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devtools/create_ultima/files/ultima4/conf/dtd/creatures.dtd
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devtools/create_ultima/files/ultima4/conf/dtd/creatures.dtd
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<!-- $Id: creatures.dtd 2764 2011-01-03 09:13:22Z darren_janeczek $ -->
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<!ELEMENT creatures ( creature+ ) >
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<!ELEMENT creature EMPTY >
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<!ATTLIST creature id NMTOKEN #REQUIRED
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encounterSize NMTOKEN #IMPLIED
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name CDATA #REQUIRED
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tile NMTOKEN #REQUIRED
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basehp NMTOKEN #IMPLIED
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exp NMTOKEN #REQUIRED
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leader NMTOKEN #IMPLIED
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ambushes %bool; #IMPLIED
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camouflage %bool; #IMPLIED
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camouflageTile NMTOKEN #IMPLIED
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canMoveOntoAvatar NMTOKEN #IMPLIED
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canMoveOntoCreatures %bool; #IMPLIED
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cantattack %bool; #IMPLIED
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casts ( sleep | negate ) #IMPLIED
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divides %bool; #IMPLIED
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spawnsOnDeath NMTOKEN #IMPLIED
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flies %bool; #IMPLIED
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good %bool; #IMPLIED
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incorporeal %bool; #IMPLIED
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leavestile %bool; #IMPLIED
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movement ( none | wanders ) #IMPLIED
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nochest %bool; #IMPLIED
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poisons %bool; #IMPLIED
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ranged %bool; #IMPLIED
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rangedhittile NMTOKEN #IMPLIED
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rangedmisstile NMTOKEN #IMPLIED
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resists %effect; #IMPLIED
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sails %bool; #IMPLIED
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spawntile NMTOKEN #IMPLIED
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steals ( food | gold ) #IMPLIED
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swims %bool; #IMPLIED
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teleports %bool; #IMPLIED
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undead %bool; #IMPLIED
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wontattack %bool; #IMPLIED
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worldrangedtile NMTOKEN #IMPLIED
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forceOfNature %bool; #IMPLIED>
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