjetEyeSteam::AGS_EngineStartup(IAGSEngine *engine) {
|
||||
AGSSteam::AGS_EngineStartup(engine);
|
||||
|
||||
SCRIPT_METHOD(Steam::AddAchievement^1, AGSWadjetEyeSteam::AddAchievement);
|
||||
SCRIPT_METHOD(Steam::AddStat^2, AGSWadjetEyeSteam::AddStat);
|
||||
SCRIPT_METHOD(Steam::IsAchievementAchieved^1, AGSWadjetEyeSteam::IsAchievementAchieved);
|
||||
SCRIPT_METHOD(Steam::SetAchievementAchieved^1, AGSWadjetEyeSteam::SetAchievementAchieved);
|
||||
SCRIPT_METHOD(Steam::ResetAchievement^1, AGSWadjetEyeSteam::ResetAchievement);
|
||||
SCRIPT_METHOD(Steam::GetIntStat^1, AGSWadjetEyeSteam::GetIntStat);
|
||||
SCRIPT_METHOD(Steam::GetFloatStat^1, AGSWadjetEyeSteam::GetFloatStat);
|
||||
SCRIPT_METHOD(Steam::GetAverageRateStat^1, AGSWadjetEyeSteam::GetAverageRateStat);
|
||||
SCRIPT_METHOD(Steam::SetIntStat^2, AGSWadjetEyeSteam::SetIntStat);
|
||||
SCRIPT_METHOD(Steam::SetFloatStat^2, AGSWadjetEyeSteam::SetFloatStat);
|
||||
SCRIPT_METHOD(Steam::UpdateAverageRateStat^3, AGSWadjetEyeSteam::UpdateAverageRateStat);
|
||||
SCRIPT_METHOD(Steam::ResetStatsAndAchievements^0, AGSWadjetEyeSteam::ResetStatsAndAchievements);
|
||||
SCRIPT_METHOD(Steam::get_Initialized, AGSWadjetEyeSteam::get_Initialized);
|
||||
SCRIPT_METHOD(Steam::get_CurrentLeaderboardName, AGSWadjetEyeSteam::get_CurrentLeaderboardName);
|
||||
SCRIPT_METHOD(Steam::RequestLeaderboard^3, AGSWadjetEyeSteam::RequestLeaderboard);
|
||||
SCRIPT_METHOD(Steam::UploadScore^1, AGSWadjetEyeSteam::UploadScore);
|
||||
SCRIPT_METHOD(Steam::geti_LeaderboardNames, AGSWadjetEyeSteam::geti_LeaderboardNames);
|
||||
SCRIPT_METHOD(Steam::geti_LeaderboardScores, AGSWadjetEyeSteam::geti_LeaderboardScores);
|
||||
SCRIPT_METHOD(Steam::get_LeaderboardCount, AGSWadjetEyeSteam::get_LeaderboardCount);
|
||||
SCRIPT_METHOD(Steam::GetUserName^0, AGSWadjetEyeSteam::GetUserName);
|
||||
SCRIPT_METHOD(Steam::GetCurrentGameLanguage^0, AGSWadjetEyeSteam::GetCurrentGameLanguage);
|
||||
SCRIPT_METHOD(Steam::FindLeaderboard^1, AGSWadjetEyeSteam::FindLeaderboard);
|
||||
SCRIPT_METHOD(Steam::Initialize^2, AGSWadjetEyeSteam::Initialize);
|
||||
}
|
||||
|
||||
} // namespace AGSGalaxySteam
|
||||
} // namespace Plugins
|
||||
} // namespace AGS3
|
||||
48
engines/ags/plugins/ags_galaxy_steam/ags_wadjeteye_steam.h
Normal file
48
engines/ags/plugins/ags_galaxy_steam/ags_wadjeteye_steam.h
Normal file
@@ -0,0 +1,48 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* of the License, or(at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef AGS_PLUGINS_AGS_GALAXY_STEAM_AGS_BLACKWELL_STEAM_H
|
||||
#define AGS_PLUGINS_AGS_GALAXY_STEAM_AGS_BLACKWELL_STEAM_H
|
||||
|
||||
#include "ags/plugins/ags_galaxy_steam/ags_galaxy_steam.h"
|
||||
|
||||
namespace AGS3 {
|
||||
namespace Plugins {
|
||||
namespace AGSGalaxySteam {
|
||||
|
||||
class AGSWadjetEyeSteam : public AGSSteam {
|
||||
SCRIPT_HASH_SUB(AGSWadjetEyeSteam, AGSSteam)
|
||||
private:
|
||||
void AddAchievement(ScriptMethodParams ¶ms);
|
||||
void AddStat(ScriptMethodParams ¶ms);
|
||||
|
||||
public:
|
||||
AGSWadjetEyeSteam() : AGSSteam() {}
|
||||
virtual ~AGSWadjetEyeSteam() {}
|
||||
|
||||
void AGS_EngineStartup(IAGSEngine *engine) override;
|
||||
};
|
||||
|
||||
} // namespace AGSGalaxySteam
|
||||
} // namespace Plugins
|
||||
} // namespace AGS3
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user