Initial commit
This commit is contained in:
81
engines/ags/engine/script/executing_script.h
Normal file
81
engines/ags/engine/script/executing_script.h
Normal file
@@ -0,0 +1,81 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef AGS_ENGINE_SCRIPT_EXECUTING_SCRIPT_H
|
||||
#define AGS_ENGINE_SCRIPT_EXECUTING_SCRIPT_H
|
||||
|
||||
#include "ags/engine/script/cc_instance.h"
|
||||
|
||||
namespace AGS3 {
|
||||
|
||||
enum PostScriptAction {
|
||||
ePSANewRoom,
|
||||
ePSAInvScreen,
|
||||
ePSARestoreGame,
|
||||
ePSARestoreGameDialog,
|
||||
ePSARunAGSGame,
|
||||
ePSARunDialog,
|
||||
ePSARestartGame,
|
||||
ePSASaveGame,
|
||||
ePSASaveGameDialog
|
||||
};
|
||||
|
||||
#define MAX_QUEUED_SCRIPTS 4
|
||||
#define MAX_QUEUED_ACTIONS 5
|
||||
#define MAX_QUEUED_ACTION_DESC 100
|
||||
#define MAX_FUNCTION_NAME_LEN 60
|
||||
#define MAX_QUEUED_PARAMS 4
|
||||
|
||||
enum ScriptInstType {
|
||||
kScInstGame,
|
||||
kScInstRoom
|
||||
};
|
||||
|
||||
struct QueuedScript {
|
||||
Shared::String FnName;
|
||||
ScriptInstType Instance;
|
||||
size_t ParamCount;
|
||||
RuntimeScriptValue Params[MAX_QUEUED_PARAMS];
|
||||
|
||||
QueuedScript();
|
||||
};
|
||||
|
||||
struct ExecutingScript {
|
||||
ccInstance *inst = nullptr;
|
||||
// owned fork; CHECKME: this seem unused in the current engine
|
||||
std::unique_ptr<ccInstance> forkedInst{};
|
||||
PostScriptAction postScriptActions[MAX_QUEUED_ACTIONS]{};
|
||||
const char *postScriptActionNames[MAX_QUEUED_ACTIONS]{};
|
||||
ScriptPosition postScriptActionPositions[MAX_QUEUED_ACTIONS]{};
|
||||
char postScriptSaveSlotDescription[MAX_QUEUED_ACTIONS][MAX_QUEUED_ACTION_DESC]{};
|
||||
int postScriptActionData[MAX_QUEUED_ACTIONS]{};
|
||||
int numPostScriptActions = 0;
|
||||
QueuedScript ScFnQueue[MAX_QUEUED_SCRIPTS]{};
|
||||
int numanother = 0;
|
||||
|
||||
ExecutingScript() = default;
|
||||
int queue_action(PostScriptAction act, int data, const char *aname);
|
||||
void run_another(const char *namm, ScriptInstType scinst, size_t param_count, const RuntimeScriptValue *params);
|
||||
};
|
||||
|
||||
} // namespace AGS3
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user