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engines/ags/engine/ac/global_string.cpp
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77
engines/ags/engine/ac/global_string.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/shared/ac/common.h"
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#include "ags/engine/ac/global_string.h"
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#include "ags/engine/ac/global_translation.h"
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#include "ags/engine/ac/runtime_defines.h"
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#include "ags/engine/ac/string.h"
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#include "ags/shared/util/string_compat.h"
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#include "ags/globals.h"
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namespace AGS3 {
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int StrGetCharAt(const char *strin, int posn) {
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if ((posn < 0) || (static_cast<size_t>(posn) >= strlen(strin)))
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return 0;
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return strin[posn];
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}
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void StrSetCharAt(char *strin, int posn, int nchar) {
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size_t len = strlen(strin);
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if ((posn < 0) || (static_cast<size_t>(posn) > len) || (posn >= MAX_MAXSTRLEN))
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quit("!StrSetCharAt: tried to write past end of string");
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strin[posn] = static_cast<char>(nchar);
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if (static_cast<size_t>(posn) == len)
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strin[posn + 1] = 0;
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commit_scstr_update(strin);
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}
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void _sc_strcat(char *s1, const char *s2) {
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VALIDATE_STRING(s2);
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size_t buflen = check_scstrcapacity(s1);
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size_t s1_len = strlen(s1);
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size_t buf_avail = (buflen - s1_len);
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snprintf(s1 + s1_len, buf_avail, "%s", s2);
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commit_scstr_update(s1);
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}
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void _sc_strlower(char *desbuf) {
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VALIDATE_STRING(desbuf);
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ags_strlwr(desbuf);
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commit_scstr_update(desbuf);
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}
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void _sc_strupper(char *desbuf) {
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VALIDATE_STRING(desbuf);
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ags_strupr(desbuf);
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commit_scstr_update(desbuf);
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}
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void _sc_strcpy(char *destt, const char *text) {
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VALIDATE_STRING(destt);
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size_t buflen = check_scstrcapacity(destt);
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snprintf(destt, buflen, "%s", text);
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commit_scstr_update(destt);
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}
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} // namespace AGS3
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