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591
engines/adl/graphics.h
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591
engines/adl/graphics.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ADL_GRAPHICS_H
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#define ADL_GRAPHICS_H
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#include "common/rect.h"
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#include "common/stream.h"
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#include "adl/display.h"
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namespace Adl {
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class GraphicsMan {
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public:
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virtual ~GraphicsMan() { }
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// Applesoft BASIC HLINE
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virtual void drawLine(const Common::Point &p1, const Common::Point &p2, byte color) const = 0;
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// Applesoft BASIC DRAW
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virtual void drawShape(Common::ReadStream &shape, Common::Point &pos, byte rotation = 0, byte scaling = 1, byte color = 0x7f) const = 0;
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virtual void drawPic(Common::SeekableReadStream &pic, const Common::Point &pos) = 0;
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virtual void clearScreen() const = 0;
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void setBounds(const Common::Rect &r) { _bounds = r; }
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protected:
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Common::Rect _bounds;
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};
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// Used in hires1
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template <class T>
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class GraphicsMan_v1 : public GraphicsMan {
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public:
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GraphicsMan_v1(T &display) : _display(display) { this->setBounds(Common::Rect(280, 160)); }
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void drawLine(const Common::Point &p1, const Common::Point &p2, byte color) const override;
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void drawShape(Common::ReadStream &shape, Common::Point &pos, byte rotation = 0, byte scaling = 1, byte color = 0x7f) const override;
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void drawPic(Common::SeekableReadStream &pic, const Common::Point &pos) override;
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void clearScreen() const override;
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protected:
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T &_display;
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void putPixel(const Common::Point &p, byte color) const;
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private:
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void drawShapePixel(Common::Point &p, byte color, byte bits, byte quadrant) const;
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virtual byte getClearColor() const { return 0x00; }
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};
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// Used in hires0 and hires2-hires4
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template <class T>
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class GraphicsMan_v2 : public GraphicsMan_v1<T> {
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public:
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GraphicsMan_v2(T &display) : GraphicsMan_v1<T>(display), _color(0) { }
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void drawPic(Common::SeekableReadStream &pic, const Common::Point &pos) override;
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protected:
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bool canFillAt(const Common::Point &p, const bool stopBit = false);
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void fillRow(Common::Point p, const byte pattern, const bool stopBit = false);
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byte getPatternColor(const Common::Point &p, byte pattern);
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private:
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static bool readByte(Common::SeekableReadStream &pic, byte &b);
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bool readPoint(Common::SeekableReadStream &pic, Common::Point &p);
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void drawCorners(Common::SeekableReadStream &pic, bool yFirst);
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void drawRelativeLines(Common::SeekableReadStream &pic);
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void drawAbsoluteLines(Common::SeekableReadStream &pic);
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void fill(Common::SeekableReadStream &pic);
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virtual void fillRowLeft(Common::Point p, const byte pattern, const bool stopBit);
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virtual void fillAt(Common::Point p, const byte pattern);
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byte getClearColor() const override { return 0xff; }
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byte _color;
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Common::Point _offset;
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};
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// Used in hires5, hires6 and gelfling (possibly others as well)
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template <class T>
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class GraphicsMan_v3 : public GraphicsMan_v2<T> {
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public:
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GraphicsMan_v3(T &display) : GraphicsMan_v2<T>(display) { }
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private:
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void fillRowLeft(Common::Point p, const byte pattern, const bool stopBit) override;
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void fillAt(Common::Point p, const byte pattern) override;
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};
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template <class T>
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void GraphicsMan_v1<T>::clearScreen() const {
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_display.setMode(Display::kModeMixed);
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_display.clear(getClearColor());
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}
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// Draws a four-connected line
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template <class T>
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void GraphicsMan_v1<T>::drawLine(const Common::Point &p1, const Common::Point &p2, byte color) const {
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int16 deltaX = p2.x - p1.x;
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int8 xStep = 1;
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if (deltaX < 0) {
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deltaX = -deltaX;
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xStep = -1;
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}
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int16 deltaY = p2.y - p1.y;
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int8 yStep = -1;
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if (deltaY > 0) {
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deltaY = -deltaY;
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yStep = 1;
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}
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Common::Point p(p1);
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int16 steps = deltaX - deltaY + 1;
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int16 err = deltaX + deltaY;
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while (true) {
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putPixel(p, color);
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if (--steps == 0)
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return;
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if (err < 0) {
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p.y += yStep;
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err += deltaX;
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} else {
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p.x += xStep;
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err += deltaY;
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}
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}
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}
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template <class T>
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void GraphicsMan_v1<T>::putPixel(const Common::Point &p, byte color) const {
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if (this->_bounds.contains(p))
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_display.putPixel(p, color);
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}
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template <class T>
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void GraphicsMan_v1<T>::drawShapePixel(Common::Point &p, byte color, byte bits, byte quadrant) const {
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if (bits & 4)
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putPixel(p, color);
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bits += quadrant;
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if (bits & 1)
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p.x += (bits & 2 ? -1 : 1);
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else
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p.y += (bits & 2 ? 1 : -1);
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}
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template <class T>
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void GraphicsMan_v1<T>::drawShape(Common::ReadStream &corners, Common::Point &pos, byte rotation, byte scaling, byte color) const {
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const byte stepping[] = {
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0xff, 0xfe, 0xfa, 0xf4, 0xec, 0xe1, 0xd4, 0xc5,
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0xb4, 0xa1, 0x8d, 0x78, 0x61, 0x49, 0x31, 0x18,
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0xff
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};
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byte quadrant = rotation >> 4;
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rotation &= 0xf;
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byte xStep = stepping[rotation];
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byte yStep = stepping[(rotation ^ 0xf) + 1] + 1;
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while (true) {
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byte b = corners.readByte();
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if (corners.eos() || corners.err())
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error("Error reading corners");
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if (b == 0)
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return;
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do {
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byte xFrac = 0x80;
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byte yFrac = 0x80;
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for (uint j = 0; j < scaling; ++j) {
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if (xFrac + xStep + 1 > 255)
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drawShapePixel(pos, color, b, quadrant);
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xFrac += xStep + 1;
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if (yFrac + yStep > 255)
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drawShapePixel(pos, color, b, quadrant + 1);
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yFrac += yStep;
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}
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b >>= 3;
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} while (b != 0);
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}
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}
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template <class T>
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void GraphicsMan_v1<T>::drawPic(Common::SeekableReadStream &pic, const Common::Point &pos) {
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byte x, y;
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bool bNewLine = false;
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byte oldX = 0, oldY = 0;
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while (1) {
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x = pic.readByte();
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y = pic.readByte();
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if (pic.err() || pic.eos())
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error("Error reading picture");
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if (x == 0xff && y == 0xff)
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return;
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if (x == 0 && y == 0) {
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bNewLine = true;
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continue;
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}
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x += pos.x;
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y += pos.y;
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if (y > 160)
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y = 160;
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if (bNewLine) {
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putPixel(Common::Point(x, y), 0x7f);
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bNewLine = false;
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} else {
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drawLine(Common::Point(oldX, oldY), Common::Point(x, y), 0x7f);
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}
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oldX = x;
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oldY = y;
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}
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}
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template <class T>
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bool GraphicsMan_v2<T>::readByte(Common::SeekableReadStream &pic, byte &b) {
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b = pic.readByte();
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if (pic.eos() || pic.err())
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error("Error reading picture");
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if (b >= 0xe0) {
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pic.seek(-1, SEEK_CUR);
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return false;
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}
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return true;
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}
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template <class T>
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bool GraphicsMan_v2<T>::readPoint(Common::SeekableReadStream &pic, Common::Point &p) {
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byte b;
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if (!readByte(pic, b))
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return false;
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p.x = b + _offset.x;
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p.x <<= 1;
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if (!readByte(pic, b))
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return false;
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p.y = b + _offset.y;
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return true;
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}
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template <class T>
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byte GraphicsMan_v2<T>::getPatternColor(const Common::Point &p, byte pattern) {
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const byte fillPatterns[][4] = {
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{ 0x00, 0x00, 0x00, 0x00 },
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{ 0x80, 0x80, 0x80, 0x80 },
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{ 0xff, 0xff, 0xff, 0xff },
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{ 0x7f, 0x7f, 0x7f, 0x7f },
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{ 0x2a, 0x55, 0x2a, 0x55 },
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{ 0xaa, 0xd5, 0xaa, 0xd5 },
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{ 0x55, 0x2a, 0x55, 0x2a },
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{ 0xd5, 0xaa, 0xd5, 0xaa },
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{ 0x33, 0x66, 0x4c, 0x19 },
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{ 0xb3, 0xe6, 0xcc, 0x99 },
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{ 0x22, 0x44, 0x08, 0x11 },
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{ 0xa2, 0xc4, 0x88, 0x91 },
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{ 0x11, 0x22, 0x44, 0x08 },
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{ 0x91, 0xa2, 0xc4, 0x88 },
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{ 0x6e, 0x5d, 0x3b, 0x77 },
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{ 0xee, 0xdd, 0xbb, 0xf7 },
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{ 0x5d, 0x3b, 0x77, 0x6e },
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{ 0xdd, 0xbb, 0xf7, 0xee },
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{ 0x66, 0x4c, 0x19, 0x33 },
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{ 0xe6, 0xcc, 0x99, 0xb3 },
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{ 0x33, 0x66, 0x4c, 0x19 },
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{ 0xb3, 0xe6, 0xcc, 0x99 }
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};
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if (pattern >= ARRAYSIZE(fillPatterns))
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error("Invalid fill pattern %i encountered in picture", pattern);
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byte offset = (p.y & 1) << 1;
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offset += (p.x / 7) & 3;
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return fillPatterns[pattern][offset % sizeof(fillPatterns[0])];
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}
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template <class T>
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void GraphicsMan_v2<T>::drawCorners(Common::SeekableReadStream &pic, bool yFirst) {
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Common::Point p;
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if (!readPoint(pic, p))
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return;
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if (yFirst)
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goto doYStep;
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while (true) {
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byte b;
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int16 n;
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if (!readByte(pic, b))
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return;
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n = b + _offset.x;
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this->putPixel(p, _color);
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n <<= 1;
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this->drawLine(p, Common::Point(n, p.y), _color);
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p.x = n;
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doYStep:
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if (!readByte(pic, b))
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return;
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n = b + _offset.y;
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this->putPixel(p, _color);
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this->drawLine(p, Common::Point(p.x, n), _color);
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this->putPixel(Common::Point(p.x + 1, p.y), _color);
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this->drawLine(Common::Point(p.x + 1, p.y), Common::Point(p.x + 1, n), _color);
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p.y = n;
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}
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}
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template <class T>
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void GraphicsMan_v2<T>::drawRelativeLines(Common::SeekableReadStream &pic) {
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Common::Point p1;
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if (!readPoint(pic, p1))
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return;
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this->putPixel(p1, _color);
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while (true) {
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Common::Point p2(p1);
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byte n;
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if (!readByte(pic, n))
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return;
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byte h = (n & 0x70) >> 4;
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byte l = n & 7;
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if (n & 0x80)
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p2.x -= (h << 1);
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else
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p2.x += (h << 1);
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if (n & 8)
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p2.y -= l;
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else
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p2.y += l;
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this->drawLine(p1, p2, _color);
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p1 = p2;
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}
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}
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template <class T>
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void GraphicsMan_v2<T>::drawAbsoluteLines(Common::SeekableReadStream &pic) {
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Common::Point p1;
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if (!readPoint(pic, p1))
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return;
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this->putPixel(p1, _color);
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while (true) {
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Common::Point p2;
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if (!readPoint(pic, p2))
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return;
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this->drawLine(p1, p2, _color);
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p1 = p2;
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}
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}
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template <class T>
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bool GraphicsMan_v2<T>::canFillAt(const Common::Point &p, const bool stopBit) {
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return this->_display.getPixelBit(p) != stopBit && this->_display.getPixelBit(Common::Point(p.x + 1, p.y)) != stopBit;
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}
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template <class T>
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void GraphicsMan_v2<T>::fillRowLeft(Common::Point p, const byte pattern, const bool stopBit) {
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byte color = getPatternColor(p, pattern);
|
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while (--p.x >= this->_bounds.left) {
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if ((p.x % 7) == 6) {
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color = getPatternColor(p, pattern);
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this->_display.setPixelPalette(p, color);
|
||||
}
|
||||
if (this->_display.getPixelBit(p) == stopBit)
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break;
|
||||
this->_display.setPixelBit(p, color);
|
||||
}
|
||||
}
|
||||
|
||||
template <class T>
|
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void GraphicsMan_v2<T>::fillRow(Common::Point p, const byte pattern, const bool stopBit) {
|
||||
// Set pixel at p and palette
|
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byte color = getPatternColor(p, pattern);
|
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this->_display.setPixelPalette(p, color);
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this->_display.setPixelBit(p, color);
|
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// Fill left of p
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fillRowLeft(p, pattern, stopBit);
|
||||
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// Fill right of p
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while (++p.x < this->_bounds.right) {
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if ((p.x % 7) == 0) {
|
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color = getPatternColor(p, pattern);
|
||||
// Palette is set before the first bit is tested
|
||||
this->_display.setPixelPalette(p, color);
|
||||
}
|
||||
if (this->_display.getPixelBit(p) == stopBit)
|
||||
break;
|
||||
this->_display.setPixelBit(p, color);
|
||||
}
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void GraphicsMan_v2<T>::fillAt(Common::Point p, const byte pattern) {
|
||||
const bool stopBit = !this->_display.getPixelBit(p);
|
||||
|
||||
// Move up into the open space above p
|
||||
while (--p.y >= this->_bounds.top && canFillAt(p, stopBit)) {}
|
||||
|
||||
// Then fill by moving down
|
||||
while (++p.y < this->_bounds.bottom && canFillAt(p, stopBit))
|
||||
fillRow(p, pattern, stopBit);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void GraphicsMan_v2<T>::fill(Common::SeekableReadStream &pic) {
|
||||
byte pattern;
|
||||
|
||||
if (!readByte(pic, pattern))
|
||||
return;
|
||||
|
||||
while (true) {
|
||||
Common::Point p;
|
||||
|
||||
if (!readPoint(pic, p))
|
||||
return;
|
||||
|
||||
if (this->_bounds.contains(p))
|
||||
fillAt(p, pattern);
|
||||
}
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void GraphicsMan_v2<T>::drawPic(Common::SeekableReadStream &pic, const Common::Point &pos) {
|
||||
// NOTE: The original engine only resets the color for overlays. As a result, room
|
||||
// pictures that draw without setting a color or clearing the screen, will use the
|
||||
// last color set by the previous picture. We assume this is unintentional and do
|
||||
// not copy this behavior.
|
||||
_color = 0;
|
||||
_offset = pos;
|
||||
|
||||
while (true) {
|
||||
byte opcode = pic.readByte();
|
||||
|
||||
if (pic.eos() || pic.err())
|
||||
error("Error reading picture");
|
||||
|
||||
switch (opcode) {
|
||||
case 0xe0:
|
||||
drawCorners(pic, false);
|
||||
break;
|
||||
case 0xe1:
|
||||
drawCorners(pic, true);
|
||||
break;
|
||||
case 0xe2:
|
||||
drawRelativeLines(pic);
|
||||
break;
|
||||
case 0xe3:
|
||||
drawAbsoluteLines(pic);
|
||||
break;
|
||||
case 0xe4:
|
||||
fill(pic);
|
||||
break;
|
||||
case 0xe5:
|
||||
this->clearScreen();
|
||||
_color = 0x00;
|
||||
break;
|
||||
case 0xf0:
|
||||
_color = 0x00;
|
||||
break;
|
||||
case 0xf1:
|
||||
_color = 0x2a;
|
||||
break;
|
||||
case 0xf2:
|
||||
_color = 0x55;
|
||||
break;
|
||||
case 0xf3:
|
||||
_color = 0x7f;
|
||||
break;
|
||||
case 0xf4:
|
||||
_color = 0x80;
|
||||
break;
|
||||
case 0xf5:
|
||||
_color = 0xaa;
|
||||
break;
|
||||
case 0xf6:
|
||||
_color = 0xd5;
|
||||
break;
|
||||
case 0xf7:
|
||||
_color = 0xff;
|
||||
break;
|
||||
case 0xff:
|
||||
return;
|
||||
default:
|
||||
if (opcode >= 0xe0)
|
||||
error("Invalid pic opcode %02x", opcode);
|
||||
else
|
||||
warning("Expected pic opcode, but found data byte %02x", opcode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void GraphicsMan_v3<T>::fillRowLeft(Common::Point p, const byte pattern, const bool stopBit) {
|
||||
byte color = this->getPatternColor(p, pattern);
|
||||
|
||||
while (--p.x >= this->_bounds.left) {
|
||||
// In this version, when moving left, it no longer sets the palette first
|
||||
if (!this->_display.getPixelBit(p))
|
||||
return;
|
||||
if ((p.x % 7) == 6) {
|
||||
color = this->getPatternColor(p, pattern);
|
||||
this->_display.setPixelPalette(p, color);
|
||||
}
|
||||
this->_display.setPixelBit(p, color);
|
||||
}
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void GraphicsMan_v3<T>::fillAt(Common::Point p, const byte pattern) {
|
||||
// If the row at p cannot be filled, we do nothing
|
||||
if (!this->canFillAt(p))
|
||||
return;
|
||||
|
||||
this->fillRow(p, pattern);
|
||||
|
||||
Common::Point q(p);
|
||||
|
||||
// Fill up from p
|
||||
while (--q.y >= this->_bounds.top && this->canFillAt(q))
|
||||
this->fillRow(q, pattern);
|
||||
|
||||
// Fill down from p
|
||||
while (++p.y < this->_bounds.bottom && this->canFillAt(p))
|
||||
this->fillRow(p, pattern);
|
||||
}
|
||||
|
||||
} // End of namespace Adl
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user