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common/rendermode.cpp
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151
common/rendermode.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/rendermode.h"
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#include "common/gui_options.h"
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#include "common/str.h"
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#include "common/translation.h"
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namespace Common {
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const RenderModeDescription g_renderModes[] = {
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// I18N: Hercules is a graphics card name, Green is color
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{ "hercGreen", _s("Hercules Green"), kRenderHercG },
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// I18N: Hercules is a graphics card name, Amber is color
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{ "hercAmber", _s("Hercules Amber"), kRenderHercA },
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{ "cga", "CGA", kRenderCGA },
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// I18N: Composite is a video mode of RGB composite channels
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{ "cgaComp", "CGA Composite", kRenderCGAComp },
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// I18N: CGA black-and-white
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{ "cgaBW", "CGA b/w", kRenderCGA_BW },
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{ "ega", "EGA", kRenderEGA },
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{ "vga", "VGA", kRenderVGA },
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{ "amiga", "Amiga", kRenderAmiga },
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{ "fmtowns", "FM-TOWNS", kRenderFMTowns },
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{ "pc98-256c", _s("PC-9821 (256 Colors)"), kRenderPC98_256c },
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{ "pc98-16c", _s("PC-9801 (16 Colors)"), kRenderPC98_16c },
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{ "pc98-8c", _s("PC-9801 (8 Colors)"), kRenderPC98_8c },
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{ "2gs", "Apple IIgs", kRenderApple2GS },
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{ "atari", "Atari ST", kRenderAtariST },
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{ "macintosh", "Macintosh", kRenderMacintosh },
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// I18N: Macintosh black-and-white
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{ "macintoshbw", _s("Macintosh b/w"), kRenderMacintoshBW },
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{ "cpc", "Amstrad CPC", kRenderCPC },
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{ "zx", "ZX Spectrum", kRenderZX },
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{ "c64", "Commodore 64", kRenderC64 },
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{ "vgaGrey", _s("VGA Grey Scale"), kRenderVGAGrey },
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{ "win256c", _s("Windows (256 Colors)"), kRenderWin256c},
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{ "win16c", _s("Windows (16 Colors)"), kRenderWin16c},
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{nullptr, nullptr, kRenderDefault}
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};
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struct RenderGUIOMapping {
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RenderMode id;
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const char *guio;
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};
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// TODO: Merge s_renderGUIOMapping into g_renderModes? the kRenderDefault
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// could be used to indicate "any" mode when passed to renderMode2GUIO (if
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// we wanted to merge allRenderModesGUIOs back into)
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static const RenderGUIOMapping s_renderGUIOMapping[] = {
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{ kRenderHercG, GUIO_RENDERHERCGREEN },
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{ kRenderHercA, GUIO_RENDERHERCAMBER },
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{ kRenderCGA, GUIO_RENDERCGA },
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{ kRenderEGA, GUIO_RENDEREGA },
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{ kRenderVGA, GUIO_RENDERVGA },
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{ kRenderAmiga, GUIO_RENDERAMIGA },
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{ kRenderFMTowns, GUIO_RENDERFMTOWNS },
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{ kRenderPC98_256c, GUIO_RENDERPC98_256C },
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{ kRenderPC98_16c, GUIO_RENDERPC98_16C },
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{ kRenderApple2GS, GUIO_RENDERAPPLE2GS },
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{ kRenderAtariST, GUIO_RENDERATARIST },
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{ kRenderMacintosh, GUIO_RENDERMACINTOSH },
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{ kRenderMacintoshBW, GUIO_RENDERMACINTOSHBW },
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{ kRenderCGAComp, GUIO_RENDERCGACOMP },
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{ kRenderCGA_BW, GUIO_RENDERCGABW },
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{ kRenderCPC, GUIO_RENDERCPC },
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{ kRenderZX, GUIO_RENDERZX },
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{ kRenderC64, GUIO_RENDERC64 },
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{ kRenderVGAGrey, GUIO_RENDERVGAGREY },
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{ kRenderPC98_8c, GUIO_RENDERPC98_8C },
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{ kRenderWin256c, GUIO_RENDERWIN_16C },
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{ kRenderWin16c, GUIO_RENDERWIN_256C },
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};
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DECLARE_TRANSLATION_ADDITIONAL_CONTEXT("Hercules Green", "lowres")
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DECLARE_TRANSLATION_ADDITIONAL_CONTEXT("Hercules Amber", "lowres")
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RenderMode parseRenderMode(const String &str) {
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if (str.empty())
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return kRenderDefault;
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const RenderModeDescription *l = g_renderModes;
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for (; l->code; ++l) {
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if (str.equalsIgnoreCase(l->code))
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return l->id;
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}
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return kRenderDefault;
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}
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const char *getRenderModeCode(RenderMode id) {
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const RenderModeDescription *l = g_renderModes;
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for (; l->code; ++l) {
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if (l->id == id)
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return l->code;
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}
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return nullptr;
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}
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const char *getRenderModeDescription(RenderMode id) {
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const RenderModeDescription *l = g_renderModes;
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for (; l->code; ++l) {
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if (l->id == id)
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return l->description;
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}
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return nullptr;
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}
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String renderMode2GUIO(RenderMode id) {
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String res;
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for (int i = 0; i < ARRAYSIZE(s_renderGUIOMapping); i++) {
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if (id == s_renderGUIOMapping[i].id)
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res += s_renderGUIOMapping[i].guio;
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}
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return res;
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}
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String allRenderModesGUIOs() {
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String res;
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for (int i = 0; i < ARRAYSIZE(s_renderGUIOMapping); i++) {
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res += s_renderGUIOMapping[i].guio;
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}
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return res;
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}
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} // End of namespace Common
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