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common/md5.h
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common/md5.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef COMMON_MD5_H
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#define COMMON_MD5_H
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#include "common/scummsys.h"
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typedef bool (* ProgressUpdateCallback)(void *, int);
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namespace Common {
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/**
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* @defgroup common_md5 MD5 checksum
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* @ingroup common
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*
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* @brief API for computing the MD5 checksum.
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*
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* @{
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*/
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class ReadStream;
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class String;
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/**
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* Compute the MD5 checksum of the content of the given ReadStream.
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* The 128 bit MD5 checksum is returned directly in the array digest.
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* If length is set to a positive value, then only the first length
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* bytes of the stream are used to compute the checksum.
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* @param[in] stream the stream of whose data the MD5 is computed
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* @param[out] digest the computed MD5 checksum
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* @param[in] length the number of bytes for which to compute the checksum; 0 means all
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* @return true on success, false if an error occurred
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*/
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bool computeStreamMD5(ReadStream &stream, uint8 digest[16], uint32 length = 0, ProgressUpdateCallback progressUpdateCallback = nullptr, void *callbackParameter = nullptr);
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/**
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* Compute the MD5 checksum of the content of the given ReadStream.
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* The 128 bit MD5 checksum is converted to a human readable
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* lowercase hex string of length 32.
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* If length is set to a positive value, then only the first length
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* bytes of the stream are used to compute the checksum.
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* @param[in] stream the stream of whose data the MD5 is computed
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* @param[in] length the number of bytes for which to compute the checksum; 0 means all
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* @return the MD5 as a hex string on success, and an empty string if an error occurred
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*/
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String computeStreamMD5AsString(ReadStream &stream, uint32 length = 0, ProgressUpdateCallback progressUpdateCallback = nullptr, void *callbackParameter = nullptr);
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/** @} */
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} // End of namespace Common
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#endif
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