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common/bufferedstream.h
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common/bufferedstream.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef COMMON_BUFFEREDSTREAM_H
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#define COMMON_BUFFEREDSTREAM_H
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#include "common/stream.h"
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#include "common/types.h"
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namespace Common {
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/**
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* @defgroup common_buffstream Buffered stream
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* @ingroup common
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*
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* @brief API for implementing a buffered stream.
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*
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* @{
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*/
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/**
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* Take an arbitrary ReadStream and wrap it in a custom stream that
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* transparently provides buffering.
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* You can specify how big the buffer should be, and whether the wrapped
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* stream should be disposed when the wrapper is disposed.
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*
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* It is safe to call this with a NULL parameter (in this case, NULL is
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* returned).
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*
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* @param parentStream The ReadStream to wrap in a custom stream.
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* @param bufSize Size of the buffer.
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* @param disposeParentStream Flag indicating whether to dispose of the wrapped stream.
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*/
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ReadStream *wrapBufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream);
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/**
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* Take an arbitrary SeekableReadStream and wrap it in a custom stream that
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* transparently provides buffering.
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* You can specify how big the buffer should be, and whether the wrapped
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* stream should be disposed when the wrapper is disposed.
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*
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* It is safe to call this with a NULL parameter (in this case, NULL is
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* returned).
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*
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* @param parentStream The SeekableReadStream to wrap in a custom stream.
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* @param bufSize Size of the buffer.
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* @param disposeParentStream Flag indicating whether to dispose of the wrapped stream.
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*/
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SeekableReadStream *wrapBufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream);
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/**
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* Take an arbitrary WriteStream and wrap it in a custom stream that
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* transparently provides buffering.
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* You can specify how big the buffer should be. Currently, the
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* parent stream is \em always disposed when the wrapper is disposed.
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*
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* It is safe to call this with a NULL parameter (in this case, NULL is
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* returned).
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*
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* @param parentStream The WriteStream to wrap in a custom stream.
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* @param bufSize Size of the buffer.
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*/
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SeekableWriteStream *wrapBufferedWriteStream(SeekableWriteStream *parentStream, uint32 bufSize);
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WriteStream *wrapBufferedWriteStream(WriteStream *parentStream, uint32 bufSize);
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/** @} */
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} // End of namespace Common
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#endif
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