Initial commit
This commit is contained in:
56
engines/ags/engine/debugging/debug_log.h
Normal file
56
engines/ags/engine/debugging/debug_log.h
Normal file
@@ -0,0 +1,56 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef AGS_ENGINE_DEBUGGING_DEBUG_LOG_H
|
||||
#define AGS_ENGINE_DEBUGGING_DEBUG_LOG_H
|
||||
|
||||
#include "ags/engine/ac/runtime_defines.h"
|
||||
#include "ags/shared/ac/common.h"
|
||||
#include "ags/shared/debugging/out.h"
|
||||
#include "ags/shared/util/ini_util.h"
|
||||
#include "ags/shared/util/string.h"
|
||||
|
||||
namespace AGS3 {
|
||||
|
||||
struct ccInstance;
|
||||
|
||||
void init_debug(const AGS::Shared::ConfigTree &cfg, bool stderr_only);
|
||||
void apply_debug_config(const AGS::Shared::ConfigTree &cfg);
|
||||
void shutdown_debug();
|
||||
|
||||
// prints debug messages of given type tagged with kDbgGroup_Game,
|
||||
// prepending it with current room number and script position info
|
||||
void debug_script_print(AGS::Shared::MessageType mt, const char *msg, ...);
|
||||
// prints formatted debug warnings tagged with kDbgGroup_Game,
|
||||
// prepending it with current room number and script position info
|
||||
void debug_script_warn(const char *msg, ...);
|
||||
// prints formatted debug message tagged with kDbgGroup_Game,
|
||||
// prepending it with current room number and script position info
|
||||
void debug_script_log(const char *msg, ...);
|
||||
|
||||
// Connect engine to external debugger, if one is available
|
||||
bool init_editor_debugging();
|
||||
// allow LShift to single-step, RShift to pause flow
|
||||
void scriptDebugHook(ccInstance *ccinst, int linenum);
|
||||
|
||||
} // namespace AGS3
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user