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engines/ags/engine/ac/global_file.h
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54
engines/ags/engine/ac/global_file.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_ENGINE_AC_GLOBALFILE_H
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#define AGS_ENGINE_AC_GLOBALFILE_H
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#include "ags/shared/util/file.h"
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namespace AGS3 {
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namespace AGS {
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namespace Shared {
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class Stream;
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} // namespace Shared
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} // namespace AGS
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using namespace AGS; // FIXME later
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int32_t FileOpen(const char *fnmm, Shared::FileOpenMode open_mode, Shared::FileWorkMode work_mode);
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// NOTE: FileOpenCMode is a backwards-compatible replacement for old-style global script function FileOpen
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int32_t FileOpenCMode(const char *fnmm, const char *cmode);
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void FileClose(int32_t handle);
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void FileWrite(int32_t handle, const char *towrite);
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void FileWriteRawLine(int32_t handle, const char *towrite);
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void FileRead(int32_t handle, char *toread);
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int FileIsEOF(int32_t handle);
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int FileIsError(int32_t handle);
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void FileWriteInt(int32_t handle, int into);
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int FileReadInt(int32_t handle);
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int8 FileReadRawChar(int32_t handle);
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int FileReadRawInt(int32_t handle);
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void FileWriteRawChar(int32_t handle, int chartoWrite);
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} // namespace AGS3
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#endif
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