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common/stablemap.h
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common/stablemap.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef COMMON_STABLEMAP_H
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#define COMMON_STABLEMAP_H
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#include "common/rb_tree.h"
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namespace Common {
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/**
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* @defgroup common_stablemap stable map
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* @ingroup common
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*
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* @brief API for operating on a key value map
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*
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* @{
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*/
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/**
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* Ordered associative container meant as a drop-in replacement
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* for the C++ standard library's std::map.
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*/
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template<class Key, class Val, class CompFunc = Common::Less<Key> >
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class StableMap {
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using TreeT = RBTree<Pair<Key, Val>, Key, PairFirst<Key, Val>, CompFunc>;
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public:
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using value_type = Pair<Key, Val>; /*!< Type of the value obtained by dereferencing a StableMap iterator. */
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using iterator = typename TreeT::BasicIterator; /*!< StableMap iterator. */
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using const_iterator = typename TreeT::ConstIterator; /*!< Const-qualified StableMap iterator. */
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/** Clears the contents of the map */
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void clear() {
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_items.clear();
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}
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/** Return an iterator pointing to the first element in the map. */
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iterator begin() {
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return _items.begin();
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}
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/** Return an iterator pointing to the last element in the map. */
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iterator end() {
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return _items.end();
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}
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/** Return a const iterator pointing to the first element in the map. */
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const_iterator begin() const {
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return _items.begin();
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}
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/** Return a const iterator pointing to the last element in the map. */
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const_iterator end() const {
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return _items.end();
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}
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/**
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* Returns an iterator to the first item thas is not less than @p key
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* in the map (or end() if this cannot be found).
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*/
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const_iterator lower_bound(const Key &key) const {
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return _items.lowerBound(key);
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}
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/**
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* Returns a const iterator to the first item thas is not less than @p key
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* in the map (or end() if this cannot be found).
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*/
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iterator lower_bound(const Key &key) {
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return _items.lowerBound(key);
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}
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/**
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* Returns an iterator to the first item bigger than @p key
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* in the map (or end() if this cannot be found).
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*/
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iterator upper_bound(const Key &key) {
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return _items.upperBound(key);
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}
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/**
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* Returns an iterator to the item with the given key,
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* or end() if the item was not found.
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*/
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iterator find(const Key &theKey) {
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iterator it = _items.lowerBound(theKey);
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if (it != this->end() && compareEqual(it->first, theKey))
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return it;
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return this->end();
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}
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/**
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* Returns a const iterator to the item with the given key,
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* or end() if the item was not found.
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*/
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const_iterator find(const Key &theKey) const {
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const_iterator it = _items.lowerBound(theKey);
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if (it != this->end() && compareEqual(it->first, theKey))
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return it;
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return this->end();
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}
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/**
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* Square brackets operator accesses items by key, creating if necessary
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*/
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Val &operator[](const Key &theKey) {
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iterator it = _items.lowerBound(theKey);
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if (it == this->end() || !compareEqual(it->first, theKey)) {
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iterator i = _items.insert(value_type(theKey, Val()));
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return i->second;
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}
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return it->second;
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}
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/** Erases the item in the map pointed by @p it .*/
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iterator erase(iterator it) {
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return _items.erase(it);
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}
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/**
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* Erase the elements from @p first to @p last and return an iterator pointing to the next element in the map.
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* @note
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* If [first, last) is not a valid range for the map, the behaviour is undefined.
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*/
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iterator erase(iterator first, iterator last) {
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return _items.erase(first, last);
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}
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/**
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* Erases the item with the given key.
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* Returns the number of elements removed (0 or 1)
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*/
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size_t erase(const Key &theKey) {
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iterator it = find(theKey);
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if (it != this->end()) {
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erase(it);
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return 1;
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}
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return 0;
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}
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/**
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* Tries to insert the value @p val in the map. If the value is inserted,
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* the pair (it, true), where it is the iterator to the inserted value,
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* is returned, otherwise (lower_bound(val), false) is returned
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*/
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Pair<iterator, bool> insert(const value_type &val) {
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iterator it = _items.lowerBound(val.first);
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if (it == this->end() || !compareEqual(it->first, val.first))
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return {_items.insert(val), true};
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return {it, false};
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}
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/** Returns the size of the map. */
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size_t size() const {
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return _items.size();
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}
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/**
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* Returns true if the map is empty.
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* Shorthand for:
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* @code
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* map.size() == 0
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* @endcode
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*/
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bool empty() const {
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return _items.isEmpty();
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}
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/**
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* Returns the number of elements with a matching key
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*/
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size_t count(const Key &key) {
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int count_ = 0;
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for (iterator it = this->begin(); it != this->end(); ++it) {
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if (compareEqual(it->first, key))
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++count_;
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}
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return count_;
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}
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private:
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bool compareEqual(const Key &a, const Key &b) const {
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return !_comp(a, b) && !_comp(b, a);
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}
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TreeT _items;
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CompFunc _comp;
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};
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/** @} */
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} // End of namespace Common
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#endif
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