Initial commit
This commit is contained in:
65
engines/ags/engine/gfx/ddb.h
Normal file
65
engines/ags/engine/gfx/ddb.h
Normal file
@@ -0,0 +1,65 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
//=============================================================================
|
||||
//
|
||||
// Driver-dependant bitmap interface.
|
||||
//
|
||||
// This interface describes an individual sprite object. The actual texture
|
||||
// data (pixel data) may be shared among multiple DDBs, while DDB define
|
||||
// additional settings telling how to present the texture: transform, colorize,
|
||||
// and so on.
|
||||
//=============================================================================
|
||||
|
||||
#ifndef AGS_ENGINE_GFX_DDB_H
|
||||
#define AGS_ENGINE_GFX_DDB_H
|
||||
|
||||
namespace AGS3 {
|
||||
namespace AGS {
|
||||
namespace Engine {
|
||||
|
||||
class IDriverDependantBitmap {
|
||||
public:
|
||||
// Get an arbitrary sprite ID, returns UINT32_MAX if does not have one
|
||||
virtual uint32_t GetRefID() const = 0;
|
||||
|
||||
virtual int GetAlpha() const = 0;
|
||||
virtual void SetAlpha(int alpha) = 0; // 0-255
|
||||
virtual void SetFlippedLeftRight(bool isFlipped) = 0;
|
||||
virtual void SetStretch(int width, int height, bool useResampler = true) = 0;
|
||||
virtual void SetLightLevel(int light_level) = 0; // 0-255
|
||||
virtual void SetTint(int red, int green, int blue, int tintSaturation) = 0; // 0-255
|
||||
|
||||
virtual int GetWidth() const = 0;
|
||||
virtual int GetHeight() const = 0;
|
||||
virtual int GetColorDepth() const = 0;
|
||||
virtual bool MatchesFormat(AGS::Shared::Bitmap *other) const = 0;
|
||||
|
||||
protected:
|
||||
IDriverDependantBitmap() {}
|
||||
virtual ~IDriverDependantBitmap() {}
|
||||
};
|
||||
|
||||
} // namespace Engine
|
||||
} // namespace AGS
|
||||
} // namespace AGS3
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user