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engines/ags/engine/ac/dynobj/script_file.cpp
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66
engines/ags/engine/ac/dynobj/script_file.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/engine/ac/dynobj/script_file.h"
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#include "ags/engine/ac/global_file.h"
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namespace AGS3 {
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// CHECKME: actually NULLs here will be equal to kFile_Open & kFile_Read
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const Shared::FileOpenMode sc_File::fopenModes[] =
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{ Shared::kFile_Open/*CHECKME, was undefined*/, Shared::kFile_Open, Shared::kFile_CreateAlways, Shared::kFile_Create };
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const Shared::FileWorkMode sc_File::fworkModes[] =
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{ Shared::kFile_Read/*CHECKME, was undefined*/, Shared::kFile_Read, Shared::kFile_Write, Shared::kFile_Write };
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int sc_File::Dispose(void *address, bool force) {
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Close();
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delete this;
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return 1;
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}
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const char *sc_File::GetType() {
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return "File";
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}
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int sc_File::Serialize(void *address, uint8_t *buffer, int bufsize) {
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// we cannot serialize an open file, so it will get closed
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return 0;
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}
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int sc_File::OpenFile(const char *filename, int mode) {
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handle = FileOpen(filename, fopenModes[mode], fworkModes[mode]);
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if (handle <= 0)
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return 0;
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return 1;
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}
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void sc_File::Close() {
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if (handle > 0) {
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FileClose(handle);
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handle = 0;
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}
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}
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sc_File::sc_File() {
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handle = 0;
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}
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} // namespace AGS3
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