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engines/ags/engine/media/audio/clip_my_midi.cpp
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124
engines/ags/engine/media/audio/clip_my_midi.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/shared/util/wgt2_allg.h"
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#include "ags/engine/media/audio/clip_my_midi.h"
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#include "ags/ags.h"
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#include "ags/music.h"
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namespace AGS3 {
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MYMIDI::MYMIDI(Common::SeekableReadStream *data, bool repeat) :
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_state(SoundClipInitial), _data(data), lengthInSeconds(0) {
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_mixer = ::AGS::g_vm->_mixer;
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_repeat = repeat;
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}
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MYMIDI::~MYMIDI() {
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::AGS::g_music->stop();
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delete _data;
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_data = nullptr;
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}
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void MYMIDI::poll() {
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bool playing = is_playing();
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if (playing)
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_state = SoundClipPlaying;
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else if (_state == SoundClipPlaying)
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_state = SoundClipStopped;
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}
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void MYMIDI::seek(int pos) {
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// pos is the beat number
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warning("TODO: MYMIDI::seek");
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}
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void MYMIDI::seek_ms(int pos_ms) {
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warning("TODO: MYMIDI::seek_ms");
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}
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int MYMIDI::get_pos() {
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// We don't know ms with midi
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return 0;
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}
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int MYMIDI::get_pos_ms() {
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// We don't know ms with midi
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return 0;
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}
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int MYMIDI::get_length_ms() {
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warning("TODO: MYMIDI::get_length_ms");
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return lengthInSeconds * 1000;
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}
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void MYMIDI::pause() {
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::AGS::g_music->pause();
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_state = SoundClipPaused;
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}
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void MYMIDI::resume() {
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if (_state != SoundClipPaused)
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return;
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::AGS::g_music->resume();
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_state = SoundClipPlaying;
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}
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int MYMIDI::play() {
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::AGS::g_music->playMusic(_data, _repeat);
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_state = SoundClipPlaying;
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return 1;
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}
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int MYMIDI::play_from(int position) {
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// TODO: Implement playing from arbitrary positions
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if (position == 0) {
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play();
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return 1;
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} else {
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return 0;
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}
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}
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bool MYMIDI::is_playing() {
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return ::AGS::g_music->isPlaying();
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}
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bool MYMIDI::is_paused() {
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return false;
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}
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void MYMIDI::set_panning(int newPanning) {
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// No implementation for MIDI
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}
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void MYMIDI::set_speed(int new_speed) {
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if (new_speed != 1000) // default
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warning("TODO: MYMIDI::set_speed=%d", new_speed);
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_speed = new_speed;
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}
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void MYMIDI::adjust_volume() {
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _vol255);
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}
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} // namespace AGS3
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