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devtools/create_ultima/files/ultima4/conf/dtd/tileset.dtd
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devtools/create_ultima/files/ultima4/conf/dtd/tileset.dtd
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<!-- $Id: tileset.dtd 2785 2011-01-24 07:24:12Z darren_janeczek $ -->
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<!ENTITY % bool '( true | false )'>
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<!ENTITY % comp '( none | rle | lzw )'>
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<!ENTITY % anim '( scroll | frame | slow_frame | cityflag | castleflag | lcbflag | shipflag | pirateflag | campfire | none )'>
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<!ELEMENT tileset ( tile+ ) >
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<!ATTLIST tileset name CDATA #REQUIRED
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imageName CDATA #IMPLIED
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extends CDATA #IMPLIED>
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<!ELEMENT tile EMPTY >
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<!ATTLIST tile name CDATA #REQUIRED
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image CDATA #IMPLIED
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rule CDATA #IMPLIED
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index NMTOKEN #IMPLIED
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frames NMTOKEN #IMPLIED
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directions CDATA #IMPLIED
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animation %anim; #IMPLIED
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rowtoswap NMTOKEN #IMPLIED
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opaque %bool; #IMPLIED
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frame NMTOKEN #IMPLIED
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tiledInDungeon %bool; #IMPLIED
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usesReplacementTileAsBackground %bool; #IMPLIED
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usesWaterReplacementTileAsBackground %bool; #IMPLIED
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>
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