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dists/engine-data/create-playground3d-data.sh
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22
dists/engine-data/create-playground3d-data.sh
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#!/bin/sh
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# Create the directory structure
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# Avoided bash shortcuts / file-separators in interest of portability
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if [ -e playground3d ]; then
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echo "Game-data already present as playground3d/"
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echo "To regenerate, remove and rerun"
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exit 0
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fi
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mkdir playground3d
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cd playground3d
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# For game detection
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echo "ScummVM rocks!" > PLAYGROUND3D
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# back to the top
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cd ..
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echo "Game data created"
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