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engines/ags/engine/ac/hotspot.h
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56
engines/ags/engine/ac/hotspot.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_ENGINE_AC_HOTSPOT_H
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#define AGS_ENGINE_AC_HOTSPOT_H
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#include "ags/engine/ac/dynobj/script_hotspot.h"
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namespace AGS3 {
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// Asserts the hotspot ID is valid in the current room,
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// if not then prints a warning to the log; returns assertion result
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bool AssertHotspot(const char *apiname, int hot_id);
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void Hotspot_SetEnabled(ScriptHotspot *hss, int newval);
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int Hotspot_GetEnabled(ScriptHotspot *hss);
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int Hotspot_GetID(ScriptHotspot *hss);
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ScriptHotspot *GetHotspotAtRoom(int x, int y);
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ScriptHotspot *GetHotspotAtScreen(int xx, int yy);
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int Hotspot_GetWalkToX(ScriptHotspot *hss);
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int Hotspot_GetWalkToY(ScriptHotspot *hss);
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void Hotspot_GetName(ScriptHotspot *hss, char *buffer);
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const char *Hotspot_GetName_New(ScriptHotspot *hss);
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bool Hotspot_IsInteractionAvailable(ScriptHotspot *hhot, int mood);
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void Hotspot_RunInteraction(ScriptHotspot *hss, int mood);
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int Hotspot_GetProperty(ScriptHotspot *hss, const char *property);
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void Hotspot_GetPropertyText(ScriptHotspot *hss, const char *property, char *bufer);
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const char *Hotspot_GetTextProperty(ScriptHotspot *hss, const char *property);
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bool Hotspot_SetProperty(ScriptHotspot *hss, const char *property, int value);
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bool Hotspot_SetTextProperty(ScriptHotspot *hss, const char *property, const char *value);
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// Gets hotspot ID at the given room coordinates;
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// if hotspot is disabled or non-existing, returns 0 (no area)
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int get_hotspot_at(int xpp, int ypp);
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} // namespace AGS3
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#endif
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