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engines/agds/systemVariable.h
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87
engines/agds/systemVariable.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SYSTEM_VARIABLE_H
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#define SYSTEM_VARIABLE_H
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#include "common/scummsys.h"
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#include "common/str.h"
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namespace Common {
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class ReadStream;
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class WriteStream;
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} // namespace Common
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namespace AGDS {
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class SystemVariable {
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public:
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virtual ~SystemVariable() {}
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virtual const Common::String &getString() const = 0;
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virtual int getInteger() const = 0;
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virtual void setString(const Common::String &value) = 0;
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virtual void setInteger(int value) = 0;
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virtual void reset() = 0;
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virtual void read(Common::ReadStream &stream) = 0;
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virtual void write(Common::WriteStream &stream) const = 0;
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};
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class IntegerSystemVariable : public SystemVariable {
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int _value;
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int _defaultValue;
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public:
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IntegerSystemVariable(int defaultValue = 0) : _value(defaultValue), _defaultValue(defaultValue) {
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}
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virtual const Common::String &getString() const;
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virtual int getInteger() const;
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virtual void setString(const Common::String &value);
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virtual void setInteger(int value);
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virtual void reset() {
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_value = _defaultValue;
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}
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virtual void read(Common::ReadStream &stream);
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virtual void write(Common::WriteStream &stream) const;
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};
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class StringSystemVariable : public SystemVariable {
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Common::String _value;
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Common::String _defaultValue;
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public:
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StringSystemVariable(const Common::String &defaultValue = Common::String()) : _value(defaultValue), _defaultValue(defaultValue) {
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}
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virtual const Common::String &getString() const;
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virtual int getInteger() const;
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virtual void setString(const Common::String &value);
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virtual void setInteger(int value);
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virtual void reset() {
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_value = _defaultValue;
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}
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virtual void read(Common::ReadStream &stream);
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virtual void write(Common::WriteStream &stream) const;
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};
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} // End of namespace AGDS
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#endif /* AGDS_SYSTEM_VARIABLE_H */
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