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engines/agos/midiparser_simonwin.h
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59
engines/agos/midiparser_simonwin.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGOS_MIDIPARSER_SIMONWIN_H
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#define AGOS_MIDIPARSER_SIMONWIN_H
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#include "audio/midiparser_smf.h"
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#include "common/stream.h"
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namespace AGOS {
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/**
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* Parser for the MIDI data of the Windows versions of Simon The Sorcerer 1
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* and 2. This consists of 1 or more type 1 SMF files, preceded by a byte
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* indicating the number of files. The MIDI data for Simon 1 also has broken
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* pitch bend events, as well as incorrect tempos, which are corrected by this
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* parser.
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*/
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class MidiParser_SimonWin : public MidiParser_SMF {
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protected:
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static const uint8 MAXIMUM_TRACKS = 16;
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public:
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int32 determineDataSize(Common::SeekableReadStream *stream) override;
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MidiParser_SimonWin(int8 source = -1, bool useDosTempos = false);
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void setTempo(uint32 tempo) override;
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bool loadMusic(const byte *data, uint32 size) override;
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protected:
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void parseNextEvent(EventInfo &info) override;
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bool _useDosTempos;
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};
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} // End of namespace AGOS
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#endif
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