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engines/access/bubble_box.h
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112
engines/access/bubble_box.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ACCESS_BUBBLE_BOX_H
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#define ACCESS_BUBBLE_BOX_H
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#include "common/scummsys.h"
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#include "common/array.h"
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#include "common/rect.h"
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#include "common/str-array.h"
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#include "common/stream.h"
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#include "common/types.h"
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#include "graphics/surface.h"
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#include "access/data.h"
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namespace Access {
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class AccessEngine;
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enum BoxType { TYPE_0 = 0, TYPE_1 = 1, TYPE_2 = 2, TYPE_3 = 3, kBoxTypeFileDialog = 4 };
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class BubbleBox : public Manager {
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private:
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int _startItem, _startBox;
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int _charCol, _rowOff;
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Common::Point _fileStart;
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Common::Point _fileOff;
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int _boxStartX, _boxStartY;
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int _boxEndX, _boxEndY;
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int _bIconStartX, _bIconStartY;
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int _boxPStartX, _boxPStartY;
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void displayBoxData();
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void drawSelectBox();
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/**
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* Prints a text bubble and it's contents
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*/
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void printBubble_v1(const Common::String &msg);
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void printBubble_v2(const Common::String &msg);
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public:
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BoxType _type;
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Common::Rect _bounds;
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Common::StringArray _nameIndex;
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Common::String _bubbleTitle;
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Common::String _bubbleDisplStr;
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Common::String _tempList[60];
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int _tempListIdx[60];
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int _btnId1;
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int _btnX1;
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int _btnId2;
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int _btnX2;
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int _btnId3;
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int _btnX3;
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Common::Rect _btnUpPos;
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Common::Rect _btnDownPos;
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Common::Array<Common::Rect> _bubbles;
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public:
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BubbleBox(AccessEngine *vm, Access::BoxType type, int x, int y, int w, int h, int val1, int val2, int val3, int val4, const char *title);
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void load(Common::SeekableReadStream *stream);
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void clearBubbles();
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void placeBubble(const Common::String &msg);
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void placeBubble1(const Common::String &msg);
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/**
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* Calculate the size of a bubble needed to hold a given string
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*/
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void calcBubble(const Common::String &msg);
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/**
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* Prints a text bubble and it's contents
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*/
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void printBubble(const Common::String &msg);
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/*
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* Draws the background for a text bubble
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* @param index Index of bounds in _bubbles array
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*/
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void drawBubble(int index);
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void doBox(int item, int box);
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int doBox_v1(int item, int box, int &btnSelected);
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void getList(const char *const data[], const byte *flags);
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void setCursorPos(int posX, int posY);
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void printString(Common::String msg);
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};
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} // End of namespace Access
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#endif /* ACCESS_BUBBLE_BOX_H */
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