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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_UPDATES_MACOSX_H
#define BACKENDS_UPDATES_MACOSX_H
#include "common/scummsys.h"
#if defined(MACOSX) && defined(USE_SPARKLE)
#include "common/updates.h"
class MacOSXUpdateManager : public Common::UpdateManager {
public:
MacOSXUpdateManager();
virtual ~MacOSXUpdateManager();
virtual void checkForUpdates();
virtual void setAutomaticallyChecksForUpdates(UpdateState state);
virtual UpdateState getAutomaticallyChecksForUpdates();
virtual void setUpdateCheckInterval(int interval);
virtual int getUpdateCheckInterval();
virtual bool getLastUpdateCheckTimeAndDate(TimeDate &t);
};
#endif
#endif // BACKENDS_UPDATES_MACOSX_H

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/system.h"
#include "backends/updates/macosx/macosx-updates.h"
#ifdef USE_SPARKLE
#include "common/translation.h"
#include "common/config-manager.h"
#include <Cocoa/Cocoa.h>
#include <Sparkle/Sparkle.h>
#include <AvailabilityMacros.h>
SPUStandardUpdaterController *sparkleUpdaterController;
/**
* Sparkle is a software update framework for macOS which uses appcasts for
* release information. Appcasts are RSS-like XML feeds which contain information
* about the most current version at the time. If a new version is available, the
* user is presented the release-notes/changes/fixes and is asked if they want to
* update, and if yes the Sparkle framework downloads a signed update package
* from the server and automatically installs and restarts the software.
* More detailed information is available at the following address:
* https://sparkle-project.org/
*
*/
MacOSXUpdateManager::MacOSXUpdateManager() {
NSBundle* mainBundle = [NSBundle mainBundle];
NSString *version = [mainBundle objectForInfoDictionaryKey:(__bridge NSString *)kCFBundleVersionKey];
if (!version || [version isEqualToString:@""]) {
warning("Running not in bundle, skipping Sparkle initialization");
sparkleUpdaterController = nullptr;
return;
}
NSMenuItem *menuItem = [[NSApp mainMenu] itemAtIndex:0];
NSMenu *applicationMenu = [menuItem submenu];
// Init Sparkle
sparkleUpdaterController = [[SPUStandardUpdaterController alloc] initWithUpdaterDelegate:nil userDriverDelegate:nil];
// Add "Check for Updates..." menu item
CFStringRef title = CFStringCreateWithCString(NULL, _("Check for Updates...").encode().c_str(), kCFStringEncodingUTF8);
NSMenuItem *updateMenuItem = [applicationMenu insertItemWithTitle:(NSString *)title action:@selector(checkForUpdates:) keyEquivalent:@"" atIndex:1];
CFRelease(title);
// Set the target of the new menu item
[updateMenuItem setTarget:sparkleUpdaterController];
if (!ConfMan.hasKey("updates_check")
|| ConfMan.getInt("updates_check") == Common::UpdateManager::kUpdateIntervalNotSupported) {
setAutomaticallyChecksForUpdates(kUpdateStateDisabled);
} else {
setAutomaticallyChecksForUpdates(kUpdateStateEnabled);
setUpdateCheckInterval(normalizeInterval(ConfMan.getInt("updates_check")));
}
}
MacOSXUpdateManager::~MacOSXUpdateManager() {
[sparkleUpdaterController release];
}
void MacOSXUpdateManager::checkForUpdates() {
if (sparkleUpdaterController == nullptr)
return;
[sparkleUpdaterController checkForUpdates:nil];
}
void MacOSXUpdateManager::setAutomaticallyChecksForUpdates(UpdateManager::UpdateState state) {
if (state == kUpdateStateNotSupported)
return;
if (sparkleUpdaterController == nullptr)
return;
[[sparkleUpdaterController updater] setAutomaticallyChecksForUpdates:(state == kUpdateStateEnabled ? YES : NO)];
}
Common::UpdateManager::UpdateState MacOSXUpdateManager::getAutomaticallyChecksForUpdates() {
if (sparkleUpdaterController == nullptr)
return kUpdateStateDisabled;
if ([[sparkleUpdaterController updater] automaticallyChecksForUpdates])
return kUpdateStateEnabled;
else
return kUpdateStateDisabled;
}
void MacOSXUpdateManager::setUpdateCheckInterval(int interval) {
if (sparkleUpdaterController == nullptr)
return;
if (interval == kUpdateIntervalNotSupported)
return;
interval = normalizeInterval(interval);
[[sparkleUpdaterController updater] setUpdateCheckInterval:(NSTimeInterval)interval];
}
int MacOSXUpdateManager::getUpdateCheckInterval() {
if (sparkleUpdaterController == nullptr)
return kUpdateIntervalOneDay;
// This is kind of a hack but necessary, as the value stored by Sparkle
// might have been changed outside of ScummVM (in which case we return the
// default interval of one day)
UpdateInterval updateInterval = (UpdateInterval)[[sparkleUpdaterController updater] updateCheckInterval];
switch (updateInterval) {
case kUpdateIntervalOneDay:
case kUpdateIntervalOneWeek:
case kUpdateIntervalOneMonth:
return updateInterval;
default:
// Return the default value (one day)
return kUpdateIntervalOneDay;
}
}
bool MacOSXUpdateManager::getLastUpdateCheckTimeAndDate(TimeDate &t) {
if (sparkleUpdaterController == nullptr)
return false;
NSDate *date = [[sparkleUpdaterController updater] lastUpdateCheckDate];
#ifdef MAC_OS_X_VERSION_10_10
NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSCalendarIdentifierGregorian];
NSDateComponents *components = [gregorian components:(NSCalendarUnitDay | NSCalendarUnitWeekday) fromDate:date];
#else
NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar];
NSDateComponents *components = [gregorian components:(NSDayCalendarUnit | NSWeekdayCalendarUnit) fromDate:date];
#endif
t.tm_wday = [components weekday];
t.tm_year = [components year];
t.tm_mon = [components month];
t.tm_mday = [components day];
t.tm_hour = [components hour];
t.tm_min = [components minute];
t.tm_sec = [components second];
[gregorian release];
return true;
}
#endif

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/system.h"
#include "backends/updates/win32/win32-updates.h"
#ifdef USE_SPARKLE
#include "backends/platform/sdl/win32/win32-window.h"
#include "common/config-manager.h"
#include <time.h>
#include <windows.h>
#include <winsparkle.h>
/**
* Sparkle is a software update framework for macOS which uses appcasts for
* release information. Appcasts are RSS-like XML feeds which contain information
* about the most current version at the time. If a new version is available, the
* user is presented the release-notes/changes/fixes and is asked if they want to
* update, and if yes the Sparkle framework downloads a signed update package
* from the server and automatically installs and restarts the software.
* More detailed information is available at the following address:
* https://sparkle-project.org/
*
* WinSparkle is a heavily (to the point of being its almost-port) inspired by the
* Sparkle framework originally by Andy Matuschak that became the de facto standard
* for software updates on macOS.
* More detailed information is available at the following address:
* https://winsparkle.org/
*
*/
static SdlWindow_Win32 *_window;
Win32UpdateManager::Win32UpdateManager(SdlWindow_Win32 *window) {
_window = window;
const char *appcastUrl = "https://www.scummvm.org/appcasts/macosx/release.xml";
win_sparkle_set_appcast_url(appcastUrl);
win_sparkle_set_can_shutdown_callback(canShutdownCallback);
win_sparkle_set_shutdown_request_callback(shutdownRequestCallback);
win_sparkle_init();
if (!ConfMan.hasKey("updates_check")
|| ConfMan.getInt("updates_check") == Common::UpdateManager::kUpdateIntervalNotSupported) {
setAutomaticallyChecksForUpdates(kUpdateStateDisabled);
} else {
setAutomaticallyChecksForUpdates(kUpdateStateEnabled);
setUpdateCheckInterval(normalizeInterval(ConfMan.getInt("updates_check")));
}
}
Win32UpdateManager::~Win32UpdateManager() {
win_sparkle_cleanup();
}
void Win32UpdateManager::checkForUpdates() {
win_sparkle_check_update_with_ui();
}
void Win32UpdateManager::setAutomaticallyChecksForUpdates(UpdateManager::UpdateState state) {
if (state == kUpdateStateNotSupported)
return;
win_sparkle_set_automatic_check_for_updates(state == kUpdateStateEnabled ? 1 : 0);
}
Common::UpdateManager::UpdateState Win32UpdateManager::getAutomaticallyChecksForUpdates() {
if (win_sparkle_get_automatic_check_for_updates() == 1)
return kUpdateStateEnabled;
else
return kUpdateStateDisabled;
}
void Win32UpdateManager::setUpdateCheckInterval(int interval) {
if (interval == kUpdateIntervalNotSupported)
return;
interval = normalizeInterval(interval);
win_sparkle_set_update_check_interval(interval);
}
int Win32UpdateManager::getUpdateCheckInterval() {
// This is kind of a hack but necessary, as the value stored by Sparkle
// might have been changed outside of ScummVM (in which case we return the
// default interval of one day)
int updateInterval = win_sparkle_get_update_check_interval();
switch (updateInterval) {
case kUpdateIntervalOneDay:
case kUpdateIntervalOneWeek:
case kUpdateIntervalOneMonth:
return updateInterval;
default:
// Return the default value (one day)
return kUpdateIntervalOneDay;
}
}
bool Win32UpdateManager::getLastUpdateCheckTimeAndDate(TimeDate &t) {
time_t updateTime = win_sparkle_get_last_check_time();
tm *ut = localtime(&updateTime);
t.tm_wday = ut->tm_wday;
t.tm_year = ut->tm_year;
t.tm_mon = ut->tm_mon;
t.tm_mday = ut->tm_mday;
t.tm_hour = ut->tm_hour;
t.tm_min = ut->tm_min;
t.tm_sec = ut->tm_sec;
return true;
}
// WinSparkle calls this to ask if we can shut down.
// At this point the download has completed, the user has
// selected Install Update, and the installer has started.
// This callback runs on a non-main thread.
int Win32UpdateManager::canShutdownCallback() {
return true;
}
// WinSparkle calls this to request that we shut down.
// This callback runs on a non-main thread so we post
// a WM_CLOSE message to our window so that we exit
// cleanly, as opposed to calling g_system->quit().
void Win32UpdateManager::shutdownRequestCallback() {
PostMessage(_window->getHwnd(), WM_CLOSE, 0, 0);
}
#endif

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_UPDATES_WIN32_H
#define BACKENDS_UPDATES_WIN32_H
#include "common/scummsys.h"
#if defined(WIN32) && defined(USE_SPARKLE)
#include "common/updates.h"
class SdlWindow_Win32;
class Win32UpdateManager final : public Common::UpdateManager {
public:
Win32UpdateManager(SdlWindow_Win32 *window);
virtual ~Win32UpdateManager();
void checkForUpdates() override;
void setAutomaticallyChecksForUpdates(UpdateState state) override;
UpdateState getAutomaticallyChecksForUpdates() override;
void setUpdateCheckInterval(int interval) override;
int getUpdateCheckInterval() override;
bool getLastUpdateCheckTimeAndDate(TimeDate &t) override;
private:
static int canShutdownCallback();
static void shutdownRequestCallback();
};
#endif
#endif // BACKENDS_UPDATES_WIN32_H