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engines/ags/engine/media/audio/clip_my_midi.h
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engines/ags/engine/media/audio/clip_my_midi.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_ENGINE_MEDIA_AUDIO_CLIP_MYMIDI_H
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#define AGS_ENGINE_MEDIA_AUDIO_CLIP_MYMIDI_H
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#include "ags/engine/media/audio/sound_clip.h"
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#include "ags/engine/media/audio/audio_defines.h"
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namespace AGS3 {
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// MIDI
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struct MYMIDI : public SOUNDCLIP {
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Audio::Mixer *_mixer;
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Common::SeekableReadStream *_data;
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int lengthInSeconds;
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SoundClipState _state;
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MYMIDI(Common::SeekableReadStream *data, bool repeat);
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~MYMIDI() override;
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void poll() override;
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void seek(int pos) override;
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void seek_ms(int pos_ms) override;
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int get_pos() override;
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int get_pos_ms() override;
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int get_length_ms() override;
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void pause() override;
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void resume() override;
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int get_sound_type() const override {
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return MUS_MIDI;
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}
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int play() override;
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int play_from(int position) override;
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bool is_playing() override;
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bool is_paused() override;
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void set_panning(int newPanning) override;
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void set_speed(int new_speed) override;
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void adjust_volume() override;
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};
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} // namespace AGS3
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#endif
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