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<!-- $Id: tileset.dtd 2785 2011-01-24 07:24:12Z darren_janeczek $ -->
<!ENTITY % bool '( true | false )'>
<!ENTITY % comp '( none | rle | lzw )'>
<!ENTITY % anim '( scroll | frame | slow_frame | cityflag | castleflag | lcbflag | shipflag | pirateflag | campfire | none )'>
<!ELEMENT tileset ( tile+ ) >
<!ATTLIST tileset name CDATA #REQUIRED
imageName CDATA #IMPLIED
extends CDATA #IMPLIED>
<!ELEMENT tile EMPTY >
<!ATTLIST tile name CDATA #REQUIRED
image CDATA #IMPLIED
rule CDATA #IMPLIED
index NMTOKEN #IMPLIED
frames NMTOKEN #IMPLIED
directions CDATA #IMPLIED
animation %anim; #IMPLIED
rowtoswap NMTOKEN #IMPLIED
opaque %bool; #IMPLIED
frame NMTOKEN #IMPLIED
tiledInDungeon %bool; #IMPLIED
usesReplacementTileAsBackground %bool; #IMPLIED
usesWaterReplacementTileAsBackground %bool; #IMPLIED
>