Initial commit
This commit is contained in:
82
engines/agds/patch.h
Normal file
82
engines/agds/patch.h
Normal file
@@ -0,0 +1,82 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef PATCH_H
|
||||
#define PATCH_H
|
||||
|
||||
#include "agds/screenLoadingType.h"
|
||||
#include "common/array.h"
|
||||
#include "common/rect.h"
|
||||
#include "common/scummsys.h"
|
||||
#include "common/str.h"
|
||||
|
||||
namespace Common {
|
||||
class ReadStream;
|
||||
class WriteStream;
|
||||
} // namespace Common
|
||||
|
||||
namespace AGDS {
|
||||
|
||||
class AGDSEngine;
|
||||
class Object;
|
||||
|
||||
struct ObjectPatch {
|
||||
static constexpr unsigned Size = 66;
|
||||
|
||||
Common::String text;
|
||||
Common::String region;
|
||||
int z;
|
||||
void load(Common::ReadStream &stream);
|
||||
void save(Common::WriteStream &stream) const;
|
||||
};
|
||||
|
||||
struct Patch {
|
||||
struct Object {
|
||||
Common::String name;
|
||||
int16 flag;
|
||||
|
||||
Object(const Common::String &n, int f) : name(n), flag(f) {}
|
||||
};
|
||||
|
||||
bool screenSaved = false;
|
||||
Common::String screenRegionName;
|
||||
Common::String prevScreenName;
|
||||
|
||||
ScreenLoadingType loadingType = ScreenLoadingType::Normal;
|
||||
Common::Point characterPosition;
|
||||
int characterDirection = 0;
|
||||
bool characterPresent = false;
|
||||
|
||||
byte palette[0x300] = {};
|
||||
Common::String defaultMouseCursor;
|
||||
Common::Array<Object> objects;
|
||||
|
||||
void load(Common::ReadStream &stream);
|
||||
void save(Common::WriteStream &stream);
|
||||
void setFlag(const Common::String &name, int flag);
|
||||
int getFlag(const Common::String &name) const;
|
||||
int incRef(const Common::String &name);
|
||||
int decRef(const Common::String &name);
|
||||
};
|
||||
|
||||
} // End of namespace AGDS
|
||||
|
||||
#endif /* AGDS_PATCH_H */
|
||||
Reference in New Issue
Block a user