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common/timer.h
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78
common/timer.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef COMMON_TIMER_H
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#define COMMON_TIMER_H
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#include "common/scummsys.h"
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#include "common/str.h"
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#include "common/noncopyable.h"
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namespace Common {
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/**
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* @defgroup common_timer Timer
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* @ingroup common
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*
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* @brief API for managing the timer.
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*
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* @{
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*/
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class TimerManager : NonCopyable {
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public:
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typedef void (*TimerProc)(void *refCon); /*!< Type definition of a timer instance. */
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virtual ~TimerManager() {}
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/**
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* Install a new timer callback.
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*
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* After it has been created, the timer is called every @p interval microseconds.
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* The timer can be invoked from a separate thread. Hence any timer code should be
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* written following the same safety guidelines as any other threaded code.
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*
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* @note Although the interval is specified in microseconds, the actual timer resolution
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* may be lower. In particular, with the SDL backend the timer resolution is 10 ms.
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*
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* @param proc Callback.
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* @param interval Interval in which the timer shall be invoked (in microseconds).
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* @param refCon Arbitrary void pointer passed to the timer callback.
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* @param id Unique string ID of the installed timer. Used by the event recorder.
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*
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* @return True if the timer was installed successfully, false otherwise.
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*/
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virtual bool installTimerProc(TimerProc proc, int32 interval, void *refCon, const Common::String &id) = 0;
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/**
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* Remove the given timer callback.
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*
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* It will not be invoked anymore, and no instance
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* of this callback will be running anymore.
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*/
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virtual void removeTimerProc(TimerProc proc) = 0;
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};
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/** @} */
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} // End of namespace Common
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#endif
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